Tom Hicks
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1ebf6e5348
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Fixes numbers and skills when importing.
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2021-05-11 23:48:42 -07:00 |
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e8358bfb59
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Maybe fixed signing for the preview extension.
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2021-04-10 23:09:24 -07:00 |
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750bb2543d
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Sets version label to 0.6.
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2021-04-10 21:34:54 -07:00 |
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8558cacc83
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Adds CloudKit support to the monster library between devices.
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2021-04-08 21:58:54 -07:00 |
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563df6ca28
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Adds QuickLook preview for monster files. It shows how the monster will appear after being imported.
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2021-04-08 19:18:27 -07:00 |
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5ba59bbdf3
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Moves MonsterDetailWrapper into its own file to separate the core data dependencies.
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2021-04-08 19:18:27 -07:00 |
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5304c66b0b
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Model cleanup.
Separates core data transport stuff to extensions so we can use the view models without a core data dependency.
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2021-04-08 19:18:27 -07:00 |
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e741d4fb33
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Makes DTOs implement Codable instead of just Encodable and Decodable.
Adds MonsterDocument to load/save .monster files.
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2021-04-08 19:18:27 -07:00 |
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cc963f547f
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Enables document browser support and loading files in place so we can open monster files for import.
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2021-04-08 19:18:27 -07:00 |
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f04932899a
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Adds some import tasks.
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2021-04-05 01:01:41 -07:00 |
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52f37b494e
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Adds the ability to delete a monster from your library.
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2021-04-05 00:46:44 -07:00 |
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c7fdb7ecc5
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Adds importing a character from a share. You can now save the monster as previewed.
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2021-04-05 00:33:11 -07:00 |
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e7ccc0e1ab
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Adds reactions, lair actions, and regional actions to the editor and monster display.
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2021-04-04 17:48:06 -07:00 |
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ab218fbe34
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Reorganizes the project tree and adds a task.
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2021-04-04 03:28:20 -07:00 |
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a43d2f11ea
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Adds monster import helper.
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2021-04-04 03:27:50 -07:00 |
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b519b80209
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Adds lair actions, regional actions, and reactions to the data model. Renames baseSpeed to walkSpeed.
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2021-04-04 03:27:00 -07:00 |
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f9647eaf97
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Fixes toggling a shield in the editor not affecting the displayed AC.
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2021-04-04 03:13:19 -07:00 |
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2e6b8bb377
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Loads the imported monster from file and sets the new monster's name from the loaded data.
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2021-04-04 03:11:34 -07:00 |
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c09c332758
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Adds DTO classes to help load a monster file from https://tetra-cube.com/dnd/dnd-statblock.html
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2021-04-04 01:41:41 -07:00 |
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cd2be8490f
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Adds a view to show the monster being imported and confirm the user wants to import that monster.
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2021-04-04 01:38:53 -07:00 |
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6eca7efb0c
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Adds an import view that shows when the app is opening a .monster file.
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2021-04-04 01:18:00 -07:00 |
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9076f5896d
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Creates new document type for .monster files.
Sets the app as the default editor for .monster files.
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2021-04-04 01:12:10 -07:00 |
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94a3ceb9e0
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Removes a bunch of commented out code.
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2021-04-04 01:04:40 -07:00 |
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46682e1de7
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Adds the monster name to MonsterDetail.
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2021-04-04 00:31:18 -07:00 |
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68a6051dca
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Makes MonsterDetail use a MonsterViewModel instead of the core data type Monster.
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2021-04-04 00:30:55 -07:00 |
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568485a62e
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Adds calculated fields from Monster to MonsterViewModel.
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2021-04-04 00:19:49 -07:00 |
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59bbec7952
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Adds app icon.
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2021-03-25 19:49:04 -07:00 |
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3d68d93789
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Adds proficiency bonus to monster detail.
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2021-03-25 17:32:40 -07:00 |
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6625039561
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Fixes the display of the actions label.
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2021-03-25 16:56:31 -07:00 |
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0fdb054234
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Removes the + from the passive perception display.
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2021-03-25 16:56:04 -07:00 |
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0a335b372a
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Adds legendary actions.
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2021-03-25 16:55:03 -07:00 |
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b5dc107766
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Fixes the layout of the trait editor.
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2021-03-25 16:17:38 -07:00 |
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ebd60fbb2e
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Fixing whitespace and adding tasks.
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2021-03-25 16:17:13 -07:00 |
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45b9959ef4
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Renames the ability editor to trait editor since it's not just for abilities any more.
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2021-03-25 15:53:38 -07:00 |
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55e0ef65fd
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Changes languages so you can remove them.
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2021-03-25 15:46:38 -07:00 |
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8d9908369e
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Adds actions.
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2021-03-25 15:45:33 -07:00 |
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a9ad7a7fa8
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Adds MarkdownUI dependency and abilities.
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2021-03-25 14:31:35 -07:00 |
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9fd4c1f71d
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Makes the SizeType initializer prefer proper case but fall back to case insensitive.
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2021-03-25 01:21:45 -07:00 |
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cd559abbb0
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Fixes how passive perception is calculated.
The base value of 10 was left out.
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2021-03-25 01:20:35 -07:00 |
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d6286006b8
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Removes unneeded parameters passed to oxfordJoin
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2021-03-25 01:19:44 -07:00 |
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c970dfc4ed
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Adds tasks to show the proficiency bonus and to sort damage types better.
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2021-03-25 01:18:35 -07:00 |
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d408edfdeb
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Switches HP calculations to be NPC style instead of PC style.
A PC would get full HP at level 1, but a 1 hit die creature would only get the average roll. This will be a configurable option later.
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2021-03-25 01:16:54 -07:00 |
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9fd5f55e9d
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Adds challenge rating and proficiency bonus to the monster editor.
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2021-03-25 00:30:58 -07:00 |
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33e2b52dc3
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Language editor layout fixes.
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2021-03-25 00:19:44 -07:00 |
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627f02409c
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Adds languages to the editor.
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2021-03-24 22:29:54 -07:00 |
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07f59788a3
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Makes oxfordJoin use standard english separators as defaults.
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2021-03-24 22:27:13 -07:00 |
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3ec62789c6
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Adds senses and passive perception.
Also makes modifier calculations return Int instead of Int64.
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2021-03-24 17:46:04 -07:00 |
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596186deaa
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Refactors DamageTypes to String since we using it as a generic list of strings editor.
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2021-03-24 17:44:53 -07:00 |
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055a8b28cc
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Expands fields searched in the monster search.
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2021-03-24 16:00:26 -07:00 |
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3fa4ae0bdb
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Removes unused handler function.
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2021-03-24 15:46:00 -07:00 |
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