Initial Commit

This commit is contained in:
2020-09-02 16:13:17 -07:00
commit dab379e8d7
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//
// AppDelegate.h
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import <UIKit/UIKit.h>
#import <CoreData/CoreData.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (readonly, strong) NSPersistentCloudKitContainer *persistentContainer;
- (void)saveContext;
@end

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//
// AppDelegate.m
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import "AppDelegate.h"
@interface AppDelegate ()
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
return YES;
}
#pragma mark - UISceneSession lifecycle
- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
}
- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
#pragma mark - Core Data stack
@synthesize persistentContainer = _persistentContainer;
- (NSPersistentCloudKitContainer *)persistentContainer {
// The persistent container for the application. This implementation creates and returns a container, having loaded the store for the application to it.
@synchronized (self) {
if (_persistentContainer == nil) {
_persistentContainer = [[NSPersistentCloudKitContainer alloc] initWithName:@"MonsterCards"];
[_persistentContainer loadPersistentStoresWithCompletionHandler:^(NSPersistentStoreDescription *storeDescription, NSError *error) {
if (error != nil) {
// Replace this implementation with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
/*
Typical reasons for an error here include:
* The parent directory does not exist, cannot be created, or disallows writing.
* The persistent store is not accessible, due to permissions or data protection when the device is locked.
* The device is out of space.
* The store could not be migrated to the current model version.
Check the error message to determine what the actual problem was.
*/
NSLog(@"Unresolved error %@, %@", error, error.userInfo);
abort();
}
}];
}
}
return _persistentContainer;
}
#pragma mark - Core Data Saving support
- (void)saveContext {
NSManagedObjectContext *context = self.persistentContainer.viewContext;
NSError *error = nil;
if ([context hasChanges] && ![context save:&error]) {
// Replace this implementation with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
NSLog(@"Unresolved error %@, %@", error, error.userInfo);
abort();
}
}
@end

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{
"images" : [
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "20x20"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "29x29"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "40x40"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "76x76"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "76x76"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "83.5x83.5"
},
{
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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{
"info" : {
"author" : "xcode",
"version" : 1
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "first.pdf"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "second.pdf"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="49e-Tb-3d3">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--First-->
<scene sceneID="hNz-n2-bh7">
<objects>
<viewController id="9pv-A4-QxB" customClass="FirstViewController" customModuleProvider="" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="tsR-hK-woN">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleToFill" text="First View" textAlignment="center" lineBreakMode="tailTruncation" minimumFontSize="10" translatesAutoresizingMaskIntoConstraints="NO" id="KQZ-1w-vlD">
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<fontDescription key="fontDescription" type="system" pointSize="36"/>
<color key="textColor" xcode11CocoaTouchSystemColor="labelColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Loaded by FirstViewController" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="A5M-7J-77L">
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<color key="textColor" xcode11CocoaTouchSystemColor="labelColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<constraints>
<constraint firstAttribute="centerX" secondItem="KQZ-1w-vlD" secondAttribute="centerX" id="6BV-lF-sBN"/>
<constraint firstItem="A5M-7J-77L" firstAttribute="top" secondItem="KQZ-1w-vlD" secondAttribute="bottom" constant="8" symbolic="YES" id="cfb-er-3JN"/>
<constraint firstItem="A5M-7J-77L" firstAttribute="centerX" secondItem="KQZ-1w-vlD" secondAttribute="centerX" id="e1l-AV-tCB"/>
<constraint firstAttribute="centerY" secondItem="KQZ-1w-vlD" secondAttribute="centerY" id="exm-UA-ej4"/>
</constraints>
<viewLayoutGuide key="safeArea" id="PQr-Ze-W5v"/>
</view>
<tabBarItem key="tabBarItem" title="First" image="first" id="acW-dT-cKf"/>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="W5J-7L-Pyd" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="750" y="-320"/>
</scene>
<!--Second-->
<scene sceneID="wg7-f3-ORb">
<objects>
<viewController id="8rJ-Kc-sve" customClass="SecondViewController" customModuleProvider="" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="QS5-Rx-YEW">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleToFill" text="Second View" textAlignment="center" lineBreakMode="tailTruncation" minimumFontSize="10" translatesAutoresizingMaskIntoConstraints="NO" id="zEq-FU-wV5">
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<fontDescription key="fontDescription" type="system" pointSize="36"/>
<color key="textColor" xcode11CocoaTouchSystemColor="labelColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Loaded by SecondViewController" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="NDk-cv-Gan">
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<color key="textColor" xcode11CocoaTouchSystemColor="labelColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<constraints>
<constraint firstItem="NDk-cv-Gan" firstAttribute="top" secondItem="zEq-FU-wV5" secondAttribute="bottom" constant="8" symbolic="YES" id="Day-4N-Vmt"/>
<constraint firstItem="NDk-cv-Gan" firstAttribute="centerX" secondItem="zEq-FU-wV5" secondAttribute="centerX" id="JgO-Fn-dHn"/>
<constraint firstAttribute="centerX" secondItem="zEq-FU-wV5" secondAttribute="centerX" id="qqM-NS-xev"/>
<constraint firstAttribute="centerY" secondItem="zEq-FU-wV5" secondAttribute="centerY" id="qzY-Ky-pLD"/>
</constraints>
<viewLayoutGuide key="safeArea" id="O1u-W8-tvY"/>
</view>
<tabBarItem key="tabBarItem" title="Second" image="second" id="cPa-gy-q4n"/>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="4Nw-L8-lE0" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="750" y="360"/>
</scene>
<!--Tab Bar Controller-->
<scene sceneID="yl2-sM-qoP">
<objects>
<tabBarController id="49e-Tb-3d3" sceneMemberID="viewController">
<tabBar key="tabBar" contentMode="scaleToFill" id="W28-zg-YXA">
<rect key="frame" x="0.0" y="975" width="768" height="49"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" flexibleMinY="YES"/>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="0.0" colorSpace="custom" customColorSpace="sRGB"/>
</tabBar>
<connections>
<segue destination="9pv-A4-QxB" kind="relationship" relationship="viewControllers" id="u7Y-xg-7CH"/>
<segue destination="8rJ-Kc-sve" kind="relationship" relationship="viewControllers" id="lzU-1b-eKA"/>
</connections>
</tabBarController>
<placeholder placeholderIdentifier="IBFirstResponder" id="HuB-VB-40B" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="0.0" y="0.0"/>
</scene>
</scenes>
<resources>
<image name="first" width="30" height="30"/>
<image name="second" width="30" height="30"/>
</resources>
</document>

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//
// FirstViewController.h
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface FirstViewController : UIViewController
@end

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//
// FirstViewController.m
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import "FirstViewController.h"
@interface FirstViewController ()
@end
@implementation FirstViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
@end

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>SceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UIStatusBarTintParameters</key>
<dict>
<key>UINavigationBar</key>
<dict>
<key>Style</key>
<string>UIBarStyleDefault</string>
<key>Translucent</key>
<false/>
</dict>
</dict>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>_XCCurrentVersionName</key>
<string>MonsterCards.xcdatamodel</string>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<model type="com.apple.IDECoreDataModeler.DataModel" documentVersion="1.0" lastSavedToolsVersion="1" systemVersion="11A491" minimumToolsVersion="Automatic" sourceLanguage="Objective-C" usedWithCloudKit="true" userDefinedModelVersionIdentifier="">
<elements/>
</model>

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//
// SceneDelegate.h
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface SceneDelegate : UIResponder <UIWindowSceneDelegate>
@property (strong, nonatomic) UIWindow * window;
@end

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//
// SceneDelegate.m
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import "SceneDelegate.h"
#import "AppDelegate.h"
@interface SceneDelegate ()
@end
@implementation SceneDelegate
- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
}
- (void)sceneDidDisconnect:(UIScene *)scene {
// Called as the scene is being released by the system.
// This occurs shortly after the scene enters the background, or when its session is discarded.
// Release any resources associated with this scene that can be re-created the next time the scene connects.
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
}
- (void)sceneDidBecomeActive:(UIScene *)scene {
// Called when the scene has moved from an inactive state to an active state.
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
}
- (void)sceneWillResignActive:(UIScene *)scene {
// Called when the scene will move from an active state to an inactive state.
// This may occur due to temporary interruptions (ex. an incoming phone call).
}
- (void)sceneWillEnterForeground:(UIScene *)scene {
// Called as the scene transitions from the background to the foreground.
// Use this method to undo the changes made on entering the background.
}
- (void)sceneDidEnterBackground:(UIScene *)scene {
// Called as the scene transitions from the foreground to the background.
// Use this method to save data, release shared resources, and store enough scene-specific state information
// to restore the scene back to its current state.
// Save changes in the application's managed object context when the application transitions to the background.
[(AppDelegate *)UIApplication.sharedApplication.delegate saveContext];
}
@end

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//
// SecondViewController.h
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface SecondViewController : UIViewController
@end

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//
// SecondViewController.m
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import "SecondViewController.h"
@interface SecondViewController ()
@end
@implementation SecondViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
@end

19
iOS/MonsterCards/main.m Normal file
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//
// main.m
// MonsterCards
//
// Created by Tom Hicks on 9/2/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char * argv[]) {
NSString * appDelegateClassName;
@autoreleasepool {
// Setup code that might create autoreleased objects goes here.
appDelegateClassName = NSStringFromClass([AppDelegate class]);
}
return UIApplicationMain(argc, argv, nil, appDelegateClassName);
}