Adds otherArmorDescription to Monster entity.
Adds tests for otherArmorDescription.
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@@ -21,7 +21,6 @@ NS_ASSUME_NONNULL_BEGIN
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@interface Monster : NSManagedObject
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@interface Monster : NSManagedObject
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@property NSString *otherArmorDescription;
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@property NSString *hpText;
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@property NSString *hpText;
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@property NSString *speed;
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@property NSString *speed;
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@property NSString *burrowSpeed;
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@property NSString *burrowSpeed;
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@@ -27,7 +27,6 @@
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@synthesize hpText;
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@synthesize hpText;
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@synthesize isBlind;
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@synthesize isBlind;
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@synthesize naturalArmorBonus;
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@synthesize naturalArmorBonus;
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@synthesize otherArmorDescription;
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@synthesize shieldBonus;
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@synthesize shieldBonus;
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@synthesize speed;
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@synthesize speed;
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@synthesize swimSpeed;
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@synthesize swimSpeed;
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@@ -71,6 +70,7 @@
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self.subtype = [jsonRoot objectForKey:@"tag"] ?: @"";
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self.subtype = [jsonRoot objectForKey:@"tag"] ?: @"";
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self.alignment = [jsonRoot objectForKey:@"alignment"] ?: @"";
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self.alignment = [jsonRoot objectForKey:@"alignment"] ?: @"";
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self.armorName = [jsonRoot objectForKey:@"armorName"] ?: @"";
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self.armorName = [jsonRoot objectForKey:@"armorName"] ?: @"";
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self.otherArmorDescription = [jsonRoot objectForKey:@"otherArmorDesc"] ?: @"";
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tempNumber = [jsonRoot objectForKey:@"strPoints"];
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tempNumber = [jsonRoot objectForKey:@"strPoints"];
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if (tempNumber != nil && [tempNumber isKindOfClass:[NSNumber class]]) {
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if (tempNumber != nil && [tempNumber isKindOfClass:[NSNumber class]]) {
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self.strengthScore = tempNumber.intValue;
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self.strengthScore = tempNumber.intValue;
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@@ -367,6 +367,7 @@
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self.wisdomScore = monster.wisdomScore;
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self.wisdomScore = monster.wisdomScore;
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self.charismaScore = monster.charismaScore;
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self.charismaScore = monster.charismaScore;
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self.armorName = monster.armorName;
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self.armorName = monster.armorName;
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self.otherArmorDescription = monster.otherArmorDescription;
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}
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}
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@end
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@end
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@@ -8,6 +8,7 @@
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<attribute name="dexterityScore" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="dexterityScore" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="intelligenceScore" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="intelligenceScore" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="name" attributeType="String" defaultValueString=""/>
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<attribute name="name" attributeType="String" defaultValueString=""/>
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<attribute name="otherArmorDescription" optional="YES" attributeType="String" defaultValueString=""/>
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<attribute name="size" attributeType="String" defaultValueString=""/>
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<attribute name="size" attributeType="String" defaultValueString=""/>
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<attribute name="strengthScore" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="strengthScore" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="subtype" attributeType="String" defaultValueString=""/>
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<attribute name="subtype" attributeType="String" defaultValueString=""/>
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@@ -15,6 +16,6 @@
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<attribute name="wisdomScore" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="wisdomScore" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
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</entity>
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</entity>
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<elements>
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<elements>
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<element name="Monster" positionX="-63" positionY="-18" width="128" height="223"/>
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<element name="Monster" positionX="-63" positionY="-18" width="128" height="238"/>
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</elements>
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</elements>
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</model>
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</model>
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