{ "id": "metropolis", "title": "Metropolis", "description": "A Paper 26.2/26.3 city-planning plugin that turns player onboarding into procedural urban growth with protected UUID-owned homes, roads, reservations, and configurable infrastructure.", "docId": "Metropolis", "image": { "url": "Pixel-art aerial view of a growing Minecraft city planned in a square grid, small player home plots connected by pale roads, a protected central spawn, blocky green landscape, subtle WorldGuard-inspired boundary lines, warm daylight, clean game-plugin thumbnail composition, no words or logos.", "alt": "Pixel-art aerial view of a Minecraft city with player home plots and connecting roads", "prompt": "Pixel-art aerial view of a growing Minecraft city planned in a square grid, small player home plots connected by pale roads, a protected central spawn, blocky green landscape, subtle WorldGuard-inspired boundary lines, warm daylight, clean game-plugin thumbnail composition, no words or logos.", "width": 0, "height": 0, "backgroundClassName": "bg-surface" }, "url": "/projects/metropolis", "tags": ["open-source"], "source": { "type": "github", "url": "https://github.com/headhunter45/Metropolis" }, "feedback": { "url": "https://github.com/headhunter45/Metropolis/issues" } }