Adds senses and passive perception.
Also makes modifier calculations return Int instead of Int64.
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@@ -20,45 +20,53 @@ struct EditMonster: View {
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var body: some View {
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List {
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NavigationLink(
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"Basic Info",
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destination: EditBasicInfo(monsterViewModel: monsterViewModel))
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Group {
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NavigationLink(
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"Basic Info",
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destination: EditBasicInfo(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Armor",
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destination: EditArmor(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Speed",
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destination: EditSpeed(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Ability Scores",
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destination: EditAbilityScores(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Saving Throws",
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destination: EditSavingThrows(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Skills",
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destination: EditSkills(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Condition Immunities",
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destination: EditStrings(viewModel: monsterViewModel, path: \.conditionImmunities, title: "Condition Immunities"))
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NavigationLink(
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"Damage Immunities",
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destination: EditStrings(viewModel: monsterViewModel, path: \.damageImmunities, title: "Damage Immunities"))
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NavigationLink(
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"Damage Resistances",
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destination: EditStrings(viewModel: monsterViewModel, path: \.damageResistances, title: "Damage Resistances"))
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NavigationLink(
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"Damage Vulnerabilities",
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destination: EditStrings(viewModel: monsterViewModel, path: \.damageVulnerabilities, title: "Damage Vulnerabilities"))
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}
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Group {
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NavigationLink(
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"Senses",
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destination: EditStrings(viewModel: monsterViewModel, path: \.senses, title: "Senses"))
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}
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NavigationLink(
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"Armor",
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destination: EditArmor(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Speed",
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destination: EditSpeed(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Ability Scores",
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destination: EditAbilityScores(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Saving Throws",
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destination: EditSavingThrows(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Skills",
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destination: EditSkills(monsterViewModel: monsterViewModel))
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NavigationLink(
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"Condition Immunities",
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destination: EditStrings(viewModel: monsterViewModel, path: \.conditionImmunities, title: "Condition Immunities"))
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NavigationLink(
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"Damage Immunities",
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destination: EditStrings(viewModel: monsterViewModel, path: \.damageImmunities, title: "Damage Immunities"))
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NavigationLink(
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"Damage Resistances",
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destination: EditStrings(viewModel: monsterViewModel, path: \.damageResistances, title: "Damage Resistances"))
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NavigationLink(
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"Damage Vulnerabilities",
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destination: EditStrings(viewModel: monsterViewModel, path: \.damageVulnerabilities, title: "Damage Vulnerabilities"))
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}
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.onAppear(perform: copyMonsterToLocal)
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.toolbar(content: {
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@@ -137,6 +137,7 @@ struct ResistancesAndImmunitiesView: View {
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let monsterDamageResistancesDescription = monster.damageResistancesDescription
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let monsterDamageImmunitiesDescription = monster.damageImmunitiesDescription
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let monsterConditionImmunitiesDescription = monster.conditionImmunitiesDescription
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let monsterSensesDescription = monster.sensesDescription
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// Damage Vulnerabilities
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if (!monsterDamageVulnerabilitiesDescription.isEmpty) {
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@@ -165,6 +166,13 @@ struct ResistancesAndImmunitiesView: View {
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Text(monsterConditionImmunitiesDescription)
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}
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}
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// Senses
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if (!monsterSensesDescription.isEmpty) {
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LabeledField("Senses") {
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Text(monsterSensesDescription)
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}
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}
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}
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}
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