Makes clicking a monster on the library screen show that monster in the detail screen.
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@@ -6,11 +6,14 @@ import android.view.View;
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import android.view.ViewGroup;
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import android.widget.TextView;
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import androidx.navigation.NavDirections;
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import androidx.navigation.Navigation;
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import androidx.recyclerview.widget.RecyclerView;
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import com.majinnaibu.monstercards.R;
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import com.majinnaibu.monstercards.models.Monster;
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import com.majinnaibu.monstercards.ui.library.LibraryFragment;
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import com.majinnaibu.monstercards.ui.library.LibraryFragmentDirections;
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import java.util.ArrayList;
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import java.util.List;
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@@ -34,6 +37,21 @@ public class MonsterListRecyclerViewAdapter extends RecyclerView.Adapter<Monster
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private final View.OnClickListener mOnClickListener = new View.OnClickListener() {
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@Override
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public void onClick(View view) {
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Monster monster = (Monster) view.getTag();
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// TODO: I would like to call navigateToMonsterDetail(item.id) here
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if (mTwoPane) {
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// TODO: Figure out how to navigate to a MonsterDetailFragment when in two pane view.
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// Bundle arguments = new Bundle();
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// arguments.putString(ItemDetailFragment.ARG_ITEM_ID, monster.id.toString());
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// ItemDetailFragment fragment = new ItemDetailFragment();
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// fragment.setArguments(arguments);
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// mParentActivity.getSupportFragmentManager().beginTransaction()
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// .replace(R.id.item_detail_container, fragment)
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// .commit();
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} else {
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NavDirections action = LibraryFragmentDirections.actionNavigationLibraryToNavigationMonster(monster.id.toString());
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Navigation.findNavController(view).navigate(action);
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}
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}
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};
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@@ -17,20 +17,14 @@ import androidx.annotation.NonNull;
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import androidx.lifecycle.ViewModelProvider;
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import com.majinnaibu.monstercards.R;
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import com.majinnaibu.monstercards.data.enums.AbilityScore;
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import com.majinnaibu.monstercards.data.enums.AdvantageType;
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import com.majinnaibu.monstercards.data.enums.ArmorType;
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import com.majinnaibu.monstercards.data.enums.ChallengeRating;
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import com.majinnaibu.monstercards.data.enums.ProficiencyType;
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import com.majinnaibu.monstercards.data.MonsterRepository;
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import com.majinnaibu.monstercards.helpers.CommonMarkHelper;
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import com.majinnaibu.monstercards.helpers.StringHelper;
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import com.majinnaibu.monstercards.models.Language;
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import com.majinnaibu.monstercards.models.Monster;
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import com.majinnaibu.monstercards.models.Skill;
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import com.majinnaibu.monstercards.models.Trait;
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import com.majinnaibu.monstercards.ui.MCFragment;
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import com.majinnaibu.monstercards.utils.Logger;
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import java.util.UUID;
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@SuppressWarnings("FieldCanBeLocal")
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public class MonsterFragment extends MCFragment {
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@@ -38,105 +32,17 @@ public class MonsterFragment extends MCFragment {
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public View onCreateView(@NonNull LayoutInflater inflater,
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ViewGroup container, Bundle savedInstanceState) {
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// TODO: remove this block make the monster ID a parameter to the view and get the monster from saved data (sqlite)
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Monster monster = new Monster();
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// Name
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monster.name = "Pixie";
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// Meta
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monster.size = "tiny";
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monster.type = "fey";
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monster.subtype = "";
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monster.alignment = "neutral good";
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monster.armorType = ArmorType.NONE;
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// Armor & Armor Class
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monster.shieldBonus = 0;
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monster.naturalArmorBonus = 7;
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monster.otherArmorDescription = "14";
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// Hit Points
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monster.hitDice = 1;
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monster.hasCustomHP = false;
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monster.customHPDescription = "11 (2d8 + 2)";
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monster.walkSpeed = 10;
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monster.burrowSpeed = 0;
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monster.climbSpeed = 0;
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monster.flySpeed = 30;
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monster.canHover = false;
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monster.swimSpeed = 0;
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monster.hasCustomSpeed = false;
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monster.customSpeedDescription = "30 ft., swim 30 ft.";
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// Ability Scores
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monster.strengthScore = Integer.parseInt("2");
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monster.dexterityScore = Integer.parseInt("20");
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monster.constitutionScore = Integer.parseInt("8");
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monster.intelligenceScore = Integer.parseInt("10");
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monster.wisdomScore = Integer.parseInt("14");
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monster.charismaScore = Integer.parseInt("15");
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// monster.strengthScore = 10;
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// monster.dexterityScore = 10;
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// monster.constitutionScore = 10;
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// monster.intelligenceScore = 10;
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// monster.wisdomScore = 10;
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// monster.charismaScore = 10;
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// Saving Throws
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monster.strengthSavingThrowAdvantage = AdvantageType.NONE;
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monster.strengthSavingThrowProficiency = ProficiencyType.NONE;
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monster.dexteritySavingThrowAdvantage = AdvantageType.ADVANTAGE;
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monster.dexteritySavingThrowProficiency = ProficiencyType.PROFICIENT;
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monster.constitutionSavingThrowAdvantage = AdvantageType.DISADVANTAGE;
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monster.constitutionSavingThrowProficiency = ProficiencyType.EXPERTISE;
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monster.intelligenceSavingThrowAdvantage = AdvantageType.NONE;
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monster.intelligenceSavingThrowProficiency = ProficiencyType.EXPERTISE;
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monster.wisdomSavingThrowAdvantage = AdvantageType.ADVANTAGE;
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monster.wisdomSavingThrowProficiency = ProficiencyType.PROFICIENT;
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monster.charismaSavingThrowAdvantage = AdvantageType.DISADVANTAGE;
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monster.charismaSavingThrowProficiency = ProficiencyType.NONE;
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//Skills
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monster.skills.add(new Skill("perception", AbilityScore.WISDOM));
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monster.skills.add(new Skill("stealth", AbilityScore.DEXTERITY));
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// Damage Types
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monster.damageImmunities.add("force");
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monster.damageImmunities.add("lightning");
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monster.damageImmunities.add("poison");
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monster.damageResistances.add("cold");
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monster.damageResistances.add("fire");
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monster.damageResistances.add("piercing");
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monster.damageVulnerabilities.add("acid");
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monster.damageVulnerabilities.add("bludgeoning");
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monster.damageVulnerabilities.add("necrotic");
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// Condition Immunities
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monster.conditionImmunities.add("blinded");
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// Senses
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monster.blindsightRange = 10;
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monster.isBlindBeyondBlindsightRange = true;
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monster.darkvisionRange = 20;
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monster.tremorsenseRange = 30;
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monster.truesightRange = 40;
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monster.telepathyRange = 20;
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monster.understandsButDescription = "doesn't care";
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// Languages
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monster.languages.add(new Language("English", true));
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monster.languages.add(new Language("Steve", false));
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monster.languages.add(new Language("Spanish", true));
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monster.languages.add(new Language("French", true));
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monster.languages.add(new Language("Mermataur", false));
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monster.languages.add(new Language("Goldfish", false));
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// Challenge Rating
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monster.challengeRating = ChallengeRating.CUSTOM;
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monster.customChallengeRatingDescription = "Infinite (0XP)";
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monster.customProficiencyBonus = 4;
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// Abilities
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monster.abilities.add(new Trait("Spellcasting", "The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC [WIS SAVE], [WIS ATK] to hit with spell attacks). The acolyte has following cleric spells prepared:\n\n\n> Cantrips (at will): _light, sacred flame, thaumaturgy_\n> 1st level (3 slots): _bless, cure wounds, sanctuary_"));
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monster.abilities.add(new Trait("Amphibious", "The dragon can breathe air and water."));
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monster.abilities.add(new Trait("Legendary Resistance (3/Day)", "If the dragon fails a saving throw, it can choose to succeed instead."));
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// Actions
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monster.actions.add(new Trait("Club", "_Melee Weapon Attack:_ [STR ATK] to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) bludgeoning damage."));
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// END remove block
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MonsterRepository repository = getMonsterRepository();
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UUID monsterId = UUID.fromString(MonsterFragmentArgs.fromBundle(getArguments()).getMonsterId());
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monsterViewModel = new ViewModelProvider(this).get(MonsterViewModel.class);
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View root = inflater.inflate(R.layout.fragment_monster, container, false);
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repository.getMonster(monsterId).toObservable()
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.firstOrError()
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.subscribe(monster -> {
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monsterViewModel.setMonster(monster);
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}, Logger::logError);
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final TextView monsterName = root.findViewById(R.id.name);
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monsterViewModel.getName().observe(getViewLifecycleOwner(), name -> monsterName.setText(name));
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