Adds import support from our other project.

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2026-09-07 21:57:59 -07:00
parent a3d1a139e9
commit a3dace36de
150 changed files with 17716 additions and 21 deletions

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{
"$schema": "../../../schema/entity.json",
"uuid": "4fb9f271-e5d4-4a41-b0be-4a18019b8833",
"ruleset_id": "sr6",
"entity_type": "dossier",
"display_name": "Frostburn (Ork Combat Mage Dossier)",
"description": "Full 4-page narrative dossier for Frostburn, Ork Combat Mage from the SR6 Beginner Box.",
"template_id": "dossier_sheet",
"properties": {
"alias": "Frostburn",
"real_name": "Kendra Maguire",
"player": "Catalyst Pregen",
"archetype": "Ork Combat Mage",
"quote": "\"That's why they say to geek the mage first.\" / \"Boring is always best.\" / \"(long-suffering sigh)\"",
"pitch": "Play this character if you like damaging things with fire and ice, and then fixing the people you like.",
"metatype": "Ork",
"ethnicity": "White",
"age": 25,
"sex": "Female",
"height": "2 m",
"weight": "115 kg",
"reputation": 2,
"heat": 0,
"karma": 0,
"total_karma": 0,
"misc": "Former NeoNET corporate security magical operative.",
"notes": "Ork Combat Mage specializing in fire, ice, protective illusions, and healing.",
"background": "As a child, Frostburn was a made-for-trid underdog success story. She and her family were forced out of the then–Ork Underground by dwarfs intent on 'reclaiming' property they hadn't cared about when it wasn't worth anything. They ended up in Redmond, scraping by on Frostburn's mom's job as a janitor at a NeoNET office building—until Frostburn Awakened. The megacorp fell all over itself to secure the woman's future, even giving her a full scholarship to the University of Washington. The day she showed up at the NeoNET offices, though, old stereotypes had started to creep in. Frostburn's tusks got her assigned to the Seattle division of NeoNET's corporate security force. Even if it wasn't her dream job, Frostburn would eventually decide that NeoSec wasn't such a bad place to work. A few years into the job, she was happy enough that when some 'loss-prevention consultant' gave the ork mage her commcode and said to call if she ever got tired of NeoSec, Frostburn took the pretty troll's contact info, then promptly forgot all about it. When NeoNET collapsed, that commcode became Frostburn's lifeline. The troll woman, known as Ms. Myth, didn't seem the slightest bit surprised when Frostburn called. Myth assured her there were plenty of jobs for a spell-slinger with a background in corporate security—if she was willing to work on the grey side of the law. Not wanting to see her family back in the Redmond Barrens (or worse), Frostburn took her first step into the shadows.",
"preferred_tactics": "Frostburn knows better than anyone else on the team that magic can turn the tide of a battle—and that chucking fireballs at every enemy she sees will have her passed out on the floor from the drain before she has a chance to really make a difference. Ironically, the 'fire and ice' combo of spells that earned the mage her street name are usually a last resort. Instead, she prefers illusory spells to make the team's enemies less effective or defensive spells to protect the others against hostile magic, and she can cast a Heal spell if one of her fellow runners takes a blow. If the team needs to capture a target alive, whether to question them about further resistance or because Mr. Johnson wants them retrieved, she'll use spells focused on stunning the target instead of killing them. In extended battles, Frostburn will summon spirits to fight on her behalf or resort to firearms to minimize drain, though she'll happily take potshots with her trademark elemental spells if she gets the chance. She also frequently uses astral projection to scout targets during the planning stage of a run.",
"roleplaying_tips": "Frostburn doesn't take anything for granted. Her Awakening might've made her special, but she tries not to let it go to her head. She's used to being the provider for her family, and she takes that role seriously, which sometimes means taking jobs that make her squeamish for the sake of paying the bills. She's also the closest thing the group has to a 'team mom,' constantly fussing over the others, which sometimes makes her seem like a bit of a party pooper. The rest of the team knows she has their back, though, even if they wish she'd get off it sometimes. Playing against ork stereotypes, Frostburn is also the most levelheaded member of the team (besides Rude, anyway). She likes runs going according to plan and would rather play it safe for a guaranteed payday than risk going double or nothing. She doesn't lose her cool when a run starts going to drek—hell, her job at NeoNET was to show up when things had already gone to drek—and she has enough leadership experience to rally her comrades when the going gets tough. If she ever blows a run, it won't be because she gave up.",
"vital_contacts": [
{
"name": "Brimstone",
"role": "Elf Combat Mage",
"description": "Former NeoNET coworker and current fellow runner."
},
{
"name": "Harrison Kellerman",
"role": "Talismonger",
"description": "Owner of the Io Pan! lore store in Downtown Seattle."
},
{
"name": "Jules Maguire",
"role": "Ork Rigger",
"description": "Frostburn's older brother and Cascade Ork smuggler."
}
],
"favorite_hangouts": [
{
"name": "Crusher 495",
"location": "Redmond",
"description": "Ork-run nightclub and community hub in Redmond."
},
{
"name": "Downfall",
"location": "Redmond",
"description": "Awakened-friendly bar in Redmond."
},
{
"name": "Magician's Feast",
"location": "Auburn",
"description": "Salish-American restaurant in Auburn offering illusion shows."
}
],
"favorite_downtime_activities": [
"Hiking and camping in the rural parts of the metroplex",
"Listening to goblin rock",
"Spending time with her family"
],
"sample_actions": [
{
"action": "Cast Spell (Sorcery)",
"action_type": "Major",
"dice_pool": 12,
"notes": "Sorcery 6 + Magic 6 (Adjust: Amp up +1 DV / +2 drain; Increase Area +2m / +1 drain)"
},
{
"action": "Counterspell (Boosted Defense)",
"action_type": "Major",
"dice_pool": 12,
"notes": "Sorcery 6 + Magic 6 (Sphere 2m radius, net hits add to defense pool of allies)"
},
{
"action": "Resist Drain",
"action_type": "Free",
"dice_pool": 12,
"notes": "Logic 5 + Willpower 7 (Drain value resisted, excess applied to Stun track)"
},
{
"action": "Ranged Shot (Walther Palm Pistol)",
"action_type": "Major",
"dice_pool": 7,
"notes": "Firearms 3 + Agility 4 (BF mode, DV 2P)"
},
{
"action": "Melee Strike (Extendible Baton)",
"action_type": "Major",
"dice_pool": 6,
"notes": "Close Combat 2 + Agility 4 (Club, DV 2S)"
},
{
"action": "Perception / Spot Trouble",
"action_type": "Minor",
"dice_pool": 4,
"notes": "Perception 3 + Intuition 1 (Low-Light Vision)"
},
{
"action": "Astral Perception / Assensing",
"action_type": "Minor",
"dice_pool": 4,
"notes": "Astral 3 + Intuition 1 (Inspect auras, signatures, and astral forms)"
},
{
"action": "Sneak / Infiltration",
"action_type": "Major",
"dice_pool": 5,
"notes": "Stealth 1 + Agility 4"
}
],
"edge_boosts": [
{
"cost": 1,
"name": "Reroll one die",
"description": "Reroll any one die from your roll that failed to score a hit (Post)."
},
{
"cost": 1,
"name": "Add 3 to Initiative",
"description": "Add +3 to your Initiative Score for the combat turn (Any)."
},
{
"cost": 2,
"name": "+1 to single die",
"description": "Add +1 to any single die result, turning a 4 into a 5 (hit) (Post)."
},
{
"cost": 2,
"name": "Give ally 1 Edge",
"description": "Pass 1 Edge point to an allied runner (Any)."
},
{
"cost": 3,
"name": "Heal Stun Damage",
"description": "Immediately clear 1 box from your stun damage track."
},
{
"cost": 4,
"name": "Add Edge to Pool",
"description": "Add full Edge attribute (+2) to dice pool and 6s explode (Pre)."
},
{
"cost": 5,
"name": "Glitch Foe",
"description": "2s count as glitches for target on their opposed test (Pre)."
}
],
"attributes": {
"body": 4,
"agility": 4,
"reaction": 2,
"strength": 3,
"willpower": 7,
"logic": 5,
"intuition": 1,
"charisma": 3,
"edge": 2,
"essence": 6.0,
"magic": 6,
"edge_points": 2
},
"combat_info": {
"initiative": "3 + 1D6",
"matrix_initiative": "3 + 1D6",
"astral_initiative": "7 + 2D6",
"defense_rating": 7,
"unarmed_ar": 4,
"composure": 10,
"judge_intentions": 4,
"memory": 12,
"lift_carry": 7,
"movement": "5/10/+1"
},
"condition_monitor": {
"physical_damage": 0,
"physical_boxes": 10,
"stun_damage": 0,
"stun_boxes": 12,
"overflow": 0
},
"skills": [
{
"name": "Sorcery",
"rating": 6,
"attribute": "Magic",
"dice_pool": 12,
"type": "Action"
},
{
"name": "Firearms",
"rating": 3,
"attribute": "Agility",
"dice_pool": 7,
"type": "Action"
},
{
"name": "Close Combat",
"rating": 2,
"attribute": "Agility",
"dice_pool": 6,
"type": "Action"
},
{
"name": "Astral",
"rating": 3,
"attribute": "Intuition",
"dice_pool": 4,
"type": "Action"
},
{
"name": "Perception",
"rating": 3,
"attribute": "Intuition",
"dice_pool": 4,
"type": "Action"
},
{
"name": "Athletics",
"rating": 1,
"attribute": "Agility",
"dice_pool": 5,
"type": "Action"
},
{
"name": "Stealth",
"rating": 1,
"attribute": "Agility",
"dice_pool": 5,
"type": "Action"
},
{
"name": "Magical Security",
"rating": 2,
"attribute": "Logic",
"dice_pool": 7,
"type": "Knowledge"
},
{
"name": "Security Procedures",
"rating": 2,
"attribute": "Logic",
"dice_pool": 7,
"type": "Knowledge"
},
{
"name": "Seattle Underground",
"rating": 2,
"attribute": "Logic",
"dice_pool": 7,
"type": "Knowledge"
}
],
"qualities": [
{
"name": "Built Tough",
"type": "Positive",
"notes": "+1 Physical damage track box."
},
{
"name": "Low-light Vision",
"type": "Positive",
"notes": "Natural ork low-light perception."
},
{
"name": "Dependents",
"type": "Negative",
"notes": "Supports her family in Redmond."
},
{
"name": "SINner",
"type": "Negative",
"notes": "Corporate SIN from former employment with NeoNET."
},
{
"name": "Socially Awkward",
"type": "Negative",
"notes": "Direct, blunt, and exasperated demeanor."
}
],
"currency_and_ids": {
"nuyen": 3500,
"primary_lifestyle": "Low (prepaid)",
"licenses": "Concealed Carry, Registered Awakened Practitioner",
"fake_ids": [
{
"name": "Evelyn Graves",
"rating": 3,
"lifestyle": "Low",
"funds": "3,500¥",
"licenses": "Firearms, Mage License"
}
]
},
"contacts": [
{
"name": "Brimstone",
"loyalty": 3,
"connection": 3,
"notes": "Elf combat mage, former NeoNET coworker and current fellow runner."
},
{
"name": "Harrison Kellerman",
"loyalty": 2,
"connection": 4,
"notes": "Talismonger and owner of the Io Pan! lore store in Downtown Seattle."
},
{
"name": "Jules Maguire",
"loyalty": 4,
"connection": 2,
"notes": "Ork rigger, Frostburn's older brother and Cascade Ork smuggler."
}
],
"primary_armor": {
"name": "Lined coat",
"rating": "+3",
"notes": "+3 Defense Rating bonus"
},
"primary_ranged_weapon": {
"name": "Walther Palm Pistol",
"dv": "2P",
"mode": "BF",
"attack_rating": { "close": 12, "near": 7, "far": "—", "extreme": "—" },
"ammo": "2(b)",
"notes": "Hold-out pistol"
},
"primary_melee_weapon": {
"name": "Extendible baton",
"dv": "2S",
"close": 5,
"notes": "Club"
},
"ranged_weapons": [
{
"name": "Walther Palm Pistol",
"dv": "2P",
"mode": "BF",
"attack_rating": { "close": 12, "near": 7, "far": "—", "extreme": "—" },
"ammo": "2(b)",
"notes": "Double-barreled hold-out"
}
],
"melee_weapons": [
{
"name": "Extendible baton",
"dv": "2S",
"close": 5,
"notes": "Concealable club"
}
],
"armor": [
{
"name": "Lined coat",
"rating": "+3",
"notes": "+3 DR bonus"
}
],
"matrix_stats": {
"device_name": "Renraku Sensei commlink",
"device_rating": 3,
"attack": 0,
"sleaze": 0,
"data_processing": 2,
"firewall": 0,
"programs": [],
"matrix_damage": 0
},
"augmentations": [],
"vehicles": [],
"gear": [
{ "name": "Lined coat", "rating": 3, "quantity": 1 },
{ "name": "Renraku Sensei commlink", "rating": 3, "quantity": 1 },
{ "name": "Certified credstick", "quantity": 1, "notes": "3,500¥" },
{ "name": "Walther Palm Pistol ammo box", "quantity": 20 }
],
"spells": [
{
"name": "Fireball",
"category": "S",
"type_target": "Physical",
"range": "LOS (Area)",
"duration": "Instant",
"drain": "5",
"notes": "Elemental fire damage area effect"
},
{
"name": "Flamestrike",
"category": "S",
"type_target": "Physical",
"range": "LOS",
"duration": "Instant",
"drain": "4",
"notes": "Single-target direct flame bolt"
},
{
"name": "Ice Spear",
"category": "S",
"type_target": "Physical",
"range": "LOS",
"duration": "Instant",
"drain": "4",
"notes": "Piercing elemental cold damage"
},
{
"name": "Heal",
"category": "S",
"type_target": "Essence",
"range": "Touch",
"duration": "Permanent",
"drain": "3",
"notes": "Repairs physical damage boxes"
},
{
"name": "Combat Sense",
"category": "S",
"type_target": "Mana",
"range": "Touch",
"duration": "Sustained",
"drain": "3",
"notes": "Adds defense dice and awareness"
},
{
"name": "Improved Invisibility",
"category": "S",
"type_target": "Physical",
"range": "Touch",
"duration": "Sustained",
"drain": "4",
"notes": "Cloaks target from visual & technological detection"
},
{
"name": "Levitate",
"category": "S",
"type_target": "Physical",
"range": "LOS",
"duration": "Sustained",
"drain": "4",
"notes": "Telekinetically lifts objects or persons"
},
{
"name": "Mana Barrier",
"category": "S",
"type_target": "Mana",
"range": "LOS (Area)",
"duration": "Sustained",
"drain": "4",
"notes": "Blocks astral forms and hostile spells"
}
],
"adept_powers": []
}
}