+{{calcProf properties.level properties.cr}}
PROFICIENCY BONUS
INSPIRATION
STRENGTH
{{modText properties.abilities.strength}}
{{val properties.abilities.strength}}
- {{saveBonus properties 'strength'}} SAVING THROWS
- {{skillBonus properties 'athletics' 'strength'}} Athletics
DEXTERITY
{{modText properties.abilities.dexterity}}
{{val properties.abilities.dexterity}}
- {{saveBonus properties 'dexterity'}} SAVING THROWS
- {{skillBonus properties 'acrobatics' 'dexterity'}} Acrobatics
- {{skillBonus properties 'sleight_of_hand' 'dexterity'}} Sleight of Hand
- {{skillBonus properties 'stealth' 'dexterity'}} Stealth
CONSTITUTION
{{modText properties.abilities.constitution}}
{{val properties.abilities.constitution}}
- {{saveBonus properties 'constitution'}} SAVING THROWS
INTELLIGENCE
{{modText properties.abilities.intelligence}}
{{val properties.abilities.intelligence}}
- {{saveBonus properties 'intelligence'}} SAVING THROWS
- {{skillBonus properties 'arcana' 'intelligence'}} Arcana
- {{skillBonus properties 'history' 'intelligence'}} History
- {{skillBonus properties 'investigation' 'intelligence'}} Investigation
- {{skillBonus properties 'nature' 'intelligence'}} Nature
- {{skillBonus properties 'religion' 'intelligence'}} Religion
WISDOM
{{modText properties.abilities.wisdom}}
{{val properties.abilities.wisdom}}
- {{saveBonus properties 'wisdom'}} SAVING THROWS
- {{skillBonus properties 'animal_handling' 'wisdom'}} Animal Handling
- {{skillBonus properties 'insight' 'wisdom'}} Insight
- {{skillBonus properties 'medicine' 'wisdom'}} Medicine
- {{skillBonus properties 'perception' 'wisdom'}} Perception
- {{skillBonus properties 'survival' 'wisdom'}} Survival
CHARISMA
{{modText properties.abilities.charisma}}
{{val properties.abilities.charisma}}
- {{saveBonus properties 'charisma'}} SAVING THROWS
- {{skillBonus properties 'deception' 'charisma'}} Deception
- {{skillBonus properties 'intimidation' 'charisma'}} Intimidation
- {{skillBonus properties 'performance' 'charisma'}} Performance
- {{skillBonus properties 'persuasion' 'charisma'}} Persuasion
{{passivePerception properties}}
PASSIVE WISDOM (PERCEPTION)
{{val properties.armor_class}}
ARMOR CLASS
{{#if properties.initiative}}{{modSign properties.initiative}}{{else}}{{modText properties.abilities.dexterity}}{{/if}}
INITIATIVE
{{#if properties.speed}}{{properties.speed}} ft.{{else}}30 ft.{{/if}}
SPEED
Hit Point Maximum: {{properties.hit_points.max}}
{{properties.hit_points.current}}
CURRENT HIT POINTS
{{#if properties.hit_points.temp}}{{properties.hit_points.temp}}{{else}}--{{/if}}
TEMPORARY HIT POINTS
Total: {{#if properties.hit_dice.total}}{{properties.hit_dice.total}}{{else}}{{properties.level}}{{/if}}
{{#if properties.hit_dice.dice}}{{properties.hit_dice.dice}}{{else if properties.hit_points.hit_dice}}{{properties.hit_points.hit_dice}}{{else}}1d10{{/if}}
HIT DICE
SUCCESSES
FAILURES
DEATH SAVES
| NAME | ATK BONUS | DAMAGE/TYPE |
|---|---|---|
| {{this.name}} | {{#if this.atk_bonus}}{{this.atk_bonus}}{{else}}+0{{/if}} | {{this.damage}} {{this.damage_type}} |
| {{this.name}} | +5 | {{this.desc}} |
| No attacks equipped | ||
{{#each properties.actions}}
{{/if}}
{{this.name}}: {{formatText this.desc}}
{{/each}}ATTACKS & SPELLCASTING
{{#if properties.personality_traits}}
{{formatText properties.personality_traits}}
{{else}}None{{/if}}PERSONALITY TRAITS
{{#if properties.ideals}}
{{formatText properties.ideals}}
{{else}}None{{/if}}IDEALS
{{#if properties.bonds}}
{{formatText properties.bonds}}
{{else}}None{{/if}}BONDS
{{#if properties.flaws}}
{{formatText properties.flaws}}
{{else}}None{{/if}}FLAWS
{{#if properties.features_and_traits}}
{{#each properties.features_and_traits}}
{{this.name}}
{{/each}}
{{else if properties.traits}}
{{#each properties.traits}}
{{formatText this.desc}}
{{this.name}}
{{/each}}
{{/if}}
{{formatText this.desc}}
FEATURES & TRAITS