Adds import support from our other project.
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56
rulesets/open5e/examples/character/goblin.json
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56
rulesets/open5e/examples/character/goblin.json
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{
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"$schema": "../../../../schema/entity.json",
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"uuid": "e5b72e61-a83d-4c3d-b4b1-e28a5a41c101",
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"ruleset_id": "open5e",
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"entity_type": "character",
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"display_name": "Goblin",
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"description": "Small humanoid (goblinoid), neutral evil.",
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"version": "1.0.0",
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"template_id": "stat_block",
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"tags": ["monster", "goblinoid", "humanoid", "cr-1/4"],
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"properties": {
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"size": "small",
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"type": "Humanoid",
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"subtype": "goblinoid",
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"alignment": "neutral evil",
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"armor_class": 15,
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"armor_description": "leather armor, shield",
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"hit_points": {
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"current": 7,
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"max": 7,
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"formula": "2d6 + 0",
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"hit_dice": "2d6"
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},
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"speed": 30,
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"speed_desc": "30 ft.",
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"challenge_rating": "1/4 (50 XP)",
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"cr": "1/4",
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"abilities": {
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"strength": 8,
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"dexterity": 14,
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"constitution": 10,
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"intelligence": 10,
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"wisdom": 8,
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"charisma": 8
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},
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"skills": ["stealth +6"],
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"senses": "darkvision 60 ft., passive Perception 9",
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"languages": ["Common", "Goblin"],
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"traits": [
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{
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"name": "Nimble Escape",
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"desc": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns."
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}
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],
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"actions": [
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{
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"name": "Scimitar",
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"desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage."
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},
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{
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"name": "Shortbow",
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"desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
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}
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]
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}
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}
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