Commit Graph

158 Commits

Author SHA1 Message Date
4bd749ce9c Adds generated privacy policy and terms and conditions. 2021-03-25 21:23:13 -07:00
781e6cfb9e Set theme jekyll-theme-tactile 2021-03-25 20:02:43 -07:00
27893bff24 Adds app icon. 2021-03-25 19:49:04 -07:00
46e4b9a1f6 Adds proficiency bonus to monster detail. 2021-03-25 17:32:40 -07:00
f70390d585 Fixes the display of the actions label. 2021-03-25 16:56:31 -07:00
9d7add9774 Removes the + from the passive perception display. 2021-03-25 16:56:04 -07:00
c686582184 Adds legendary actions. 2021-03-25 16:55:03 -07:00
59d2b9769a Fixes the layout of the trait editor. 2021-03-25 16:17:38 -07:00
f62641bd21 Fixing whitespace and adding tasks. 2021-03-25 16:17:13 -07:00
6b30b8d12e Renames the ability editor to trait editor since it's not just for abilities any more. 2021-03-25 15:53:38 -07:00
71a90a8851 Changes languages so you can remove them. 2021-03-25 15:46:38 -07:00
5aede274c8 Adds actions. 2021-03-25 15:45:33 -07:00
429eb7aca8 Adds MarkdownUI dependency and abilities. 2021-03-25 14:31:35 -07:00
89376e85a1 Makes the SizeType initializer prefer proper case but fall back to case insensitive. 2021-03-25 01:21:45 -07:00
2e46676ecd Fixes how passive perception is calculated.
The base value of 10 was left out.
2021-03-25 01:20:35 -07:00
6d95a5f094 Removes unneeded parameters passed to oxfordJoin 2021-03-25 01:19:44 -07:00
4426ed52eb Adds tasks to show the proficiency bonus and to sort damage types better. 2021-03-25 01:18:35 -07:00
ba7a680cfd Switches HP calculations to be NPC style instead of PC style.
A PC would get full HP at level 1, but a 1 hit die creature would only get the average roll. This will be a configurable option later.
2021-03-25 01:16:54 -07:00
4ea630ecca Adds challenge rating and proficiency bonus to the monster editor. 2021-03-25 00:30:58 -07:00
70e5f5edf0 Language editor layout fixes. 2021-03-25 00:19:44 -07:00
5e0b998b70 Adds languages to the editor. 2021-03-24 22:29:54 -07:00
af1cd55bc9 Makes oxfordJoin use standard english separators as defaults. 2021-03-24 22:27:13 -07:00
5c1a524875 Adds senses and passive perception.
Also makes modifier calculations return Int instead of Int64.
2021-03-24 17:46:04 -07:00
935ab63899 Refactors DamageTypes to String since we using it as a generic list of strings editor. 2021-03-24 17:44:53 -07:00
baf28534e1 Expands fields searched in the monster search. 2021-03-24 16:00:26 -07:00
7ddf4932f8 Removes unused handler function. 2021-03-24 15:46:00 -07:00
7de324e922 Adds titles to the sub views that were missing them. 2021-03-24 15:44:30 -07:00
ab6dfea689 Sets default capitalization of text fields to make sense. 2021-03-24 15:40:44 -07:00
fc2c908043 Sets default names for skills and damage types to an empty string. 2021-03-24 15:37:10 -07:00
3599d8b2c1 Sets default names for skills and damage types to an empty string. 2021-03-24 15:36:52 -07:00
96eddbbaa0 Reorders condition immunities in the editor. 2021-03-23 23:17:38 -07:00
a549e908be Adding missed file for previous commit
> Stops saving the raw core data objects in view models and makes them optional in the constructor.
2021-03-23 23:16:15 -07:00
6459ad0125 Stops saving the raw core data objects in view models and makes them optional in the constructor. 2021-03-23 23:15:02 -07:00
23a33f7ffe Adds missing file to last commit.
> Adds damage types and condition immunities to core data so they are saved now.
2021-03-23 23:12:52 -07:00
0f6454ea41 Adds damage types and condition immunities to core data so they are saved now. 2021-03-23 23:12:01 -07:00
5f4902305c Adds shared scheme. 2021-03-23 21:34:45 -07:00
423ee475f4 Adds damage vulnerabilities to the monster editor. 2021-03-22 18:06:50 -07:00
79ef9a50d1 Adds damage resistances to the monster editor. 2021-03-22 18:06:30 -07:00
ae287d0551 Adds damage immunities to the monster editor. 2021-03-22 18:05:05 -07:00
69b207177c Adds condition immunities to the monster editor. 2021-03-22 18:00:05 -07:00
67c3ec480d Reorganized the MonsterDetail view to get around the 10 items per group limit.
Adds layout for resistances, immunities, and languages.
2021-03-22 01:02:21 -07:00
a59571aae8 Adjusts the monster detail view so it makes better use of small screens. 2021-03-21 20:28:05 -07:00
3439dbda42 Adds skills display to the monster detail view. 2021-03-21 19:49:03 -07:00
eb7199d5a9 Sorts skills specifically for the EditSkills view, but also more generally when creating a MonsterViewModel. 2021-03-21 18:28:04 -07:00
bad8a374af Fixes to skill saving 2021-03-21 18:27:17 -07:00
e2a54c7b89 Adds EditSkill view to allow editing a specific skill. 2021-03-21 17:25:28 -07:00
6565d0a82d Adds MCAbilityScorePicker. 2021-03-21 17:25:00 -07:00
99298d3f28 Adds EditSkills view bound to the monster view model's skills. 2021-03-21 16:18:04 -07:00
3a7125ee88 Moves saving throws from EditMonster to a sub view. 2021-03-21 14:47:15 -07:00
5dee63fe54 Moves ability scores from EditMonster to a sub view. 2021-03-21 14:42:32 -07:00