Added optional generation of a sign identifying owner in plots on
creation
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@@ -15,6 +15,9 @@ CONFIG:
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Edit the config.yml file. You can set the height to clear above roads, the road width, the plot size (incluing half the road width on either side), the road material, and the level at which the road is generated.
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Changelog:
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v0.4.6
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Added optional generation of a sign identifying owner in plots on creation
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v0.4.5
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v0.4.4
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Added a welcome message telling players where their home is.
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Switched from PlayerLoginEvent to PlayerJoinEvent
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@@ -2,6 +2,6 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.majinnaibu.bukkitplugins</groupId>
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<artifactId>Metropolis</artifactId>
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<version>0.4.5-SNAPSHOT</version>
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<version>0.4.6-SNAPSHOT</version>
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<name>Metropolis</name>
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</project>
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@@ -6,8 +6,10 @@ import java.util.Collections;
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import java.util.List;
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import java.util.logging.Logger;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.Sign;
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import org.bukkit.configuration.Configuration;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.Plugin;
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@@ -50,6 +52,7 @@ public class MetropolisPlugin extends JavaPlugin {
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String worldName = "world";
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boolean generateFloor = false;
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int floorMaterial = 2;
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boolean generateSign = false;
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@Override
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public void onDisable() {
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@@ -72,6 +75,7 @@ public class MetropolisPlugin extends JavaPlugin {
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worldName =config.getString("worldname");
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generateFloor = config.getBoolean("plot.floor.generate");
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floorMaterial = config.getInt("plot.floor.material");
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generateSign = config.getBoolean("plot.sign.generate");
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saveConfig();
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log.info(String.format("Metropolis: world name is %s", worldName));
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@@ -387,11 +391,31 @@ public class MetropolisPlugin extends JavaPlugin {
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generateFloor(plotCuboid);
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}
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log.info(String.format("generateSign: %s", String.valueOf(generateSign)));
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if(generateSign){
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generateSign(plotCuboid, playerName);
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}
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log.info(String.format("Done generating home for %s", playerName));
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return new PlayerHome(homeRegion);
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}
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private void generateSign(Cuboid plotCuboid, String playerName) {
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Block signBlock = world.getBlockAt(plotCuboid.getCenterX(), roadLevel+1, plotCuboid.getCenterZ());
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signBlock.setType(Material.SIGN_POST);
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Sign sign = (Sign)signBlock.getState();
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sign.setLine(0, "Home of");
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sign.setLine(1, playerName.substring(0, Math.min(15, playerName.length())));
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if(playerName.length() > 15){
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sign.setLine(2, playerName.substring(16, Math.min(30, playerName.length())));
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if(playerName.length() > 45){
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sign.setLine(3, playerName.substring(31, Math.min(45, playerName.length())));
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}
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}
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}
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public List<PlayerHome> getCityBlocks() {
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return Collections.unmodifiableList(_occupiedHomes);
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}
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@@ -4,6 +4,8 @@ plot:
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floor:
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generate: true
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material: 2
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sign:
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generate: true
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road:
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width: 4
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clearSpaceAbove: 66
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@@ -2,7 +2,7 @@ name: Metropolis
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main: com.majinnaibu.bukkitplugins.metropolis.MetropolisPlugin
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depend: [WorldGuard]
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softdepend: [WorldEdit,CommandBook]
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version: 0.4.5
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version: 0.4.6
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database: false
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commands:
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metropolis-home-generate:
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