{"name":"Glabrezu","size":"large","type":"fiend","tag":"demon","alignment":"chaotic evil","hitDice":"15","armorName":"natural armor","shieldBonus":0,"natArmorBonus":5,"otherArmorDesc":"17 (natural armor)","speed":"40","burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","hover":false,"swimSpeed":"0","customHP":false,"customSpeed":false,"hpText":"157 (15d10 + 75)","speedDesc":"40 ft.","strPoints":"20","dexPoints":"15","conPoints":"21","intPoints":"19","wisPoints":"17","chaPoints":"16","blindsight":"0","blind":false,"darkvision":"0","tremorsense":"0","truesight":"120","telepathy":120,"cr":"9","customCr":"9 (5,000 XP)","customProf":4,"isLegendary":false,"legendariesDescription":"The glabrezu can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The glabrezu regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the glabrezu can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the glabrezu can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The glabrezu can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the glabrezu's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the glabrezu dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Innate Spellcasting","desc":"The glabrezu's spellcasting ability is Intelligence (spell save DC [INT SAVE]). The glabrezu can innately cast the following spells, requiring no material components:\n\n\n> At will: _darkness, detect magic, dispel magic_\n> 1/day each: _confusion, fly, power word stun_"},{"name":"Magic Resistance","desc":"The glabrezu has advantage on saving throws against spells and other magical effects."}],"actions":[{"name":"Multiattack","desc":"The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell."},{"name":"Pincer","desc":"_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target."},{"name":"Fist","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4 + 2) bludgeoning damage."},{"name":"Variant: Summon Demon (1/Day)","desc":"The demon chooses what to summon and attempts a magical summoning.\nA glabrezu has a 30 percent chance of summoning 1d3 vrocks, 1d2 hezrous, or one glabrezu.\nA summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action."}],"reactions":[],"legendaries":[],"lairs":[],"regionals":[],"sthrows":[{"name":"str","order":0},{"name":"con","order":2},{"name":"wis","order":4},{"name":"cha","order":5}],"skills":[],"damagetypes":[{"name":"cold","note":" (Resistant)","type":"r"},{"name":"fire","note":" (Resistant)","type":"r"},{"name":"lightning","note":" (Resistant)","type":"r"},{"name":"poison","note":" (Immune)","type":"i"}],"specialdamage":[{"name":"bludgeoning, piercing, and slashing from nonmagical weapons","note":" (Resistant)","type":"r"}],"conditions":[{"name":"poisoned"}],"languages":[{"name":"Abyssal","speaks":true}],"understandsBut":"","shortName":"","doubleColumns":false,"separationPoint":2,"damage":[]}