Adds the ability to delete a monster from your library.
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@@ -19,10 +19,26 @@ struct Library: View {
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var body: some View {
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NavigationView{
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List(allMonsters) { monster in
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NavigationLink(destination: MonsterDetailWrapper(monster: monster)) {
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Text(monster.name ?? "")
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List {
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ForEach(allMonsters) { monster in
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NavigationLink(destination: MonsterDetailWrapper(monster: monster)) {
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Text(monster.name ?? "")
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}
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}
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.onDelete(perform: { indexSet in
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for index in indexSet {
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let monster = allMonsters[index]
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viewContext.delete(monster)
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do {
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try viewContext.save()
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} catch {
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// Replace this implementation with code to handle the error appropriately.
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// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
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let nsError = error as NSError
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fatalError("Unresolved error \(nsError), \(nsError.userInfo)")
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}
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}
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})
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}
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.navigationTitle("Library")
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.navigationBarTitleDisplayMode(.inline)
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