a9ad7a7fa8
Adds MarkdownUI dependency and abilities.
Tom Hicks2021-03-25 01:22:37 -07:00
429eb7aca8
Adds MarkdownUI dependency and abilities.
Tom Hicks2021-03-25 01:22:37 -07:00
9fd4c1f71d
Makes the SizeType initializer prefer proper case but fall back to case insensitive.
Tom Hicks2021-03-25 01:21:45 -07:00
89376e85a1
Makes the SizeType initializer prefer proper case but fall back to case insensitive.
Tom Hicks2021-03-25 01:21:45 -07:00
cd559abbb0
Fixes how passive perception is calculated. The base value of 10 was left out.
Tom Hicks2021-03-25 01:20:35 -07:00
2e46676ecd
Fixes how passive perception is calculated. The base value of 10 was left out.
Tom Hicks2021-03-25 01:20:35 -07:00
d6286006b8
Removes unneeded parameters passed to oxfordJoin
Tom Hicks2021-03-25 01:19:44 -07:00
6d95a5f094
Removes unneeded parameters passed to oxfordJoin
Tom Hicks2021-03-25 01:19:44 -07:00
c970dfc4ed
Adds tasks to show the proficiency bonus and to sort damage types better.
Tom Hicks2021-03-25 01:18:35 -07:00
4426ed52eb
Adds tasks to show the proficiency bonus and to sort damage types better.
Tom Hicks2021-03-25 01:18:35 -07:00
d408edfdeb
Switches HP calculations to be NPC style instead of PC style. A PC would get full HP at level 1, but a 1 hit die creature would only get the average roll. This will be a configurable option later.
Tom Hicks2021-03-25 01:16:54 -07:00
ba7a680cfd
Switches HP calculations to be NPC style instead of PC style. A PC would get full HP at level 1, but a 1 hit die creature would only get the average roll. This will be a configurable option later.
Tom Hicks2021-03-25 01:16:54 -07:00
9fd5f55e9d
Adds challenge rating and proficiency bonus to the monster editor.
Tom Hicks2021-03-25 00:30:58 -07:00
4ea630ecca
Adds challenge rating and proficiency bonus to the monster editor.
Tom Hicks2021-03-25 00:30:58 -07:00
33e2b52dc3
Language editor layout fixes.
Tom Hicks2021-03-25 00:19:44 -07:00
70e5f5edf0
Language editor layout fixes.
Tom Hicks2021-03-25 00:19:44 -07:00
627f02409c
Adds languages to the editor.
Tom Hicks2021-03-24 22:29:54 -07:00
5e0b998b70
Adds languages to the editor.
Tom Hicks2021-03-24 22:29:54 -07:00
07f59788a3
Makes oxfordJoin use standard english separators as defaults.
Tom Hicks2021-03-24 22:27:13 -07:00
af1cd55bc9
Makes oxfordJoin use standard english separators as defaults.
Tom Hicks2021-03-24 22:27:13 -07:00
3ec62789c6
Adds senses and passive perception. Also makes modifier calculations return Int instead of Int64.
Tom Hicks2021-03-24 17:46:04 -07:00
5c1a524875
Adds senses and passive perception. Also makes modifier calculations return Int instead of Int64.
Tom Hicks2021-03-24 17:46:04 -07:00
596186deaa
Refactors DamageTypes to String since we using it as a generic list of strings editor.
Tom Hicks2021-03-24 17:44:53 -07:00
935ab63899
Refactors DamageTypes to String since we using it as a generic list of strings editor.
Tom Hicks2021-03-24 17:44:53 -07:00
055a8b28cc
Expands fields searched in the monster search.
Tom Hicks2021-03-24 16:00:26 -07:00
baf28534e1
Expands fields searched in the monster search.
Tom Hicks2021-03-24 16:00:26 -07:00
3fa4ae0bdb
Removes unused handler function.
Tom Hicks2021-03-24 15:46:00 -07:00
7ddf4932f8
Removes unused handler function.
Tom Hicks2021-03-24 15:46:00 -07:00
9e3b36da69
Adds titles to the sub views that were missing them.
Tom Hicks2021-03-24 15:44:30 -07:00
7de324e922
Adds titles to the sub views that were missing them.
Tom Hicks2021-03-24 15:44:30 -07:00
ed44cd9947
Sets default capitalization of text fields to make sense.
Tom Hicks2021-03-24 15:40:44 -07:00
ab6dfea689
Sets default capitalization of text fields to make sense.
Tom Hicks2021-03-24 15:40:44 -07:00
0c3821dbe6
Sets default names for skills and damage types to an empty string.
Tom Hicks2021-03-24 15:37:10 -07:00
fc2c908043
Sets default names for skills and damage types to an empty string.
Tom Hicks2021-03-24 15:37:10 -07:00
06069e89ba
Sets default names for skills and damage types to an empty string.
Tom Hicks2021-03-24 15:36:52 -07:00
3599d8b2c1
Sets default names for skills and damage types to an empty string.
Tom Hicks2021-03-24 15:36:52 -07:00
08fb3745c8
Reorders condition immunities in the editor.
Tom Hicks2021-03-23 23:17:38 -07:00
96eddbbaa0
Reorders condition immunities in the editor.
Tom Hicks2021-03-23 23:17:38 -07:00
af7e3666de
Adding missed file for previous commit > Stops saving the raw core data objects in view models and makes them optional in the constructor.
Tom Hicks2021-03-23 23:16:15 -07:00
a549e908be
Adding missed file for previous commit > Stops saving the raw core data objects in view models and makes them optional in the constructor.
Tom Hicks2021-03-23 23:16:15 -07:00
d27a7ca5c5
Stops saving the raw core data objects in view models and makes them optional in the constructor.
Tom Hicks2021-03-23 23:15:02 -07:00
6459ad0125
Stops saving the raw core data objects in view models and makes them optional in the constructor.
Tom Hicks2021-03-23 23:15:02 -07:00
749da2151e
Adds missing file to last commit. > Adds damage types and condition immunities to core data so they are saved now.
Tom Hicks2021-03-23 23:12:52 -07:00
23a33f7ffe
Adds missing file to last commit. > Adds damage types and condition immunities to core data so they are saved now.
Tom Hicks2021-03-23 23:12:52 -07:00
85e2529289
Adds damage types and condition immunities to core data so they are saved now.
Tom Hicks2021-03-23 23:12:01 -07:00
0f6454ea41
Adds damage types and condition immunities to core data so they are saved now.
Tom Hicks2021-03-23 23:12:01 -07:00
2b6741b5dc
Adds damage vulnerabilities to the monster editor.
Tom Hicks2021-03-22 18:02:05 -07:00
423ee475f4
Adds damage vulnerabilities to the monster editor.
Tom Hicks2021-03-22 18:02:05 -07:00
f90227bc29
Adds damage resistances to the monster editor.
Tom Hicks2021-03-22 18:01:18 -07:00
79ef9a50d1
Adds damage resistances to the monster editor.
Tom Hicks2021-03-22 18:01:18 -07:00
09a16c85b7
Adds damage immunities to the monster editor.
Tom Hicks2021-03-22 18:00:40 -07:00
ae287d0551
Adds damage immunities to the monster editor.
Tom Hicks2021-03-22 18:00:40 -07:00
c8f18a00dd
Adds condition immunities to the monster editor.
Tom Hicks2021-03-22 18:00:05 -07:00
69b207177c
Adds condition immunities to the monster editor.
Tom Hicks2021-03-22 18:00:05 -07:00
e23b35f75e
Reorganized the MonsterDetail view to get around the 10 items per group limit. Adds layout for resistances, immunities, and languages.
Tom Hicks2021-03-22 00:58:26 -07:00
67c3ec480d
Reorganized the MonsterDetail view to get around the 10 items per group limit. Adds layout for resistances, immunities, and languages.
Tom Hicks2021-03-22 00:58:26 -07:00
2cd9e6d92d
Adjusts the monster detail view so it makes better use of small screens.
Tom Hicks2021-03-21 20:28:05 -07:00
a59571aae8
Adjusts the monster detail view so it makes better use of small screens.
Tom Hicks2021-03-21 20:28:05 -07:00
f5c3ce57de
Adds skills display to the monster detail view.
Tom Hicks2021-03-21 19:49:03 -07:00
3439dbda42
Adds skills display to the monster detail view.
Tom Hicks2021-03-21 19:49:03 -07:00
0299213dfa
Sorts skills specifically for the EditSkills view, but also more generally when creating a MonsterViewModel.
Tom Hicks2021-03-21 18:28:04 -07:00
eb7199d5a9
Sorts skills specifically for the EditSkills view, but also more generally when creating a MonsterViewModel.
Tom Hicks2021-03-21 18:28:04 -07:00