Document Gradle and Paper workflow
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# Metropolis
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Metropolis is a legacy Bukkit plugin that automatically expands a protected Minecraft city as players join the server. Each player receives a home plot surrounded by roads and positioned beside the existing city, with WorldGuard regions protecting the city and individual homes.
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Metropolis is a Paper plugin that expands a protected Minecraft city as players join. It generates home plots and connecting roads, uses WorldGuard to protect the city and homes, and supports reserved plots and home teleportation.
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## Details
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## Platform
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- Platform: Bukkit/Minecraft server plugin
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- Language: Java
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- Bukkit API: 1.7.9-R0.2
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- Dependencies: WorldGuard 5.9 and WorldEdit 5.6.3
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- Features: automatic home plots, road and plot generation, WorldGuard region management, reserved plots, home teleportation, and configurable plot and road materials
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- Paper 26.2, Java 25+
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- WorldGuard 7.0.19 and WorldEdit 7.4.5
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- Built with Gradle 9.8 and Git-sensitive semantic versioning
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- Configuration: `plugins/Metropolis/config.yml`
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- Source: https://github.com/headhunter45/Metropolis
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- License: GNU General Public License v3
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## Image prompt
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Pixel-art aerial view of a growing Minecraft city planned in a square grid, small player home plots connected by pale roads, a protected central spawn, blocky green landscape, subtle WorldGuard-inspired boundary lines, warm daylight, clean game-plugin thumbnail composition, no words or logos.
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- Unit tests run without a server; live integration tests use the separate Gradle `integrationTest` task.
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- License: GNU General Public License v3
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