Adds import support from our other project.

This commit is contained in:
2026-09-07 21:57:59 -07:00
parent a3d1a139e9
commit a3dace36de
150 changed files with 17716 additions and 21 deletions

View File

@@ -0,0 +1,51 @@
{
"$schema": "../../../../schema/entity.json",
"uuid": "f6a83d72-b94e-4e5c-a5c2-f39b6b52d202",
"ruleset_id": "open5e",
"entity_type": "character",
"display_name": "Acolyte",
"description": "Medium humanoid (any race), any alignment.",
"version": "1.0.0",
"template_id": "stat_block",
"tags": ["npc", "humanoid", "spellcaster", "cr-1/4"],
"properties": {
"size": "medium",
"type": "Humanoid",
"subtype": "any race",
"alignment": "any alignment",
"armor_class": 10,
"hit_points": {
"current": 9,
"max": 9,
"formula": "2d8 + 0",
"hit_dice": "2d8"
},
"speed": 30,
"speed_desc": "30 ft.",
"challenge_rating": "1/4 (50 XP)",
"cr": "1/4",
"abilities": {
"strength": 10,
"dexterity": 10,
"constitution": 10,
"intelligence": 10,
"wisdom": 14,
"charisma": 11
},
"skills": ["medicine +4", "religion +2"],
"senses": "passive Perception 12",
"languages": ["any one language (usually Common)"],
"traits": [
{
"name": "Spellcasting",
"desc": "The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:\n\n* Cantrips (at will): _light, sacred flame, thaumaturgy_\n* 1st level (3 slots): _bless, cure wounds, sanctuary_"
}
],
"actions": [
{
"name": "Club",
"desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) bludgeoning damage."
}
]
}
}

View File

@@ -0,0 +1,99 @@
{
"$schema": "../../../../schema/entity.json",
"uuid": "b8a91c34-d07f-4f8a-92c1-d41a8a91e404",
"ruleset_id": "open5e",
"entity_type": "character",
"display_name": "Adult Black Dragon",
"description": "Huge dragon, chaotic evil.",
"version": "1.0.0",
"template_id": "stat_block",
"tags": ["monster", "dragon", "legendary", "cr-14"],
"properties": {
"size": "huge",
"type": "Dragon",
"alignment": "chaotic evil",
"armor_class": 19,
"armor_description": "natural armor",
"hit_points": {
"current": 196,
"max": 196,
"formula": "17d12 + 85",
"hit_dice": "17d12"
},
"speed": 40,
"speed_desc": "40 ft., fly 80 ft., swim 40 ft.",
"challenge_rating": "14 (11,500 XP)",
"cr": "14",
"abilities": {
"strength": 23,
"dexterity": 14,
"constitution": 21,
"intelligence": 14,
"wisdom": 13,
"charisma": 17
},
"saving_throws": [
"Dexterity +7",
"Constitution +10",
"Wisdom +6",
"Charisma +8"
],
"skills": ["perception +16", "stealth +11"],
"damage_immunities": ["acid"],
"senses": "darkvision 120 ft., blindsight 60 ft., passive Perception 11",
"languages": ["Common", "Draconic"],
"traits": [
{
"name": "Amphibious",
"desc": "The dragon can breathe air and water."
},
{
"name": "Legendary Resistance (3/Day)",
"desc": "If the dragon fails a saving throw, it can choose to succeed instead."
}
],
"actions": [
{
"name": "Multiattack",
"desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws."
},
{
"name": "Bite",
"desc": "_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage."
},
{
"name": "Claw",
"desc": "_Melee Weapon Attack:_ +11 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6 + 6) slashing damage."
},
{
"name": "Tail",
"desc": "_Melee Weapon Attack:_ +11 to hit, reach 15 ft., one target. _Hit:_ 15 (2d8 + 6) bludgeoning damage."
},
{
"name": "Frightful Presence",
"desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours."
},
{
"name": "Acid Breath (Recharge 5-6)",
"desc": "The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one."
}
],
"legendary_actions": {
"description": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.",
"actions": [
{
"name": "Detect",
"desc": "The dragon makes a Wisdom (Perception) check."
},
{
"name": "Tail Attack",
"desc": "The dragon makes a tail attack."
},
{
"name": "Wing Attack (Costs 2 Actions)",
"desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed."
}
]
}
}
}

View File

@@ -0,0 +1,306 @@
{
"$schema": "../../../schema/entity.json",
"uuid": "4c8f3824-3453-48bf-9a0e-a4c336b3bcf2",
"ruleset_id": "open5e",
"entity_type": "character",
"display_name": "Arannis",
"description": "Elven Ranger exploring ancient ruins.",
"version": "1.0.0",
"created_at": "2026-09-06T14:00:00Z",
"updated_at": "2026-09-06T18:00:00Z",
"tags": ["pc", "ranger", "elf"],
"properties": {
"player_name": "Tom",
"class_levels": {
"ranger": {
"name": "Ranger",
"level": 3,
"subclass": "Hunter",
"description": "Hunter archetype with Colossus Slayer"
}
},
"race": "Elf",
"size": "medium",
"type": "Humanoid",
"subtype": "Elf",
"background": "Outlander",
"alignment": "Chaotic Good",
"experience_points": 900,
"inspiration": true,
"proficiency_bonus": 2,
"initiative": 3,
"speed": 35,
"speed_desc": "35 ft.",
"hit_points": {
"current": 24,
"max": 24,
"formula": "3d10 + 6",
"temp": 0
},
"hit_dice": {
"total": 3,
"current": 3,
"dice": "1d10"
},
"death_saves": {
"successes": 0,
"failures": 0
},
"saving_throws": ["Strength +3", "Dexterity +5"],
"advantages": ["wis"],
"skills": ["Athletics +3", "Perception +5", "Stealth +5", "Survival +5"],
"passive_perception": 15,
"senses": "darkvision 60 ft., passive Perception 15",
"languages": ["Common", "Elvish", "Sylvan"],
"other_proficiencies_and_languages": {
"armor": ["Light armor", "Medium armor", "Shields"],
"weapons": ["Simple weapons", "Martial weapons"],
"tools": ["Herbalism kit", "Flute"],
"languages": ["Common", "Elvish", "Sylvan"]
},
"attacks": [
{
"name": "Longbow",
"atk_bonus": "+7",
"damage": "1d8 + 3",
"damage_type": "Piercing",
"range": "150/600 ft."
},
{
"name": "Shortsword",
"atk_bonus": "+5",
"damage": "1d6 + 3",
"damage_type": "Piercing",
"range": "5 ft."
}
],
"currency": {
"cp": 15,
"sp": 40,
"ep": 0,
"gp": 25,
"pp": 0
},
"personality_traits": "I feel far more comfortable among the ancient trees and wild beasts than in bustling cities.",
"ideals": "Nature: The natural world is more important than the constructs of civilization.",
"bonds": "An ancient ruined shrine in the northern forest holds a secret I have sworn to protect.",
"flaws": "I am slow to trust others and prefer solitude even in times of danger.",
"features_and_traits": [
{
"name": "Favored Enemy (Undead)",
"source": "Ranger 1",
"desc": "You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them."
},
{
"name": "Natural Explorer (Forest)",
"source": "Ranger 1",
"desc": "When making an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus is doubled if you are using a skill you're proficient in."
},
{
"name": "Colossus Slayer",
"source": "Hunter Archetype",
"desc": "Your tenacity can wear down the most potent foes. Once per turn when you hit a creature with a weapon attack, the creature takes an extra 1d8 damage if it's below its hit point maximum."
}
],
"spellcasting": {
"class": "Ranger",
"ability": "WISDOM",
"save_dc": 13,
"attack_bonus": 5,
"cantrips": [],
"slots": {
"1": {
"total": 3,
"expended": 1
}
},
"spells": [
{
"name": "Hunter's Mark",
"level": 1,
"prepared": true,
"desc": "You choose a creature you can see within range and mystically mark it as your quarry."
},
{
"name": "Cure Wounds",
"level": 1,
"prepared": true,
"desc": "A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier."
}
]
},
"traits": [
{
"name": "Fey Ancestry",
"desc": "Arannis has advantage on saving throws against being charmed, and magic cannot put her to sleep."
},
{
"name": "Natural Explorer",
"desc": "Difficult terrain does not slow Arannis's group while traveling."
}
],
"actions": [
{
"name": "Longbow",
"desc": "_Ranged Weapon Attack:_ +7 to hit, range 150/600 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage."
},
{
"name": "Shortsword",
"desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage."
}
],
"equipped_armor": {
"id": "armor_leather",
"name": "Leather Armor",
"armor_category": "light",
"ac_base": 11,
"ac_modifier": 1,
"dex_cap": null,
"stealth_disadvantage": false,
"strength_requirement": null
},
"equipped_shield": null,
"armor_class": {
"value": 15,
"base": 10,
"expr": "base + sum(modifiers)",
"modifiers": [
{
"source": "Leather Armor",
"value": 1,
"type": "armor"
},
{
"source": "Dexterity Modifier",
"value": 3,
"type": "ability"
},
{
"source": "Ring of Protection +1",
"value": 1,
"type": "bonus",
"active": true
}
]
},
"abilities": {
"strength": {
"display_name": "Strength",
"short_name": "Str",
"value": 12,
"modifier": 1,
"proficiency": true,
"saving_throw": 3
},
"dexterity": {
"display_name": "Dexterity",
"short_name": "Dex",
"value": 16,
"base": 14,
"modifier": 3,
"proficiency": true,
"saving_throw": 5,
"modifiers": [
{
"source": "Elven Agility",
"value": 2,
"type": "bonus"
}
]
},
"constitution": {
"display_name": "Constitution",
"short_name": "Con",
"value": 14,
"modifier": 2,
"proficiency": false,
"saving_throw": 2
},
"intelligence": {
"display_name": "Intelligence",
"short_name": "Int",
"value": 10,
"modifier": 0,
"proficiency": false,
"saving_throw": 0
},
"wisdom": {
"display_name": "Wisdom",
"short_name": "Wis",
"value": 15,
"modifier": 2,
"proficiency": false,
"saving_throw": 2,
"advantage": "Fey Ancestry (charm saves)"
},
"charisma": {
"display_name": "Charisma",
"short_name": "Cha",
"value": 8,
"modifier": -1,
"proficiency": false,
"saving_throw": -1
}
},
"inventory": [
{
"id": "armor_leather",
"entity_ref": "entities/armor.json",
"name": "Leather Armor",
"quantity": 1,
"weight": 10.0,
"equipped": true,
"ac_base": 11,
"dex_cap": null
},
{
"id": "ring_protection",
"entity_ref": "entities/item.json",
"name": "Ring of Protection +1",
"quantity": 1,
"weight": 0.1,
"equipped": true,
"grants_modifiers": [
{
"target": "armor_class",
"value": 1,
"type": "bonus",
"source": "Ring of Protection +1"
}
]
},
{
"id": "longbow",
"entity_ref": "entities/weapon.json",
"name": "Longbow",
"quantity": 1,
"weight": 2.0,
"equipped": true
},
{
"id": "shortsword",
"entity_ref": "entities/weapon.json",
"name": "Shortsword",
"quantity": 1,
"weight": 2.0,
"equipped": true
},
{
"id": "arrow",
"entity_ref": "entities/item.json",
"name": "Arrow",
"quantity": 20,
"weight": 1.0,
"equipped": false
},
{
"id": "potion_healing",
"entity_ref": "entities/item.json",
"name": "Potion of Healing",
"quantity": 2,
"weight": 1.0,
"equipped": false
}
]
}
}

View File

@@ -0,0 +1,56 @@
{
"$schema": "../../../../schema/entity.json",
"uuid": "e5b72e61-a83d-4c3d-b4b1-e28a5a41c101",
"ruleset_id": "open5e",
"entity_type": "character",
"display_name": "Goblin",
"description": "Small humanoid (goblinoid), neutral evil.",
"version": "1.0.0",
"template_id": "stat_block",
"tags": ["monster", "goblinoid", "humanoid", "cr-1/4"],
"properties": {
"size": "small",
"type": "Humanoid",
"subtype": "goblinoid",
"alignment": "neutral evil",
"armor_class": 15,
"armor_description": "leather armor, shield",
"hit_points": {
"current": 7,
"max": 7,
"formula": "2d6 + 0",
"hit_dice": "2d6"
},
"speed": 30,
"speed_desc": "30 ft.",
"challenge_rating": "1/4 (50 XP)",
"cr": "1/4",
"abilities": {
"strength": 8,
"dexterity": 14,
"constitution": 10,
"intelligence": 10,
"wisdom": 8,
"charisma": 8
},
"skills": ["stealth +6"],
"senses": "darkvision 60 ft., passive Perception 9",
"languages": ["Common", "Goblin"],
"traits": [
{
"name": "Nimble Escape",
"desc": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns."
}
],
"actions": [
{
"name": "Scimitar",
"desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage."
},
{
"name": "Shortbow",
"desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
}
]
}
}

View File

@@ -0,0 +1,56 @@
{
"$schema": "../../../../schema/entity.json",
"uuid": "e5b72e61-a83d-4c3d-b4b1-e28a5a41c101",
"ruleset_id": "open5e",
"entity_type": "character",
"display_name": "Goblin",
"description": "Small humanoid (goblinoid), neutral evil.",
"version": "1.0.0",
"template_id": "stat_block",
"tags": ["monster", "goblinoid", "humanoid", "cr-1/4"],
"properties": {
"size": "small",
"type": "Humanoid",
"subtype": "goblinoid",
"alignment": "neutral evil",
"armor_class": 15,
"armor_description": "leather armor, shield",
"hit_points": {
"current": 7,
"max": 7,
"formula": "2d6 + 0",
"hit_dice": "2d6"
},
"speed": 30,
"speed_desc": "30 ft.",
"challenge_rating": "1/4 (50 XP)",
"cr": "1/4",
"abilities": {
"strength": 8,
"dexterity": 14,
"constitution": 10,
"intelligence": 10,
"wisdom": 8,
"charisma": 8
},
"skills": ["stealth +6"],
"senses": "darkvision 60 ft., passive Perception 9",
"languages": ["Common", "Goblin"],
"traits": [
{
"name": "Nimble Escape",
"desc": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns."
}
],
"actions": [
{
"name": "Scimitar",
"desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage."
},
{
"name": "Shortbow",
"desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
}
]
}
}

View File

@@ -0,0 +1,187 @@
{
"$schema": "../../../schema/entity.json",
"uuid": "8a7231de-4411-4f0e-b81b-520e1189ac33",
"ruleset_id": "open5e",
"entity_type": "character",
"display_name": "Krag Ironspark",
"description": "Dwarven Fighter / Mage (Fireballer) multiclass battlemage.",
"version": "1.0.0",
"created_at": "2026-09-07T12:00:00Z",
"updated_at": "2026-09-07T18:00:00Z",
"tags": ["pc", "fighter", "mage", "multiclass", "dwarf"],
"properties": {
"player_name": "Alex",
"class_levels": {
"fighter": {
"name": "Fighter",
"level": 2,
"description": "Defense fighting style (+1 AC) and Action Surge"
},
"mage": {
"name": "Mage",
"level": 10,
"subclass": "Fireballer",
"description": "School of Evocation specialist (Sculpt Spells, Potent Cantrip, Empowered Evocation)"
}
},
"race": "Dwarf",
"size": "medium",
"type": "Humanoid",
"subtype": "Dwarf",
"background": "Sage",
"alignment": "Neutral Good",
"experience_points": 100000,
"inspiration": false,
"speed": 25,
"speed_desc": "25 ft.",
"hit_points": {
"current": 98,
"max": 98,
"formula": "2d10 + 10d6 + 36",
"temp": 0
},
"hit_dice": {
"total": 12,
"current": 12,
"dice": "2d10 + 10d6"
},
"death_saves": {
"successes": 0,
"failures": 0
},
"abilities": {
"strength": {
"display_name": "Strength",
"short_name": "Str",
"value": 16,
"modifier": 3,
"proficiency": true,
"saving_throw": 7
},
"dexterity": {
"display_name": "Dexterity",
"short_name": "Dex",
"value": 12,
"modifier": 1,
"proficiency": false,
"saving_throw": 1
},
"constitution": {
"display_name": "Constitution",
"short_name": "Con",
"value": 16,
"modifier": 3,
"proficiency": true,
"saving_throw": 7,
"advantage": "Dwarven Resilience (poison saves)"
},
"intelligence": {
"display_name": "Intelligence",
"short_name": "Int",
"value": 18,
"modifier": 4,
"proficiency": false,
"saving_throw": 4
},
"wisdom": {
"display_name": "Wisdom",
"short_name": "Wis",
"value": 12,
"modifier": 1,
"proficiency": false,
"saving_throw": 1
},
"charisma": {
"display_name": "Charisma",
"short_name": "Cha",
"value": 8,
"modifier": -1,
"proficiency": false,
"saving_throw": -1
}
},
"armor_class": 19,
"equipped_armor": {
"id": "plate_armor",
"name": "Plate Armor",
"armor_category": "heavy",
"ac_base": 18,
"dex_cap": 0,
"stealth_disadvantage": true,
"strength_requirement": 15
},
"equipped_shield": null,
"skills": ["Athletics +7", "Arcana +8", "History +8", "Investigation +8"],
"passive_perception": 11,
"senses": "darkvision 60 ft., passive Perception 11",
"languages": ["Common", "Dwarvish", "Draconic", "Ignan"],
"attacks": [
{
"name": "Warhammer",
"atk_bonus": "+7",
"damage": "1d8 + 3",
"damage_type": "Bludgeoning",
"range": "5 ft."
},
{
"name": "Fire Bolt",
"atk_bonus": "+8",
"damage": "3d10 + 4",
"damage_type": "Fire",
"range": "120 ft."
}
],
"spellcasting": {
"class": "Mage",
"ability": "Intelligence",
"save_dc": 16,
"attack_bonus": 8,
"cantrips": [
"Fire Bolt",
"Light",
"Mage Hand",
"Prestidigitation",
"Shocking Grasp"
],
"slots": {
"1": { "total": 4, "expended": 0 },
"2": { "total": 3, "expended": 1 },
"3": { "total": 3, "expended": 0 },
"4": { "total": 3, "expended": 1 },
"5": { "total": 2, "expended": 0 }
},
"spells": [
{ "name": "Shield", "level": 1, "prepared": true },
{ "name": "Misty Step", "level": 2, "prepared": true },
{ "name": "Fireball", "level": 3, "prepared": true },
{ "name": "Counterspell", "level": 3, "prepared": true },
{ "name": "Wall of Fire", "level": 4, "prepared": true },
{ "name": "Cone of Cold", "level": 5, "prepared": true }
]
},
"features_and_traits": [
{
"name": "Action Surge",
"source": "Fighter 2",
"desc": "On your turn, you can take one additional action on top of your regular action and possible bonus action."
},
{
"name": "Sculpt Spells",
"source": "Mage (Evocation)",
"desc": "When you cast an evocation spell that affects other creatures you can see, you can choose a number of them equal to 1 + the spell's level to automatically succeed on their saving throws."
},
{
"name": "Empowered Evocation",
"source": "Mage (Evocation)",
"desc": "Beginning at 10th level, you can add your Intelligence modifier (+4) to one damage roll of any wizard evocation spell you cast."
}
],
"currency": {
"cp": 20,
"sp": 50,
"ep": 0,
"gp": 450,
"pp": 5
}
}
}