Commit Graph

115 Commits

Author SHA1 Message Date
eb7199d5a9 Sorts skills specifically for the EditSkills view, but also more generally when creating a MonsterViewModel. 2021-03-21 18:28:04 -07:00
bad8a374af Fixes to skill saving 2021-03-21 18:27:17 -07:00
e2a54c7b89 Adds EditSkill view to allow editing a specific skill. 2021-03-21 17:25:28 -07:00
6565d0a82d Adds MCAbilityScorePicker. 2021-03-21 17:25:00 -07:00
99298d3f28 Adds EditSkills view bound to the monster view model's skills. 2021-03-21 16:18:04 -07:00
3a7125ee88 Moves saving throws from EditMonster to a sub view. 2021-03-21 14:47:15 -07:00
5dee63fe54 Moves ability scores from EditMonster to a sub view. 2021-03-21 14:42:32 -07:00
5a9a1e87d3 Moves speed info from EditMonster to a sub view. 2021-03-21 14:38:13 -07:00
920c3ca15e Fixes the fetched monster on MonsterDetail not updating when the EditMonster view saves. 2021-03-21 14:37:11 -07:00
c1bf39aba7 Changes the NavigationView to stack navigation style so the save button on EditMonster takes you back to MonsterDetail instead of the root of the NavigationView. 2021-03-21 14:23:38 -07:00
c204a6baaf Moves editing armor to a sub view of EditMonster. 2021-03-21 14:22:30 -07:00
c3feaf4f64 Moves Basic Info section of the monster editor to a sub view. 2021-03-21 14:13:10 -07:00
15e3cd3810 Fixes some bugs with how the editing monster is passed around.
Removes the custom cancel since we don't need it now.
2021-03-21 14:07:11 -07:00
cd813285d1 Fixes HP display. 2021-03-21 00:46:23 -07:00
30b32592ed Makes EditMonster use MonsterViewModel instead of binding directly to the Core Data types. 2021-03-21 00:43:24 -07:00
137d6f7c43 Started adding skills. 2021-02-13 20:53:38 -08:00
a5344abeb0 Hides elements on monster detail if they don't have values to show.
Adds TODO to hide dividers when applicable.
2021-02-07 13:00:48 -08:00
3bb52bc368 Adds comments with other picker types to the advantage picker for refreence. 2021-02-07 12:45:27 -08:00
518ff49907 Makes saving throw proficiencies and advantages use enums instead of raw strings. 2021-02-07 12:45:03 -08:00
b5cb02937b Makes armor type a picker instead of a string. 2021-02-07 12:43:23 -08:00
8be1479357 Convertes to Swift and SwiftUI 2021-01-18 00:30:45 -08:00
b79cb36335 Fixes a bug editing a new monster. 2020-10-09 22:04:28 -07:00
65afc41197 Updates storyboard to fix display on iPad.
Disables dark mode until we can come up with a dark mode color scheme that looks good
2020-10-04 01:12:25 -07:00
ec921aa705 Fixes how we check which saving throws to show. 2020-10-04 00:46:12 -07:00
e057f6f12e Adds advantage/disadvantage to saving throw display. 2020-10-04 00:37:11 -07:00
9ced8e3407 Adds saving throws to monster card display.
Adds proficiencyBonus implementation to Monster. The proficiency bonus relies on CR and defaults to 0 until the CR fields are implemented
2020-10-04 00:19:04 -07:00
757f75657f Adds Saving Throws to the data model and monster editor. 2020-10-03 22:44:15 -07:00
fae10b17ed Disables row selection in the edit form table. 2020-10-03 22:22:12 -07:00
15f012a65a Fixes JSON initializer and tests. 2020-09-26 23:10:24 -07:00
308cb755fe Adds ability scores to monster cards. 2020-09-26 23:06:03 -07:00
b2c21e0542 Adds select field with picker as TextField inputView. 2020-09-26 22:18:04 -07:00
828d65ad44 Renames armorName to armorType.
Sets default values for core data fields.
Moves hit dice and hp related fields into the basic info section of the editor.
2020-09-26 17:15:43 -07:00
b8eb935d9a Fixes initial state of integer fields. 2020-09-26 16:37:01 -07:00
533677baff Cleans up code that generates HTML labels.
Adds Label for speed.
Makes the Monster Card refresh the monster from CoreData when the view is shown.
2020-09-26 15:09:46 -07:00
7bbe86c901 Adds speed properties to Core Data and monster editor. 2020-09-26 01:22:11 -07:00
f23fe12e7b Adds Hit Dice and Custom HP to monster edit form. 2020-09-25 04:47:23 -07:00
6341081fde Adds boolean field to MCFormFields. 2020-09-25 04:46:50 -07:00
5a2e98d35b Adds HP to monster card. 2020-09-25 03:52:44 -07:00
16aa24150e Adds HP related fields to core data.
Implements hitDieForSize and hitPointsDescription in Monster.
Adds tests.
2020-09-20 03:21:34 -07:00
44354f7c8f Exposes constants used by Monster internally for values. 2020-09-20 03:19:24 -07:00
f94c7863b7 Fixes EditMonsterViewController tests to use the new cell reuse identifier. 2020-09-20 03:17:28 -07:00
93399a8bda Adds ability scores (strength, dexterity, constitution, intelligence, wisdom, and charisma) to the edit monster form. 2020-09-18 01:00:30 -07:00
1ecd4a4327 Adds a label to the integer form field.
Makes the string value and both string and integer label update the underlying controls when set.
2020-09-18 00:47:48 -07:00
800e7ef6f1 Partial fixes to tests to run with Xcode 12. 2020-09-18 00:27:31 -07:00
84b0d246b5 Refactors form field cell creation into separate reusable methods. 2020-09-18 00:16:38 -07:00
e21c755e62 Renames old form field class and delegate.
Adds new form field for integers.
2020-09-17 23:45:05 -07:00
da6a03144a Updates to Xcode 12.
Drops the iOS version in both projects to 13 from 13.0 and 13.7.
2020-09-17 20:24:12 -07:00
b41b138f93 Updates comment explaining the format of the monster meta string. 2020-09-17 13:04:28 -07:00
c58f0909bb Makes Monster initializer use new JSONHelper methods to make parsing more expressive. 2020-09-17 13:03:48 -07:00
c224c51f84 Adds JSONHelper methods to make parsing json from strings and NSData objects easier. 2020-09-17 12:58:59 -07:00