Convertes to Swift and SwiftUI
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//
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// MonsterCardsUITests.m
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// MonsterCardsUITests
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//
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// Created by Tom Hicks on 9/2/20.
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// Copyright © 2020 Tom Hicks. All rights reserved.
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//
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#import <XCTest/XCTest.h>
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@interface MonsterCardsUITests : XCTestCase
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@end
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@implementation MonsterCardsUITests
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- (void)setUp {
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// Put setup code here. This method is called before the invocation of each test method in the class.
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// In UI tests it is usually best to stop immediately when a failure occurs.
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self.continueAfterFailure = NO;
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// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
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}
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- (void)tearDown {
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// Put teardown code here. This method is called after the invocation of each test method in the class.
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}
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- (void)testExample {
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// UI tests must launch the application that they test.
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XCUIApplication *app = [[XCUIApplication alloc] init];
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[app launch];
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// Use recording to get started writing UI tests.
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// Use XCTAssert and related functions to verify your tests produce the correct results.
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}
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- (void)testLaunchPerformance {
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if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) {
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// This measures how long it takes to launch your application.
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[self measureWithMetrics:@[XCTOSSignpostMetric.applicationLaunchMetric] block:^{
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[[[XCUIApplication alloc] init] launch];
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}];
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}
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}
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@end
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42
MonsterCardsUITests/MonsterCardsUITests.swift
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42
MonsterCardsUITests/MonsterCardsUITests.swift
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@@ -0,0 +1,42 @@
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//
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// MonsterCardsUITests.swift
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// MonsterCardsUITests
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//
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// Created by Tom Hicks on 1/15/21.
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//
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import XCTest
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class MonsterCardsUITests: XCTestCase {
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override func setUpWithError() throws {
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// Put setup code here. This method is called before the invocation of each test method in the class.
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// In UI tests it is usually best to stop immediately when a failure occurs.
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continueAfterFailure = false
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// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
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}
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override func tearDownWithError() throws {
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// Put teardown code here. This method is called after the invocation of each test method in the class.
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}
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func testExample() throws {
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// UI tests must launch the application that they test.
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let app = XCUIApplication()
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app.launch()
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// Use recording to get started writing UI tests.
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// Use XCTAssert and related functions to verify your tests produce the correct results.
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}
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func testLaunchPerformance() throws {
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if #available(macOS 10.15, iOS 13.0, tvOS 13.0, *) {
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// This measures how long it takes to launch your application.
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measure(metrics: [XCTApplicationLaunchMetric()]) {
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XCUIApplication().launch()
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}
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}
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}
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}
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