Adds some example .monster files.
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monsters/acolyte.monster
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monsters/acolyte.monster
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{
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"name": "Acolyte",
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"size": "medium",
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"type": "Humanoid",
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"tag": "any race",
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"alignment": "any alignment",
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"hitDice": 2,
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"armorName": "none",
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"shieldBonus": 0,
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"natArmorBonus": 7,
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"otherArmorDesc": "10",
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"speed": 30,
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"burrowSpeed": 0,
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"climbSpeed": 0,
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"flySpeed": 0,
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"hover": false,
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"swimSpeed": 0,
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"customHP": false,
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"customSpeed": false,
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"hpText": "2",
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"speedDesc": "30 ft.",
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"strPoints": 10,
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"dexPoints": 10,
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"conPoints": 10,
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"intPoints": 10,
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"wisPoints": 14,
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"chaPoints": 11,
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"blindsight": 0,
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"blind": false,
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"darkvision": 0,
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"tremorsense": 0,
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"truesight": 0,
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"telepathy": 0,
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"cr": "1/4",
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"customCr": "1/4 (50 XP)",
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"customProf": 2,
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"isLegendary": false,
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"legendariesDescription": "The acolyte can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The acolyte regains spent legendary actions at the start of its turn.",
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"isLair": false,
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"lairDescription": "When fighting inside its lair, the acolyte can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the acolyte can take one lair action to cause one of the following effects:",
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"lairDescriptionEnd": "The acolyte can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.",
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"isMythic": false,
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"mythicDescription": "If the acolyte's mythic trait is active, it can use the options below as legendary actions for 1 hour after using {Some Ability}.",
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"isRegional": false,
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"regionalDescription": "The region containing the acolyte's lair is warped by the creature's presence, which creates one or more of the following effects:",
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"regionalDescriptionEnd": "If the acolyte dies, the first two effects fade over the course of 3d10 days.",
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"properties": [],
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"abilities": [
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{
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"name": "Spellcasting",
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"desc": "The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC [WIS SAVE], [WIS ATK] to hit with spell attacks). The acolyte has following cleric spells prepared:\n\n\n> * Cantrips (at will): _light, sacred flame, thaumaturgy_\n> * 1st level (3 slots): _bless, cure wounds, sanctuary_"
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}
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],
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"actions": [
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{
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"name": "Club",
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"desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) bludgeoning damage."
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}
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],
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"bonusActions": [],
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"reactions": [],
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"legendaries": [],
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"mythics": [],
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"lairs": [],
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"regionals": [],
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"sthrows": [],
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"skills": [
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{
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"name": "medicine",
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"stat": "wis"
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},
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{
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"name": "religion",
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"stat": "int"
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}
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],
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"damagetypes": [],
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"specialdamage": [],
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"conditions": [],
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"languages": [
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{
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"name": "any one language (usually Common)",
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"speaks": true
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}
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],
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"understandsBut": "",
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"shortName": "",
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"pluralName": "",
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"doubleColumns": false,
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"separationPoint": 0,
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"damage": []
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}
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1
monsters/acridor.monster
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1
monsters/acridor.monster
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{"name":"Acridor","size":"medium","type":"humanoid","tag":"","alignment":"chaotic neutral","hitDice":"6","armorName":"natural armor","shieldBonus":0,"natArmorBonus":3,"otherArmorDesc":"13","speed":"40","burrowSpeed":"0","climbSpeed":"0","flySpeed":"","hover":false,"swimSpeed":"0","customHP":false,"customSpeed":false,"hpText":"66 (12d8 + 12)","speedDesc":"50 ft.","strPoints":"14","dexPoints":"12","conPoints":"14","intPoints":"8","wisPoints":"12","chaPoints":"6","blindsight":"0","blind":false,"darkvision":"60","tremorsense":"0","truesight":"0","telepathy":0,"cr":"1","customCr":"3 (700 XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The hell hound can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The hell hound regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the hell hound can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the hell hound can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The hell hound can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the hell hound's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the hell hound dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Natural Jumpers","desc":"The acridor’s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start."},{"name":"Limited Flight (Recharge 4-6)","desc":"Acridor are not skilled fliers, and can only fly over short distances. As a move action, an acridor can fly 60 ft."}],"actions":[{"name":"Multiattack","desc":"The acridor makes two attacks, one with its bite and one with its claw or kpinga, or two kpinga attacks."},{"name":"Bite","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 +2) piercing and 3 (1d6) acid damage."},{"name":"Claw","desc":"_Melee Weapon Attack_: +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 +2) piercing and 3 (1d6) acid damage."},{"name":"Kpinga","desc":"_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d6 +2) piercing damage."}],"reactions":[],"legendaries":[],"lairs":[],"regionals":[],"sthrows":[],"skills":[{"name":"athletics","stat":"str"},{"name":"perception","stat":"wis"},{"name":"survival","stat":"wis"}],"damagetypes":[],"specialdamage":[],"conditions":[],"languages":[{"name":"Pheromones (between acridor only)","speaks":true},{"name":"Undercommon","speaks":true}],"understandsBut":"","shortName":"","doubleColumns":false,"separationPoint":1,"damage":[]}
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1
monsters/adult bronze dragon.monster
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1
monsters/adult bronze dragon.monster
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File diff suppressed because one or more lines are too long
157
monsters/adult_black_dragon.monster
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monsters/adult_black_dragon.monster
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{
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"name": "Adult Black Dragon",
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"size": "huge",
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"type": "Dragon",
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"tag": "",
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"alignment": "chaotic evil",
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"hitDice": 17,
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"armorName": "natural armor",
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"shieldBonus": 0,
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"natArmorBonus": 7,
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"otherArmorDesc": "19 (natural armor)",
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"speed": 40,
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"burrowSpeed": 0,
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"climbSpeed": 0,
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"flySpeed": 80,
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"hover": false,
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"swimSpeed": 40,
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"customHP": false,
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"customSpeed": false,
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"hpText": "17",
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"speedDesc": "40 ft., fly 80 ft., swim 40 ft.",
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"strPoints": 23,
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"dexPoints": 14,
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"conPoints": 21,
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"intPoints": 14,
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"wisPoints": 13,
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"chaPoints": 17,
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"blindsight": 60,
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"blind": false,
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"darkvision": 120,
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"tremorsense": 0,
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"truesight": 0,
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"telepathy": 0,
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"cr": "14",
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"customCr": "14 (11,500 XP)",
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"customProf": 5,
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"isLegendary": true,
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"legendariesDescription": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.",
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"isLair": false,
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"lairDescription": "When fighting inside its lair, the adult black dragon can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the adult black dragon can take one lair action to cause one of the following effects:",
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"lairDescriptionEnd": "The adult black dragon can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.",
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"isMythic": false,
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"mythicDescription": "If the adult black dragon's mythic trait is active, it can use the options below as legendary actions for 1 hour after using {Some Ability}.",
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"isRegional": false,
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"regionalDescription": "The region containing the adult black dragon's lair is warped by the creature's presence, which creates one or more of the following effects:",
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"regionalDescriptionEnd": "If the adult black dragon dies, the first two effects fade over the course of 3d10 days.",
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"properties": [],
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"abilities": [
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{
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"name": "Amphibious",
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"desc": "The dragon can breathe air and water."
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},
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{
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"name": "Legendary Resistance (3/Day)",
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"desc": "If the dragon fails a saving throw, it can choose to succeed instead."
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}
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],
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"actions": [
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{
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"name": "Multiattack",
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"desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws."
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},
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{
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"name": "Bite",
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"desc": "_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage."
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},
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{
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"name": "Claw",
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"desc": "_Melee Weapon Attack:_ +11 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6 + 6) slashing damage."
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},
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{
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"name": "Tail",
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"desc": "_Melee Weapon Attack:_ +11 to hit, reach 15 ft., one target. _Hit:_ 15 (2d8 + 6) bludgeoning damage."
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},
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{
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"name": "Frightful Presence",
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"desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours."
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},
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{
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"name": "Acid Breath (Recharge 5-6)",
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"desc": "The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one."
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}
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],
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"bonusActions": [],
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"reactions": [],
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"legendaries": [
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{
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"name": "Detect",
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"desc": "The dragon makes a Wisdom (Perception) check."
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},
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{
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"name": "Tail Attack",
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"desc": "The dragon makes a tail attack."
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},
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{
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"name": "Wing Attack (Costs 2 Actions)",
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"desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed."
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}
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],
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"mythics": [],
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"lairs": [],
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"regionals": [],
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"sthrows": [
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{
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"name": "dex",
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"order": 1
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},
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{
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"name": "con",
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"order": 2
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},
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{
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"name": "wis",
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"order": 4
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},
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{
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"name": "cha",
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"order": 5
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}
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],
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"skills": [
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{
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"name": "perception",
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"stat": "wis",
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"note": " (ex)"
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},
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{
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"name": "stealth",
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"stat": "dex"
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}
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],
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"damagetypes": [
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{
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"name": "acid",
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"note": " (Immune)",
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"type": "i"
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}
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],
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"specialdamage": [],
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"conditions": [],
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"languages": [
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{
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"name": "Common",
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"speaks": true
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},
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{
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"name": "Draconic",
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"speaks": true
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}
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],
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"understandsBut": "",
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"shortName": "",
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"pluralName": "",
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"doubleColumns": false,
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"separationPoint": 5,
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"damage": []
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}
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1
monsters/all_the_fields.monster
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1
monsters/all_the_fields.monster
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{"name":"Ankheg","race":"Halfling (Athasian)","class":"Defiler Wizard","alignment":"unaligned","armor_class":15,"hit_points":91,"speed":"30","abilities":[{"name":"do the thing","desc":"do some stuff"}],"skills":[],"traits":[],"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on attack rolls to do so."},{"name":"Acid Spray (Recharge 6)","desc":"The ankheg spits acid in a line that is 30 ft. long and 5 ft. wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one."}],"size":"large","type":"Monstrosity","tag":"","strPoints":"17","dexPoints":"11","conPoints":"13","intPoints":"1","wisPoints":"13","chaPoints":"6","cr":"2","customCr":"2 (450 XP)","customProf":2,"shieldBonus":0,"armorName":"other","otherArmorDesc":"14 (natural armor), 11 while prone","hitDice":"6","hpText":"39 (6d10 + 6)","customHP":false,"burrowSpeed":"10","climbSpeed":"0","flySpeed":"0","swimSpeed":"0","hover":false,"customSpeed":false,"speedDesc":"30 ft., burrow 10 ft.","sthrows":[],"conditions":[],"damagetypes":[],"specialdamage":[],"languages":[{"name":"Abyssal","speaks":true},{"name":"Auran","speaks":false}],"telepathy":0,"understandsBut":"doesn't like to","blindsight":"0","blind":false,"darkvision":"60","tremorsense":"60","truesight":"0","shortName":"short name","pluralName":"short names","isLegendary":true,"legendariesDescription":"The ankheg can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The ankheg regains spent legendary actions at the start of its turn.","isMythic":true,"mythicDescription":"If the ankheg's mythic trait is active, it can use the options below as legendary actions for 1 hour after using {Some Ability}.","isLair":true,"lairDescription":"When fighting inside its lair, the ankheg can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the ankheg can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The ancient black dragon can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":true,"regionalDescription":"The region containing the ankheg's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the ankheg dies, the first two effects fade over the course of 3d10 days.","bonusActions":[{"name":"i have a bonus action","desc":"mememe"}],"reactions":[{"name":"this is a reaction","desc":"i gotcha"}],"legendaries":[{"name":"I am legend","desc":"does a thing"}],"mythics":[{"name":"Mythical","desc":"nobody believes it"}],"lairs":[{"name":"my lair reeks of balls","desc":"my balls bitch"}],"regionals":[{"name":"this whole region is fucked","desc":"we in the ghetto of the ghetto."}],"separationPoint":0,"damage":[],"natArmorBonus":4,"doubleColumns":false}
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161
monsters/ancient_black_dragon.monster
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monsters/ancient_black_dragon.monster
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{
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"name": "Ancient Black Dragon",
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"race": "Halfling (Athasian)",
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"class": "Defiler Wizard",
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"alignment": "chaotic evil",
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"armor_class": 15,
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"hit_points": 91,
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"speed": 40,
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"abilities": [
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{
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"name": "Amphibious",
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"desc": "The dragon can breathe air and water."
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},
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{
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"name": "Legendary Resistance (3/Day)",
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"desc": "If the dragon fails a saving throw, it can choose to succeed instead."
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}
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],
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"skills": [
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{
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"name": "perception",
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"stat": "wis",
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"note": " (ex)"
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},
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{
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"name": "stealth",
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"stat": "dex"
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}
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],
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"traits": [],
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"actions": [
|
||||||
|
{
|
||||||
|
"name": "Multiattack",
|
||||||
|
"desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Bite",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +15 to hit, reach 15 ft., one target. _Hit:_ 19 (2d10 + 8) piercing damage plus 9 (2d8) acid damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Claw",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +15 to hit, reach 10 ft., one target. _Hit:_ 15 (2d6 + 8) slashing damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Tail",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +15 to hit, reach 20 ft., one target. _Hit:_ 17 (2d8 + 8) bludgeoning damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Frightful Presence",
|
||||||
|
"desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Acid Breath (Recharge 5-6)",
|
||||||
|
"desc": "The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"size": "gargantuan",
|
||||||
|
"type": "Dragon",
|
||||||
|
"tag": "",
|
||||||
|
"strPoints": 27,
|
||||||
|
"dexPoints": 14,
|
||||||
|
"conPoints": 25,
|
||||||
|
"intPoints": 16,
|
||||||
|
"wisPoints": 15,
|
||||||
|
"chaPoints": 19,
|
||||||
|
"cr": "21",
|
||||||
|
"customCr": "21 (33,000 XP)",
|
||||||
|
"customProf": 7,
|
||||||
|
"shieldBonus": 0,
|
||||||
|
"armorName": "natural armor",
|
||||||
|
"otherArmorDesc": "22 (natural armor)",
|
||||||
|
"hitDice": 21,
|
||||||
|
"hpText": "21",
|
||||||
|
"customHP": false,
|
||||||
|
"burrowSpeed": 0,
|
||||||
|
"climbSpeed": 0,
|
||||||
|
"flySpeed": 80,
|
||||||
|
"swimSpeed": 40,
|
||||||
|
"hover": false,
|
||||||
|
"customSpeed": false,
|
||||||
|
"speedDesc": "40 ft., fly 80 ft., swim 40 ft.",
|
||||||
|
"sthrows": [
|
||||||
|
{
|
||||||
|
"name": "dex",
|
||||||
|
"order": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "con",
|
||||||
|
"order": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "wis",
|
||||||
|
"order": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "cha",
|
||||||
|
"order": 5
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"conditions": [],
|
||||||
|
"damagetypes": [
|
||||||
|
{
|
||||||
|
"name": "acid",
|
||||||
|
"note": " (Immune)",
|
||||||
|
"type": "i"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"specialdamage": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Common",
|
||||||
|
"speaks": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Draconic",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"telepathy": 0,
|
||||||
|
"understandsBut": "",
|
||||||
|
"blindsight": 60,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 120,
|
||||||
|
"tremorsense": 0,
|
||||||
|
"truesight": 0,
|
||||||
|
"shortName": "",
|
||||||
|
"pluralName": "",
|
||||||
|
"isLegendary": true,
|
||||||
|
"legendariesDescription": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "If the ancient black dragon's mythic trait is active, it can use the options below as legendary actions for 1 hour after using {Some Ability}.",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "When fighting inside its lair, the ancient black dragon can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the ancient black dragon can take one lair action to cause one of the following effects:",
|
||||||
|
"lairDescriptionEnd": "The ancient black dragon can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "The region containing the ancient black dragon's lair is warped by the creature's presence, which creates one or more of the following effects:",
|
||||||
|
"regionalDescriptionEnd": "If the ancient black dragon dies, the first two effects fade over the course of 3d10 days.",
|
||||||
|
"bonusActions": [],
|
||||||
|
"reactions": [],
|
||||||
|
"legendaries": [
|
||||||
|
{
|
||||||
|
"name": "Detect",
|
||||||
|
"desc": "The dragon makes a Wisdom (Perception) check."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Tail Attack",
|
||||||
|
"desc": "The dragon makes a tail attack."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Wing Attack (Costs 2 Actions)",
|
||||||
|
"desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"separationPoint": 5,
|
||||||
|
"damage": [],
|
||||||
|
"natArmorBonus": 10,
|
||||||
|
"doubleColumns": false
|
||||||
|
}
|
||||||
1
monsters/bone-gnawer war-brute.monster
Normal file
1
monsters/bone-gnawer war-brute.monster
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{"name":"Bone-Gnawer War-Brute","race":"Halfling (Athasian)","class":"Defiler Sorcerer","alignment":"neutral evil","armor_class":14,"hit_points":45,"speed":"25","abilities":[{"name":"Dense Frame.","desc":"The brute has advantage on saving throws and ability checks against being knocked prone or moved against its will."},{"name":"Pack Tactics","desc":"The brute has advantage on an attack roll against a creature if at least one of the brute's allies is within 5 feet of the creature and the ally isn't incapacitated."}],"skills":[{"name":"athletics","stat":"str"},{"name":"intimidation","stat":"cha"},{"name":"survival","stat":"wis"}],"traits":["Defiling Aura: Casting a spell scorches nearby terrain.","Sand‑Eater’s Will: Advantage on saves vs. exhaustion from heat."],"actions":[{"name":"Multiattack.","desc":"The brute makes two melee attacks: one with its Great Bone Greataxe or Crag-Bone Warhammer, and one with its Savage Bite. Alternatively, it makes one Hurl Heavy Boulder attack."},{"name":"Great Bone Greataxe (Axes Only).","desc":"Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 12 (2d8 + 3) slashing damage."},{"name":"Crag-Bone Warhammer (Hammers Only).","desc":"Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 12 (2d8 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be pushed up to 10 feet directly away from the brute."},{"name":"Savage Bite.","desc":"Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8 + 3) piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone."},{"name":"Hurl Heavy Boulder (3/Day).","desc":"Ranged Weapon Attack:* +5 to hit, range 20/60 ft., one target. *Hit:* 8 (1d10 + 3) bludgeoning damage."},{"name":"Cannibal Snarl (Recharge 5–6).","desc":"he brute lets out a blood-freezing screech while tearing at fresh bone. Each non-halfling creature within 30 feet of the brute that can hear it must succeed on a DC 13 Wisdom saving throw or become frightened until the end of its next turn."}],"size":"medium","type":"humanoid","tag":"","strPoints":"17","dexPoints":"14","conPoints":"20","intPoints":"8","wisPoints":"12","chaPoints":"9","cr":"4","customCr":"1 (200 XP)","customProf":2,"shieldBonus":0,"armorName":"other","otherArmorDesc":"15 (pieced mekillot-bone armor)","hitDice":"8","hpText":"68 (8d6 + 40)","customHP":true,"burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","swimSpeed":"0","hover":false,"customSpeed":false,"speedDesc":"30 ft.","sthrows":[{"name":"str","order":0},{"name":"con","order":2}],"conditions":[],"damagetypes":[],"specialdamage":[],"languages":[{"name":"Common","speaks":true},{"name":"Halfling","speaks":true}],"telepathy":0,"understandsBut":"","blindsight":"0","blind":false,"darkvision":"0","tremorsense":"0","truesight":"0","shortName":"","pluralName":"","isLegendary":false,"legendariesDescription":"The monster can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The monster regains spent legendary actions at the start of its turn.","isMythic":false,"mythicDescription":"If the monster's mythic trait is active, it can use the options below as legendary actions for 1 hour after using {Some Ability}.","isLair":false,"lairDescription":"When fighting inside its lair, the monster can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the monster can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The monster can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the monster's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the monster dies, the first two effects fade over the course of 3d10 days.","bonusActions":[],"reactions":[],"legendaries":[],"mythics":[],"lairs":[],"regionals":[],"separationPoint":0,"damage":[],"natArmorBonus":null,"doubleColumns":false}
|
||||||
140
monsters/bone-gnawer-brute.monster
Normal file
140
monsters/bone-gnawer-brute.monster
Normal file
@@ -0,0 +1,140 @@
|
|||||||
|
{
|
||||||
|
"name": "Bone-Gnawer War-Brute",
|
||||||
|
"race": "Halfling (Athasian)",
|
||||||
|
"class": "Barbarian / Berserker",
|
||||||
|
"alignment": "neutral evil",
|
||||||
|
"armor_class": 15,
|
||||||
|
"hit_points": 68,
|
||||||
|
"speed": 25,
|
||||||
|
"abilities": [
|
||||||
|
{
|
||||||
|
"name": "Dense Frame",
|
||||||
|
"desc": "The brute has advantage on saving throws and ability checks against being knocked prone or moved against its will."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Pack Tactics",
|
||||||
|
"desc": "The brute has advantage on an attack roll against a creature if at least one of the brute's allies is within 5 feet of the creature and the ally isn't incapacitated."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "athletics",
|
||||||
|
"stat": "str"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "intimidation",
|
||||||
|
"stat": "cha"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "survival",
|
||||||
|
"stat": "wis"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"traits": [],
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Multiattack",
|
||||||
|
"desc": "The brute makes two melee attacks: one with its Great Bone Greataxe or Crag-Bone Warhammer, and one with its Savage Bite. Alternatively, it makes one Hurl Heavy Boulder attack."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Great Bone Greataxe (Axes Only)",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8 + 3) slashing damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Crag-Bone Warhammer (Hammers Only)",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be pushed up to 10 feet directly away from the brute."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Savage Bite",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Hurl Heavy Boulder (3/Day)",
|
||||||
|
"desc": "_Ranged Weapon Attack:_ +5 to hit, range 20/60 ft., one target. _Hit:_ 8 (1d10 + 3) bludgeoning damage."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"size": "small",
|
||||||
|
"type": "Humanoid",
|
||||||
|
"tag": "Halfling",
|
||||||
|
"strPoints": 17,
|
||||||
|
"dexPoints": 14,
|
||||||
|
"conPoints": 20,
|
||||||
|
"intPoints": 8,
|
||||||
|
"wisPoints": 12,
|
||||||
|
"chaPoints": 9,
|
||||||
|
"cr": "4",
|
||||||
|
"customCr": "4 (1,100 XP)",
|
||||||
|
"customProf": 2,
|
||||||
|
"shieldBonus": 0,
|
||||||
|
"armorName": "pieced mekillot-bone armor",
|
||||||
|
"otherArmorDesc": "15 (pieced mekillot-bone armor)",
|
||||||
|
"hitDice": 8,
|
||||||
|
"hpText": "8d6 + 40",
|
||||||
|
"customHP": true,
|
||||||
|
"burrowSpeed": 0,
|
||||||
|
"climbSpeed": 0,
|
||||||
|
"flySpeed": 0,
|
||||||
|
"swimSpeed": 0,
|
||||||
|
"hover": false,
|
||||||
|
"customSpeed": false,
|
||||||
|
"speedDesc": "25 ft.",
|
||||||
|
"sthrows": [
|
||||||
|
{
|
||||||
|
"name": "str",
|
||||||
|
"order": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "con",
|
||||||
|
"order": 2
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"conditions": [],
|
||||||
|
"damagetypes": [
|
||||||
|
{
|
||||||
|
"name": "piercing",
|
||||||
|
"note": " (from nonmagical attacks)",
|
||||||
|
"type": "r"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"specialdamage": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Halfling",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"telepathy": 0,
|
||||||
|
"understandsBut": "",
|
||||||
|
"blindsight": 0,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 0,
|
||||||
|
"tremorsense": 0,
|
||||||
|
"truesight": 0,
|
||||||
|
"shortName": "brute",
|
||||||
|
"pluralName": "brutes",
|
||||||
|
"isLegendary": false,
|
||||||
|
"legendariesDescription": "",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "",
|
||||||
|
"lairDescriptionEnd": "",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "",
|
||||||
|
"regionalDescriptionEnd": "",
|
||||||
|
"bonusActions": [
|
||||||
|
{
|
||||||
|
"name": "Cannibal Snarl (Recharge 5–6)",
|
||||||
|
"desc": "The brute lets out a blood-freezing screech while tearing at fresh bone. Each non-halfling creature within 30 feet of the brute that can hear it must succeed on a DC 13 Wisdom saving throw or become frightened until the end of its next turn."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"reactions": [],
|
||||||
|
"legendaries": [],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"separationPoint": 5,
|
||||||
|
"damage": [],
|
||||||
|
"natArmorBonus": 0,
|
||||||
|
"doubleColumns": false
|
||||||
|
}
|
||||||
113
monsters/dust-scrapper-minion.monster
Normal file
113
monsters/dust-scrapper-minion.monster
Normal file
@@ -0,0 +1,113 @@
|
|||||||
|
{
|
||||||
|
"name": "Dust-Scrapper Minion",
|
||||||
|
"race": "Halfling (Athasian)",
|
||||||
|
"class": "Scavenger",
|
||||||
|
"alignment": "chaotic evil",
|
||||||
|
"armor_class": 13,
|
||||||
|
"hit_points": 1,
|
||||||
|
"speed": 30,
|
||||||
|
"abilities": [
|
||||||
|
{
|
||||||
|
"name": "Minion",
|
||||||
|
"desc": "If the dust-scrapper takes any damage, it dies instantly. If the dust-scrapper is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Pack Tactics",
|
||||||
|
"desc": "The dust-scrapper has advantage on an attack roll against a creature if at least one of the dust-scrapper's allies is within 5 feet of the creature and the ally isn't incapacitated."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Halfling Nimbleness",
|
||||||
|
"desc": "The dust-scrapper can move through the space of any creature that is of a size larger than it."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "sleight of hand",
|
||||||
|
"stat": "dex"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "stealth",
|
||||||
|
"stat": "dex"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"traits": [],
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Obsidian Scimitar",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 slashing damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Bone Throwing Dagger",
|
||||||
|
"desc": "_Ranged Weapon Attack:_ +4 to hit, range 20/60 ft., one target. _Hit:_ 4 piercing damage."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"size": "small",
|
||||||
|
"type": "Humanoid",
|
||||||
|
"tag": "Halfling",
|
||||||
|
"strPoints": 10,
|
||||||
|
"dexPoints": 15,
|
||||||
|
"conPoints": 11,
|
||||||
|
"intPoints": 8,
|
||||||
|
"wisPoints": 10,
|
||||||
|
"chaPoints": 8,
|
||||||
|
"cr": "1/2",
|
||||||
|
"customCr": "1/2 (Minion, 50 XP)",
|
||||||
|
"customProf": 2,
|
||||||
|
"shieldBonus": 0,
|
||||||
|
"armorName": "scavenged scrap and leather",
|
||||||
|
"otherArmorDesc": "13 (scavenged scrap and leather)",
|
||||||
|
"hitDice": 1,
|
||||||
|
"hpText": "1",
|
||||||
|
"customHP": true,
|
||||||
|
"burrowSpeed": 0,
|
||||||
|
"climbSpeed": 0,
|
||||||
|
"flySpeed": 0,
|
||||||
|
"swimSpeed": 0,
|
||||||
|
"hover": false,
|
||||||
|
"customSpeed": false,
|
||||||
|
"speedDesc": "30 ft.",
|
||||||
|
"sthrows": [],
|
||||||
|
"conditions": [],
|
||||||
|
"damagetypes": [],
|
||||||
|
"specialdamage": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Halfling",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"telepathy": 0,
|
||||||
|
"understandsBut": "",
|
||||||
|
"blindsight": 0,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 0,
|
||||||
|
"tremorsense": 0,
|
||||||
|
"truesight": 0,
|
||||||
|
"shortName": "minion",
|
||||||
|
"pluralName": "minions",
|
||||||
|
"isLegendary": false,
|
||||||
|
"legendariesDescription": "",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "",
|
||||||
|
"lairDescriptionEnd": "",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "",
|
||||||
|
"regionalDescriptionEnd": "",
|
||||||
|
"bonusActions": [
|
||||||
|
{
|
||||||
|
"name": "Nimble Escape",
|
||||||
|
"desc": "The dust-scrapper can take the Disengage or Hide action as a bonus action on each of its turns."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"reactions": [],
|
||||||
|
"legendaries": [],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"separationPoint": 5,
|
||||||
|
"damage": [],
|
||||||
|
"natArmorBonus": 0,
|
||||||
|
"doubleColumns": false
|
||||||
|
}
|
||||||
1
monsters/elven scout.monster
Normal file
1
monsters/elven scout.monster
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{"name":"Elven Scout","size":"medium","type":"humanoid","tag":"elf","alignment":"chaotic good","hitDice":"3","armorName":"leather armor","shieldBonus":0,"natArmorBonus":3,"otherArmorDesc":"13 (leather armor)","speed":"30","burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","hover":false,"swimSpeed":"0","customHP":false,"customSpeed":false,"hpText":"16 (3d8 + 3)","speedDesc":"30 ft.","strPoints":"11","dexPoints":"16","conPoints":"12","intPoints":"11","wisPoints":"14","chaPoints":"11","blindsight":"0","blind":false,"darkvision":"60","tremorsense":"0","truesight":"0","telepathy":0,"cr":"1/2","customCr":"1/2 (100 XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The scout can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The scout regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the scout can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the scout can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The scout can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the scout's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the scout dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Fey Ancestry","desc":"The elven scout has advantage on saving throws against being charmed, and magic can’t put them to sleep."},{"name":"Keen Hearing and Sight","desc":"The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight."}],"actions":[{"name":"Multiattack","desc":"The scout makes two melee attacks or two ranged attacks."},{"name":"Shortsword","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."},{"name":"Longbow","desc":"_Ranged Weapon Attack:_ +4 to hit, ranged 150/600 ft., one target. _Hit:_ 6 (1d8 + 2) piercing damage."}],"reactions":[],"legendaries":[],"lairs":[],"regionals":[],"sthrows":[],"skills":[{"name":"nature","stat":"int","note":" (ex)"},{"name":"perception","stat":"wis","note":" (ex)"},{"name":"stealth","stat":"dex","note":" (ex)"},{"name":"survival","stat":"wis","note":" (ex)"}],"damagetypes":[],"specialdamage":[],"conditions":[],"languages":[{"name":"Common","speaks":true},{"name":"Elvish","speaks":true}],"understandsBut":"","shortName":"","doubleColumns":false,"separationPoint":1,"damage":[]}
|
||||||
1
monsters/elven warden.monster
Normal file
1
monsters/elven warden.monster
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{"name":"Elven Warden","size":"medium","type":"humanoid","tag":"elf","alignment":"chaotic good","hitDice":"10","armorName":"studded leather","shieldBonus":0,"natArmorBonus":3,"otherArmorDesc":"13 (leather armor)","speed":"30","burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","hover":false,"swimSpeed":"0","customHP":false,"customSpeed":false,"hpText":"16 (3d8 + 3)","speedDesc":"30 ft.","strPoints":"15","dexPoints":"18","conPoints":"14","intPoints":"15","wisPoints":"11","chaPoints":"14","blindsight":"0","blind":false,"darkvision":"60","tremorsense":"0","truesight":"0","telepathy":0,"cr":"2","customCr":"1/2 (100 XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The scout can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The scout regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the scout can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the scout can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The scout can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the scout's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the scout dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Fey Ancestry","desc":"The elven scout has advantage on saving throws against being charmed, and magic can’t put them to sleep."}],"actions":[{"name":"Multiattack","desc":"The elven warden makes three melee attacks: two with their longsword and one with their dagger. Or the warden makes two ranged at- tacks with their daggers."},{"name":"Longsword","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8 +2) slashing damage, or 7 (1d10 +2) slashing damage if used with both hands."},{"name":"Dagger","desc":"_Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d4 +3) piercing damage."}],"reactions":[{"name":"Parry","desc":"The elven warden adds 2 to its AC against one melee attack that would hit it. To do so, the elven warden must see the attacker and be wielding a melee weapon."}],"legendaries":[],"lairs":[],"regionals":[],"sthrows":[{"name":"str","order":0},{"name":"dex","order":1},{"name":"wis","order":4}],"skills":[{"name":"athletics","stat":"str"},{"name":"deception","stat":"cha"}],"damagetypes":[],"specialdamage":[],"conditions":[],"languages":[{"name":"Common","speaks":true},{"name":"Elvish","speaks":true}],"understandsBut":"","shortName":"","doubleColumns":false,"separationPoint":1,"damage":[]}
|
||||||
1
monsters/glabrezu.monster
Normal file
1
monsters/glabrezu.monster
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{"name":"Glabrezu","size":"large","type":"fiend","tag":"demon","alignment":"chaotic evil","hitDice":"15","armorName":"natural armor","shieldBonus":0,"natArmorBonus":5,"otherArmorDesc":"17 (natural armor)","speed":"40","burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","hover":false,"swimSpeed":"0","customHP":false,"customSpeed":false,"hpText":"157 (15d10 + 75)","speedDesc":"40 ft.","strPoints":"20","dexPoints":"15","conPoints":"21","intPoints":"19","wisPoints":"17","chaPoints":"16","blindsight":"0","blind":false,"darkvision":"0","tremorsense":"0","truesight":"120","telepathy":120,"cr":"9","customCr":"9 (5,000 XP)","customProf":4,"isLegendary":false,"legendariesDescription":"The glabrezu can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The glabrezu regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the glabrezu can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the glabrezu can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The glabrezu can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the glabrezu's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the glabrezu dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Innate Spellcasting","desc":"The glabrezu's spellcasting ability is Intelligence (spell save DC [INT SAVE]). The glabrezu can innately cast the following spells, requiring no material components:\n\n\n> At will: _darkness, detect magic, dispel magic_\n> 1/day each: _confusion, fly, power word stun_"},{"name":"Magic Resistance","desc":"The glabrezu has advantage on saving throws against spells and other magical effects."}],"actions":[{"name":"Multiattack","desc":"The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell."},{"name":"Pincer","desc":"_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target."},{"name":"Fist","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4 + 2) bludgeoning damage."},{"name":"Variant: Summon Demon (1/Day)","desc":"The demon chooses what to summon and attempts a magical summoning.\nA glabrezu has a 30 percent chance of summoning 1d3 vrocks, 1d2 hezrous, or one glabrezu.\nA summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action."}],"reactions":[],"legendaries":[],"lairs":[],"regionals":[],"sthrows":[{"name":"str","order":0},{"name":"con","order":2},{"name":"wis","order":4},{"name":"cha","order":5}],"skills":[],"damagetypes":[{"name":"cold","note":" (Resistant)","type":"r"},{"name":"fire","note":" (Resistant)","type":"r"},{"name":"lightning","note":" (Resistant)","type":"r"},{"name":"poison","note":" (Immune)","type":"i"}],"specialdamage":[{"name":"bludgeoning, piercing, and slashing from nonmagical weapons","note":" (Resistant)","type":"r"}],"conditions":[{"name":"poisoned"}],"languages":[{"name":"Abyssal","speaks":true}],"understandsBut":"","shortName":"","doubleColumns":false,"separationPoint":2,"damage":[]}
|
||||||
97
monsters/goblin.monster
Normal file
97
monsters/goblin.monster
Normal file
@@ -0,0 +1,97 @@
|
|||||||
|
{
|
||||||
|
"name": "Goblin",
|
||||||
|
"size": "small",
|
||||||
|
"type": "Humanoid",
|
||||||
|
"tag": "goblinoid",
|
||||||
|
"alignment": "neutral evil",
|
||||||
|
"hitDice": 2,
|
||||||
|
"armorName": "leather armor",
|
||||||
|
"shieldBonus": 2,
|
||||||
|
"natArmorBonus": 7,
|
||||||
|
"otherArmorDesc": "15 (leather armor, shield)",
|
||||||
|
"speed": 30,
|
||||||
|
"burrowSpeed": 0,
|
||||||
|
"climbSpeed": 0,
|
||||||
|
"flySpeed": 0,
|
||||||
|
"hover": false,
|
||||||
|
"swimSpeed": 0,
|
||||||
|
"customHP": false,
|
||||||
|
"customSpeed": false,
|
||||||
|
"hpText": "2",
|
||||||
|
"speedDesc": "30 ft.",
|
||||||
|
"strPoints": 8,
|
||||||
|
"dexPoints": 14,
|
||||||
|
"conPoints": 10,
|
||||||
|
"intPoints": 10,
|
||||||
|
"wisPoints": 8,
|
||||||
|
"chaPoints": 8,
|
||||||
|
"blindsight": 0,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 60,
|
||||||
|
"tremorsense": 0,
|
||||||
|
"truesight": 0,
|
||||||
|
"telepathy": 0,
|
||||||
|
"cr": "1/4",
|
||||||
|
"customCr": "1/4 (50 XP)",
|
||||||
|
"customProf": 2,
|
||||||
|
"isLegendary": false,
|
||||||
|
"legendariesDescription": "The goblin can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The goblin regains spent legendary actions at the start of its turn.",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "When fighting inside its lair, the goblin can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the goblin can take one lair action to cause one of the following effects:",
|
||||||
|
"lairDescriptionEnd": "The goblin can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "If the goblin's mythic trait is active, it can use the options below as legendary actions for 1 hour after using {Some Ability}.",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "The region containing the goblin's lair is warped by the creature's presence, which creates one or more of the following effects:",
|
||||||
|
"regionalDescriptionEnd": "If the goblin dies, the first two effects fade over the course of 3d10 days.",
|
||||||
|
"properties": [],
|
||||||
|
"abilities": [
|
||||||
|
{
|
||||||
|
"name": "Nimble Escape",
|
||||||
|
"desc": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Scimitar",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Shortbow",
|
||||||
|
"desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"bonusActions": [],
|
||||||
|
"reactions": [],
|
||||||
|
"legendaries": [],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"sthrows": [],
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "stealth",
|
||||||
|
"stat": "dex",
|
||||||
|
"note": " (ex)"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"damagetypes": [],
|
||||||
|
"specialdamage": [],
|
||||||
|
"conditions": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Common",
|
||||||
|
"speaks": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Goblin",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"understandsBut": "",
|
||||||
|
"shortName": "",
|
||||||
|
"pluralName": "",
|
||||||
|
"doubleColumns": false,
|
||||||
|
"separationPoint": 1,
|
||||||
|
"damage": []
|
||||||
|
}
|
||||||
100
monsters/halfling-captive.monster
Normal file
100
monsters/halfling-captive.monster
Normal file
@@ -0,0 +1,100 @@
|
|||||||
|
{
|
||||||
|
"name": "Halfling Captive / Juvenile",
|
||||||
|
"race": "Halfling (Athasian)",
|
||||||
|
"class": "Commoner",
|
||||||
|
"alignment": "neutral",
|
||||||
|
"armor_class": 10,
|
||||||
|
"hit_points": 4,
|
||||||
|
"speed": 25,
|
||||||
|
"abilities": [
|
||||||
|
{
|
||||||
|
"name": "Brave",
|
||||||
|
"desc": "The captive has advantage on saving throws against being frightened."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Halfling Nimbleness",
|
||||||
|
"desc": "The captive can move through the space of any creature that is of a size larger than it."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Malnourished & Bound",
|
||||||
|
"desc": "The captive has disadvantage on Strength and Dexterity ability checks until untied, fed, and hydrated."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "stealth",
|
||||||
|
"stat": "dex"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"traits": [],
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Unarmed Strike",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +1 to hit, reach 5 ft., one target. _Hit:_ 1 bludgeoning damage."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"size": "small",
|
||||||
|
"type": "Humanoid",
|
||||||
|
"tag": "Halfling",
|
||||||
|
"strPoints": 8,
|
||||||
|
"dexPoints": 11,
|
||||||
|
"conPoints": 10,
|
||||||
|
"intPoints": 10,
|
||||||
|
"wisPoints": 10,
|
||||||
|
"chaPoints": 10,
|
||||||
|
"cr": "0",
|
||||||
|
"customCr": "0 (10 XP)",
|
||||||
|
"customProf": 2,
|
||||||
|
"shieldBonus": 0,
|
||||||
|
"armorName": "none",
|
||||||
|
"otherArmorDesc": "10",
|
||||||
|
"hitDice": 1,
|
||||||
|
"hpText": "1d6",
|
||||||
|
"customHP": true,
|
||||||
|
"burrowSpeed": 0,
|
||||||
|
"climbSpeed": 0,
|
||||||
|
"flySpeed": 0,
|
||||||
|
"swimSpeed": 0,
|
||||||
|
"hover": false,
|
||||||
|
"customSpeed": false,
|
||||||
|
"speedDesc": "25 ft.",
|
||||||
|
"sthrows": [],
|
||||||
|
"conditions": [],
|
||||||
|
"damagetypes": [],
|
||||||
|
"specialdamage": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Halfling",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"telepathy": 0,
|
||||||
|
"understandsBut": "",
|
||||||
|
"blindsight": 0,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 0,
|
||||||
|
"tremorsense": 0,
|
||||||
|
"truesight": 0,
|
||||||
|
"shortName": "captive",
|
||||||
|
"pluralName": "captives",
|
||||||
|
"isLegendary": false,
|
||||||
|
"legendariesDescription": "",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "",
|
||||||
|
"lairDescriptionEnd": "",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "",
|
||||||
|
"regionalDescriptionEnd": "",
|
||||||
|
"bonusActions": [],
|
||||||
|
"reactions": [],
|
||||||
|
"legendaries": [],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"separationPoint": 5,
|
||||||
|
"damage": [],
|
||||||
|
"natArmorBonus": 0,
|
||||||
|
"doubleColumns": false
|
||||||
|
}
|
||||||
1
monsters/hell hound.monster
Normal file
1
monsters/hell hound.monster
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{"name":"Hell Hound","size":"medium","type":"fiend","tag":"","alignment":"lawful evil","hitDice":7,"armorName":"natural armor","shieldBonus":0,"natArmorBonus":4,"otherArmorDesc":"15 (natural armor)","speed":50,"burrowSpeed":0,"climbSpeed":0,"flySpeed":0,"hover":false,"swimSpeed":0,"customHP":false,"customSpeed":false,"hpText":"7","speedDesc":"50 ft.","strPoints":17,"dexPoints":12,"conPoints":14,"intPoints":6,"wisPoints":13,"chaPoints":6,"blindsight":0,"blind":false,"darkvision":60,"tremorsense":0,"truesight":0,"telepathy":0,"cr":"3","customCr":"3 (700 XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The hell hound can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The hell hound regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the hell hound can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the hell hound can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The hell hound can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the hell hound's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the hell hound dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Keen Hearing and Smell","desc":"The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell."},{"name":"Pack Tactics","desc":"The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 ft. of the creature and the ally isn't incapacitated."}],"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage."},{"name":"Fire Breath (Recharge 5-6)","desc":"The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one."}],"reactions":[],"legendaries":[],"lairs":[],"regionals":[],"sthrows":[],"skills":[{"name":"perception","stat":"wis","note":" (ex)"}],"damagetypes":[{"name":"fire","note":" (Immune)","type":"i"}],"specialdamage":[],"conditions":[],"languages":[{"name":"Infernal","speaks":false}],"understandsBut":"can't speak it","shortName":"","doubleColumns":false,"separationPoint":1,"damage":[]}
|
||||||
128
monsters/jagged-maw-scout.monster
Normal file
128
monsters/jagged-maw-scout.monster
Normal file
@@ -0,0 +1,128 @@
|
|||||||
|
{
|
||||||
|
"name": "Jagged Maw Scout",
|
||||||
|
"race": "Halfling (Athasian)",
|
||||||
|
"class": "Ranger / Sniper",
|
||||||
|
"alignment": "neutral evil",
|
||||||
|
"armor_class": 14,
|
||||||
|
"hit_points": 33,
|
||||||
|
"speed": 30,
|
||||||
|
"abilities": [
|
||||||
|
{
|
||||||
|
"name": "Keen Sight",
|
||||||
|
"desc": "The scout has advantage on Wisdom (Perception) checks that rely on sight."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Pack Tactics",
|
||||||
|
"desc": "The scout has advantage on an attack roll against a creature if at least one of the scout's allies is within 5 feet of the creature and the ally isn't incapacitated."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Halfling Nimbleness",
|
||||||
|
"desc": "The scout can move through the space of any creature that is of a size larger than it."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "perception",
|
||||||
|
"stat": "wis",
|
||||||
|
"note": " (ex)"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "stealth",
|
||||||
|
"stat": "dex",
|
||||||
|
"note": " (ex)"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "survival",
|
||||||
|
"stat": "wis"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"traits": [],
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Multiattack",
|
||||||
|
"desc": "The scout makes two ranged attacks with its Long Recurve Shortbow or two melee attacks with its Obsidian Dagger."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Long Recurve Shortbow",
|
||||||
|
"desc": "_Ranged Weapon Attack:_ +5 to hit, range 80/320 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage plus 3 (1d6) poison damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Obsidian Dagger",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4 + 3) piercing damage."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"size": "small",
|
||||||
|
"type": "Humanoid",
|
||||||
|
"tag": "Halfling",
|
||||||
|
"strPoints": 10,
|
||||||
|
"dexPoints": 17,
|
||||||
|
"conPoints": 14,
|
||||||
|
"intPoints": 10,
|
||||||
|
"wisPoints": 14,
|
||||||
|
"chaPoints": 9,
|
||||||
|
"cr": "2",
|
||||||
|
"customCr": "2 (450 XP)",
|
||||||
|
"customProf": 2,
|
||||||
|
"shieldBonus": 0,
|
||||||
|
"armorName": "cured reptile leather",
|
||||||
|
"otherArmorDesc": "14 (cured reptile leather)",
|
||||||
|
"hitDice": 6,
|
||||||
|
"hpText": "6d6 + 12",
|
||||||
|
"customHP": true,
|
||||||
|
"burrowSpeed": 0,
|
||||||
|
"climbSpeed": 20,
|
||||||
|
"flySpeed": 0,
|
||||||
|
"swimSpeed": 0,
|
||||||
|
"hover": false,
|
||||||
|
"customSpeed": true,
|
||||||
|
"speedDesc": "30 ft., climb 20 ft.",
|
||||||
|
"sthrows": [
|
||||||
|
{
|
||||||
|
"name": "dex",
|
||||||
|
"order": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"conditions": [],
|
||||||
|
"damagetypes": [],
|
||||||
|
"specialdamage": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Halfling",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"telepathy": 0,
|
||||||
|
"understandsBut": "",
|
||||||
|
"blindsight": 0,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 0,
|
||||||
|
"tremorsense": 0,
|
||||||
|
"truesight": 0,
|
||||||
|
"shortName": "scout",
|
||||||
|
"pluralName": "scouts",
|
||||||
|
"isLegendary": false,
|
||||||
|
"legendariesDescription": "",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "",
|
||||||
|
"lairDescriptionEnd": "",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "",
|
||||||
|
"regionalDescriptionEnd": "",
|
||||||
|
"bonusActions": [
|
||||||
|
{
|
||||||
|
"name": "Nimble Escape",
|
||||||
|
"desc": "The scout can take the Disengage or Hide action as a bonus action on each of its turns."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"reactions": [],
|
||||||
|
"legendaries": [],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"separationPoint": 5,
|
||||||
|
"damage": [],
|
||||||
|
"natArmorBonus": 0,
|
||||||
|
"doubleColumns": false
|
||||||
|
}
|
||||||
134
monsters/lira.monster
Normal file
134
monsters/lira.monster
Normal file
@@ -0,0 +1,134 @@
|
|||||||
|
{
|
||||||
|
"name": "Lira, The Verdant Heir",
|
||||||
|
"race": "Halfling (Athasian)",
|
||||||
|
"class": "Preserver Initiate",
|
||||||
|
"alignment": "neutral good",
|
||||||
|
"armor_class": 12,
|
||||||
|
"hit_points": 11,
|
||||||
|
"speed": 25,
|
||||||
|
"abilities": [
|
||||||
|
{
|
||||||
|
"name": "Brave",
|
||||||
|
"desc": "Lira has advantage on saving throws against being frightened."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Halfling Nimbleness",
|
||||||
|
"desc": "Lira can move through the space of any creature that is of a size larger than it."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Verdant Resonance",
|
||||||
|
"desc": "While Lira is within 30 feet of the Verdant Crown, the crown awakens from dormancy if Lira is conscious and not frightened. Additionally, Lira cannot be targeted by defiling siphons or defiler harvest abilities; any attempt to drain her life force triggers a preserver ward backlash against the defiler."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Innate Preserving Spark (1/Day)",
|
||||||
|
"desc": "If Lira touches a dying creature, she can instinctively stabilize them. The target stabilizes, regains 1 hit point, and a tiny green shoot temporarily sprouts from the ground beneath them."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "insight",
|
||||||
|
"stat": "wis"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "nature",
|
||||||
|
"stat": "int"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "perception",
|
||||||
|
"stat": "wis"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "survival",
|
||||||
|
"stat": "wis"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"traits": [],
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Improvised Strike / Stone",
|
||||||
|
"desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d4 + 2) bludgeoning damage."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"size": "small",
|
||||||
|
"type": "Humanoid",
|
||||||
|
"tag": "Halfling",
|
||||||
|
"strPoints": 9,
|
||||||
|
"dexPoints": 14,
|
||||||
|
"conPoints": 14,
|
||||||
|
"intPoints": 12,
|
||||||
|
"wisPoints": 14,
|
||||||
|
"chaPoints": 15,
|
||||||
|
"cr": "1/4",
|
||||||
|
"customCr": "1/4 (50 XP)",
|
||||||
|
"customProf": 2,
|
||||||
|
"shieldBonus": 0,
|
||||||
|
"armorName": "none",
|
||||||
|
"otherArmorDesc": "12",
|
||||||
|
"hitDice": 2,
|
||||||
|
"hpText": "2d6 + 4",
|
||||||
|
"customHP": true,
|
||||||
|
"burrowSpeed": 0,
|
||||||
|
"climbSpeed": 0,
|
||||||
|
"flySpeed": 0,
|
||||||
|
"swimSpeed": 0,
|
||||||
|
"hover": false,
|
||||||
|
"customSpeed": false,
|
||||||
|
"speedDesc": "25 ft.",
|
||||||
|
"sthrows": [
|
||||||
|
{
|
||||||
|
"name": "wis",
|
||||||
|
"order": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "cha",
|
||||||
|
"order": 5
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"conditions": [],
|
||||||
|
"damagetypes": [],
|
||||||
|
"specialdamage": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Common",
|
||||||
|
"speaks": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Halfling",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"telepathy": 0,
|
||||||
|
"understandsBut": "",
|
||||||
|
"blindsight": 0,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 0,
|
||||||
|
"tremorsense": 0,
|
||||||
|
"truesight": 0,
|
||||||
|
"shortName": "Lira",
|
||||||
|
"pluralName": "Lira",
|
||||||
|
"isLegendary": false,
|
||||||
|
"legendariesDescription": "",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "",
|
||||||
|
"lairDescriptionEnd": "",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "",
|
||||||
|
"regionalDescriptionEnd": "",
|
||||||
|
"bonusActions": [],
|
||||||
|
"reactions": [
|
||||||
|
{
|
||||||
|
"name": "Instinctive Duck",
|
||||||
|
"desc": "When a creature Lira can see hits her with an attack, Lira can use her reaction to drop prone or duck behind cover, adding +2 to her AC against that attack."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"legendaries": [],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"separationPoint": 5,
|
||||||
|
"damage": [],
|
||||||
|
"natArmorBonus": 0,
|
||||||
|
"doubleColumns": false
|
||||||
|
}
|
||||||
127
monsters/sand-eater-skirmisher.monster
Normal file
127
monsters/sand-eater-skirmisher.monster
Normal file
@@ -0,0 +1,127 @@
|
|||||||
|
{
|
||||||
|
"name": "Sand-Eater Skirmisher",
|
||||||
|
"race": "Halfling (Athasian)",
|
||||||
|
"class": "Rogue / Scout",
|
||||||
|
"alignment": "neutral evil",
|
||||||
|
"armor_class": 14,
|
||||||
|
"hit_points": 38,
|
||||||
|
"speed": 30,
|
||||||
|
"abilities": [
|
||||||
|
{
|
||||||
|
"name": "Desert Skulker",
|
||||||
|
"desc": "The skirmisher can take the Hide action as a bonus action on each of its turns, even when lightly obscured by blowing sand, scree, or rocky overhangs."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Sand Ambush",
|
||||||
|
"desc": "During its first turn, the skirmisher has advantage on attack rolls against any creature that hasn't taken a turn yet."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Nimble Escape",
|
||||||
|
"desc": "The skirmisher can take the Disengage action as a bonus action on each of its turns."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "perception",
|
||||||
|
"stat": "wis"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "stealth",
|
||||||
|
"stat": "dex",
|
||||||
|
"note": " (ex)"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "survival",
|
||||||
|
"stat": "wis"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"traits": [],
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Multiattack",
|
||||||
|
"desc": "The skirmisher makes two melee attacks with its Obsidian Scimitar, or two ranged attacks with its Carved Shortbow."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Obsidian Scimitar",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) slashing damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Carved Shortbow",
|
||||||
|
"desc": "_Ranged Weapon Attack:_ +5 to hit, range 80/320 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"size": "small",
|
||||||
|
"type": "Humanoid",
|
||||||
|
"tag": "Halfling",
|
||||||
|
"strPoints": 11,
|
||||||
|
"dexPoints": 16,
|
||||||
|
"conPoints": 14,
|
||||||
|
"intPoints": 9,
|
||||||
|
"wisPoints": 13,
|
||||||
|
"chaPoints": 8,
|
||||||
|
"cr": "2",
|
||||||
|
"customCr": "2 (450 XP)",
|
||||||
|
"customProf": 2,
|
||||||
|
"shieldBonus": 0,
|
||||||
|
"armorName": "cured kank-carapace cuirass",
|
||||||
|
"otherArmorDesc": "14 (cured kank-carapace cuirass)",
|
||||||
|
"hitDice": 7,
|
||||||
|
"hpText": "7d6 + 14",
|
||||||
|
"customHP": true,
|
||||||
|
"burrowSpeed": 10,
|
||||||
|
"climbSpeed": 0,
|
||||||
|
"flySpeed": 0,
|
||||||
|
"swimSpeed": 0,
|
||||||
|
"hover": false,
|
||||||
|
"customSpeed": true,
|
||||||
|
"speedDesc": "30 ft., burrow 10 ft. (loose sand or scree only)",
|
||||||
|
"sthrows": [
|
||||||
|
{
|
||||||
|
"name": "dex",
|
||||||
|
"order": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"conditions": [],
|
||||||
|
"damagetypes": [],
|
||||||
|
"specialdamage": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Halfling",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"telepathy": 0,
|
||||||
|
"understandsBut": "",
|
||||||
|
"blindsight": 0,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 0,
|
||||||
|
"tremorsense": 15,
|
||||||
|
"truesight": 0,
|
||||||
|
"shortName": "skirmisher",
|
||||||
|
"pluralName": "skirmishers",
|
||||||
|
"isLegendary": false,
|
||||||
|
"legendariesDescription": "",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "",
|
||||||
|
"lairDescriptionEnd": "",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "",
|
||||||
|
"regionalDescriptionEnd": "",
|
||||||
|
"bonusActions": [],
|
||||||
|
"reactions": [
|
||||||
|
{
|
||||||
|
"name": "Kick Sand (Recharge 5–6)",
|
||||||
|
"desc": "When a creature the skirmisher can see makes a melee attack against it while standing on sand or loose earth, the skirmisher kicks a spray of abrasive grit into the attacker's eyes. The attacker must make a DC 13 Constitution saving throw. On a failed save, the attacker takes disadvantage on that attack and is blinded until the end of its current turn."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"legendaries": [],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"separationPoint": 5,
|
||||||
|
"damage": [],
|
||||||
|
"natArmorBonus": 0,
|
||||||
|
"doubleColumns": false
|
||||||
|
}
|
||||||
1
monsters/shadow demon.monster
Normal file
1
monsters/shadow demon.monster
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{"name":"Shadow Demon","size":"medium","type":"fiend","tag":"","alignment":"chaotic evil","hitDice":"12","armorName":"other","shieldBonus":0,"natArmorBonus":4,"otherArmorDesc":"13","speed":"30","burrowSpeed":"0","climbSpeed":"0","flySpeed":"30","hover":false,"swimSpeed":"0","customHP":false,"customSpeed":false,"hpText":"45 (7d8 + 14)","speedDesc":"50 ft.","strPoints":"1","dexPoints":"17","conPoints":"12","intPoints":"14","wisPoints":"13","chaPoints":"14","blindsight":"0","blind":false,"darkvision":"120","tremorsense":"0","truesight":"0","telepathy":120,"cr":"4","customCr":"3 (700 XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The hell hound can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The hell hound regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the hell hound can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the hell hound can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The hell hound can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the hell hound's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the hell hound dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Incorporeal Movement","desc":"The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."},{"name":"Light Sensitivity","desc":"While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."},{"name":"Shadow Stealth","desc":"While in dim light or darkness, the demon can take the Hide action as a bonus action."}],"actions":[{"name":"Claws","desc":"_Melee Weapon Attack_: +5 to hit, reach 5 ft., one creature. _Hit_: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage."}],"reactions":[],"legendaries":[],"lairs":[],"regionals":[],"sthrows":[{"name":"dex","order":1},{"name":"cha","order":5}],"skills":[{"name":"stealth","stat":"dex","note":" (ex)"}],"damagetypes":[],"specialdamage":[],"conditions":[{"name":"exhaustion"},{"name":"grappled"},{"name":"paralyzed"},{"name":"petrified"},{"name":"poisoned"},{"name":"prone"},{"name":"restrained"}],"languages":[{"name":"Abyssal","speaks":true}],"understandsBut":"","shortName":"","doubleColumns":false,"separationPoint":1,"damage":[]}
|
||||||
172
monsters/sirrith-ash-tongue.monster
Normal file
172
monsters/sirrith-ash-tongue.monster
Normal file
@@ -0,0 +1,172 @@
|
|||||||
|
{
|
||||||
|
"name": "Sirrith Ash-Tongue",
|
||||||
|
"race": "Halfling (Athasian)",
|
||||||
|
"class": "Defiler Wizard",
|
||||||
|
"alignment": "neutral evil",
|
||||||
|
"armor_class": 15,
|
||||||
|
"hit_points": 91,
|
||||||
|
"speed": 25,
|
||||||
|
"abilities": [
|
||||||
|
{
|
||||||
|
"name": "Athasian Resilience",
|
||||||
|
"desc": "Sirrith has advantage on saving throws against extreme heat, exhaustion, and poison."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Defiler's Thirst (Overcharge Fuel)",
|
||||||
|
"desc": "Whenever Sirrith casts an evocation or necromancy spell of 1st level or higher, she can choose to defile the surrounding life force. When she does so, a 10-foot-radius circle centered on her turns to lifeless, gray ash until cleared.\n* **Minion Harvest:** Sirrith can target a friendly halfling minion within 30 feet that she can see. The minion is instantly reduced to 0 hit points and crumbles to ash. Sirrith gains 2 Defile Charges.\n* **Juvenile Harvest:** If Sirrith targets a captive juvenile non-combatant, the captive dies instantly, granting Sirrith 3 Defile Charges.\n* **Crown Ward Backfire:** If Sirrith attempts to harvest Lira, the Verdant Crown flares with preserver backlash. The harvest fails, deals no damage to Lira, and Sirrith must succeed on a DC 15 Constitution saving throw or be stunned until the end of her next turn."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Overcharge Spending",
|
||||||
|
"desc": "When casting a spell, Sirrith can spend her accumulated Defile Charges to enhance it:\n* **Empowered Ruin (1 Charge):** Reroll up to four damage dice for the spell. She must use the new rolls.\n* **Withered Reach (1 Charge):** The spell's area of effect increases by 10 feet.\n* **Necrotic Infusion (2 Charges):** All damage dealt by the spell becomes necrotic damage, and targets hit cannot regain hit points until the start of Sirrith's next turn."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Spellcasting",
|
||||||
|
"desc": "Sirrith is a 9th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). She has the following wizard spells prepared:\n* Cantrips (at will): _chill touch_, _fire bolt_ (burning ash), _mage hand_, _sandblast_ (+7 to hit, 2d8 bludgeoning)\n* 1st level (4 slots): _mage armor_, _magic missile_, _shield_, _ray of sickness_\n* 2nd level (3 slots): _misty step_, _ray of enfeeblement_, _scorching ray_\n* 3rd level (3 slots): _counterspell_, _fireball_ (burning cinder blast), _vampiric touch_\n* 4th level (3 slots): _blight_, _dimension door_\n* 5th level (1 slot): _cone of cold_ (bone-chill flaying wind)"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"skills": [
|
||||||
|
{
|
||||||
|
"name": "arcana",
|
||||||
|
"stat": "int"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "deception",
|
||||||
|
"stat": "cha"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "perception",
|
||||||
|
"stat": "wis"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "survival",
|
||||||
|
"stat": "wis"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"traits": [],
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Multiattack",
|
||||||
|
"desc": "Sirrith makes two melee attacks with her Petrified Ash Staff, or makes one staff attack and casts a cantrip."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Petrified Ash Staff",
|
||||||
|
"desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage if used with two hands, plus 9 (2d8) necrotic damage."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Siphon Life (Recharge 5–6)",
|
||||||
|
"desc": "_Ranged Spell Attack:_ +7 to hit, range 60 ft., one creature. _Hit:_ 18 (4d8) necrotic damage. Sirrith regains hit points equal to half the necrotic damage dealt, and gains 1 Defile Charge."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"size": "small",
|
||||||
|
"type": "Humanoid",
|
||||||
|
"tag": "Athasian Halfling",
|
||||||
|
"strPoints": 8,
|
||||||
|
"dexPoints": 16,
|
||||||
|
"conPoints": 16,
|
||||||
|
"intPoints": 18,
|
||||||
|
"wisPoints": 12,
|
||||||
|
"chaPoints": 14,
|
||||||
|
"cr": "8",
|
||||||
|
"customCr": "8 (3,900 XP)",
|
||||||
|
"customProf": 3,
|
||||||
|
"shieldBonus": 0,
|
||||||
|
"armorName": "cured kank-carapace and defiler wards",
|
||||||
|
"otherArmorDesc": "15 (cured kank-carapace and defiler wards)",
|
||||||
|
"hitDice": 14,
|
||||||
|
"hpText": "14d6 + 42",
|
||||||
|
"customHP": true,
|
||||||
|
"burrowSpeed": 0,
|
||||||
|
"climbSpeed": 0,
|
||||||
|
"flySpeed": 0,
|
||||||
|
"swimSpeed": 0,
|
||||||
|
"hover": false,
|
||||||
|
"customSpeed": false,
|
||||||
|
"speedDesc": "25 ft.",
|
||||||
|
"sthrows": [
|
||||||
|
{
|
||||||
|
"name": "con",
|
||||||
|
"order": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "int",
|
||||||
|
"order": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "wis",
|
||||||
|
"order": 4
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"conditions": [
|
||||||
|
{
|
||||||
|
"name": "frightened"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"damagetypes": [
|
||||||
|
{
|
||||||
|
"name": "necrotic",
|
||||||
|
"type": "r"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "bludgeoning, piercing, and slashing from nonmagical attacks",
|
||||||
|
"type": "r"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"specialdamage": [],
|
||||||
|
"languages": [
|
||||||
|
{
|
||||||
|
"name": "Common",
|
||||||
|
"speaks": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Halfling",
|
||||||
|
"speaks": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"telepathy": 0,
|
||||||
|
"understandsBut": "",
|
||||||
|
"blindsight": 0,
|
||||||
|
"blind": false,
|
||||||
|
"darkvision": 60,
|
||||||
|
"tremorsense": 0,
|
||||||
|
"truesight": 0,
|
||||||
|
"shortName": "Sirrith",
|
||||||
|
"pluralName": "Sirrith",
|
||||||
|
"isLegendary": true,
|
||||||
|
"legendariesDescription": "Sirrith can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Sirrith regains spent legendary actions at the start of her turn.",
|
||||||
|
"isMythic": false,
|
||||||
|
"mythicDescription": "",
|
||||||
|
"isLair": false,
|
||||||
|
"lairDescription": "",
|
||||||
|
"lairDescriptionEnd": "",
|
||||||
|
"isRegional": false,
|
||||||
|
"regionalDescription": "",
|
||||||
|
"regionalDescriptionEnd": "",
|
||||||
|
"bonusActions": [],
|
||||||
|
"reactions": [
|
||||||
|
{
|
||||||
|
"name": "Ash Shield",
|
||||||
|
"desc": "When hit by a weapon attack, Sirrith can spend 1 Defile Charge or expend a 1st-level spell slot to cause a burst of stinging ash to swirl around her, adding +4 to her AC against that attack and imposing disadvantage on subsequent attack rolls against her until the start of her next turn."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"legendaries": [
|
||||||
|
{
|
||||||
|
"name": "Cantrip",
|
||||||
|
"desc": "Sirrith casts one cantrip."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Skittering Shift",
|
||||||
|
"desc": "Sirrith moves up to her speed without provoking opportunity attacks."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Sacrificial Command (Costs 2 Actions)",
|
||||||
|
"desc": "Sirrith commands one allied minion within 30 feet to immediately move up to its speed and make one melee attack, or Sirrith uses her Defiler's Thirst to harvest a willing minion within range."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"mythics": [],
|
||||||
|
"lairs": [],
|
||||||
|
"regionals": [],
|
||||||
|
"separationPoint": 5,
|
||||||
|
"damage": [],
|
||||||
|
"natArmorBonus": 0,
|
||||||
|
"doubleColumns": false
|
||||||
|
}
|
||||||
1
monsters/sirrith.monster
Normal file
1
monsters/sirrith.monster
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{"name":"Sirrith","race":"Halfling (Athasian)","class":"Defiler Sorcerer","alignment":"Neutral Evil","armor_class":14,"hit_points":45,"speed":"30","abilities":[{"name":"Fireball","desc":"Fireball is a powerful spell in Dungeons & Dragons 5th Edition that creates a 20-foot radius explosion of fire, dealing 8d6 fire damage to creatures within the area, who can make a Dexterity saving throw to take half damage. It has a range of 150 feet and can ignite flammable objects that aren't being worn or carried."}],"skills":[],"traits":["Defiling Aura: Casting a spell scorches nearby terrain.","Sand‑Eater’s Will: Advantage on saves vs. exhaustion from heat."],"actions":[],"size":"small","type":"humanoid","tag":"","strPoints":"10","dexPoints":"16","conPoints":"14","intPoints":"18","wisPoints":"12","chaPoints":"16","cr":"7","customCr":"1 (200 XP)","customProf":2,"shieldBonus":0,"armorName":"none","otherArmorDesc":"10","hitDice":"7","hpText":"22 (5d8)","customHP":false,"burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","swimSpeed":"0","hover":false,"customSpeed":false,"speedDesc":"30 ft.","sthrows":[{"name":"con","order":2},{"name":"int","order":3},{"name":"wis","order":4}],"conditions":[],"damagetypes":[],"specialdamage":[],"languages":[],"telepathy":0,"understandsBut":"","blindsight":"0","blind":false,"darkvision":"0","tremorsense":"0","truesight":"0","shortName":"","pluralName":"","isLegendary":false,"legendariesDescription":"The monster can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The monster regains spent legendary actions at the start of its turn.","isMythic":false,"mythicDescription":"If the monster's mythic trait is active, it can use the options below as legendary actions for 1 hour after using {Some Ability}.","isLair":false,"lairDescription":"When fighting inside its lair, the monster can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the monster can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The monster can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the monster's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the monster dies, the first two effects fade over the course of 3d10 days.","bonusActions":[],"reactions":[],"legendaries":[],"mythics":[],"lairs":[],"regionals":[],"separationPoint":0,"damage":[],"natArmorBonus":null,"doubleColumns":false}
|
||||||
Reference in New Issue
Block a user