Shadowrun
CHARACTER {{#if properties.alias}}{{properties.alias}}{{else}}{{display_name}}{{/if}}
PLAYER {{properties.player}}
NOTES {{properties.notes}}

PERSONAL DATA

NAME/PRIMARY ALIAS {{#if properties.alias}}{{properties.alias}}{{else}}{{display_name}}{{/if}}{{#if properties.real_name}} ({{properties.real_name}}){{/if}}
Metatype {{properties.metatype}}
Ethnicity {{properties.ethnicity}}
Age {{properties.age}}
Sex {{properties.sex}}
Height {{properties.height}}
Weight {{properties.weight}}
Reputation {{properties.reputation}}
Heat {{properties.heat}}
Karma {{properties.karma}}
Total Karma {{properties.total_karma}}
Misc {{properties.misc}}

CORE COMBAT INFO

Primary Armor {{properties.primary_armor.name}} Rating {{properties.primary_armor.rating}}
Primary Ranged Weapon {{properties.primary_ranged_weapon.name}}
DV {{properties.primary_ranged_weapon.dv}} Mode {{properties.primary_ranged_weapon.mode}} Close {{properties.primary_ranged_weapon.attack_rating.close}} Near {{properties.primary_ranged_weapon.attack_rating.near}} Far {{properties.primary_ranged_weapon.attack_rating.far}} Extreme {{properties.primary_ranged_weapon.attack_rating.extreme}} Ammo {{properties.primary_ranged_weapon.ammo}}
Primary Melee Weapon {{properties.primary_melee_weapon.name}}
DV {{properties.primary_melee_weapon.dv}} Close {{properties.primary_melee_weapon.close}}
Unarmed AR {{properties.combat_info.unarmed_ar}}
Defense Rating {{properties.combat_info.defense_rating}}

ATTRIBUTES

Body {{attr properties.attributes "body"}}
Agility {{attr properties.attributes "agility"}}
Reaction {{attr properties.attributes "reaction"}}
Strength {{attr properties.attributes "strength"}}
Willpower {{attr properties.attributes "willpower"}}
Logic {{attr properties.attributes "logic"}}
Intuition {{attr properties.attributes "intuition"}}
Charisma {{attr properties.attributes "charisma"}}
Edge {{attr properties.attributes "edge"}}
Edge Points
{{#edgePointsBoxes (attr properties.attributes "edge") properties.attributes.edge_points}} {{/edgePointsBoxes}}
Unarmed AR {{properties.combat_info.unarmed_ar}}
Essence {{properties.attributes.essence}}
Magic/Resonance {{#if properties.attributes.magic}}{{properties.attributes.magic}}{{else if properties.attributes.resonance}}{{properties.attributes.resonance}}{{else}}—{{/if}}
Initiative {{properties.combat_info.initiative}}
Matrix Initiative {{properties.combat_info.matrix_initiative}}
Astral Initiative {{properties.combat_info.astral_initiative}}
Composure {{properties.combat_info.composure}}
Judge Intentions {{properties.combat_info.judge_intentions}}
Memory {{properties.combat_info.memory}}
Lift/Carry {{properties.combat_info.lift_carry}}
Movement {{properties.combat_info.movement}}
Defense Rating {{properties.combat_info.defense_rating}}

CONDITION MONITOR

Physical Damage Track
{{#conditionMonitorRows (calcPhysicalBoxes (attr properties.attributes "body")) properties.condition_monitor.physical_damage 18}}
{{#each boxes}}
{{/each}}
{{penalty}}
{{/conditionMonitorRows}}
Characters have 8 + (Body ÷ 2, round up) boxes on the physical damage track; black out extra boxes.
Stun Damage Track
{{#conditionMonitorRows (calcStunBoxes (attr properties.attributes "willpower")) properties.condition_monitor.stun_damage 12}}
{{#each boxes}}
{{/each}}
{{penalty}}
{{/conditionMonitorRows}}
Characters have 8 + (Will ÷ 2, round up) boxes on the stun damage track; black out extra boxes.
For every 3 boxes of damage on any one damage track, the character takes a −1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.

SKILLS

{{#each properties.skills}} {{/each}}
Skill RNK ATT DP Type
{{this.name}} {{#if this.specialization}}({{this.specialization}}){{/if}} {{#if this.expertise}}[{{this.expertise}}]{{/if}} {{this.rating}} {{this.attribute}} {{#if this.dice_pool}}{{this.dice_pool}}{{else}}{{calcDicePool this ../properties.attributes}}{{/if}} {{this.type}}

QUALITIES

{{#each properties.qualities}} {{/each}}
Quality Notes Type
{{this.name}} {{this.notes}} {{this.type}}

IDS / LIFESTYLES / CURRENCY

Primary Lifestyle {{properties.currency_and_ids.primary_lifestyle}}
Nuyen {{formatNuyen properties.currency_and_ids.nuyen}}
Licenses {{properties.currency_and_ids.licenses}}
Fake IDs / Related Lifestyles / Funds / Licenses
{{#if properties.currency_and_ids.fake_ids}} {{#each properties.currency_and_ids.fake_ids}}
{{this.name}} (Rtg {{this.rating}}) — {{this.lifestyle}} | {{this.funds}} | Licenses: {{this.licenses}}
{{/each}} {{else}}
{{/if}}

CONTACTS

{{#each properties.contacts}} {{/each}}
Name Loyalty Connection Notes
{{this.name}} {{this.loyalty}} {{this.connection}} {{this.notes}}
Shadowrun
CHARACTER {{#if properties.alias}}{{properties.alias}}{{else}}{{display_name}}{{/if}}
PLAYER {{properties.player}}
NOTES {{properties.notes}}

RANGED WEAPONS

{{#each properties.ranged_weapons}} {{/each}}
Weapon DV Mode Close Near Far Extreme Ammo
{{this.name}}{{#if this.notes}} ({{this.notes}}){{/if}} {{this.dv}} {{this.mode}} {{this.attack_rating.close}} {{this.attack_rating.near}} {{this.attack_rating.far}} {{this.attack_rating.extreme}} {{this.ammo}}

MELEE WEAPONS

{{#each properties.melee_weapons}} {{/each}}
Weapon DV Close
{{this.name}}{{#if this.notes}} ({{this.notes}}){{/if}} {{this.dv}} {{this.close}}

ARMOR

{{#each properties.armor}} {{/each}}
Armor Rating Notes
{{this.name}} {{this.rating}} {{this.notes}}

MATRIX STATS

Attack {{properties.matrix_stats.attack}}
Sleaze {{properties.matrix_stats.sleaze}}
Data Proc. {{properties.matrix_stats.data_processing}}
Firewall {{properties.matrix_stats.firewall}}
Devices/DR: {{properties.matrix_stats.device_name}} (DR {{properties.matrix_stats.device_rating}})
Programs: {{#if properties.matrix_stats.programs}} {{#each properties.matrix_stats.programs}}{{this}}{{#unless @last}}, {{/unless}}{{/each}} {{else}} None loaded {{/if}}
Matrix Condition Monitor
{{#matrixMonitorBoxes 12 properties.matrix_stats.matrix_damage}}
{{index}}
{{/matrixMonitorBoxes}}

AUGMENTATIONS

{{#each properties.augmentations}} {{/each}}
Augmentation Rating Notes Essence
{{this.name}} {{this.rating}} {{this.notes}} {{this.essence}}

VEHICLE

{{#if properties.vehicles}} {{#each properties.vehicles}}
Vehicle {{this.name}}
Handling {{this.handling}}
Acceleration {{this.acceleration}}
Speed Interval {{this.speed_interval}}
Top Speed {{this.top_speed}}
Body {{this.body}}
Armor {{this.armor}}
Pilot {{this.pilot}}
Sensor {{this.sensor}}
Seats {{this.seats}}
Notes {{this.notes}}
{{/each}} {{else}}
— No vehicle / drone listed —
{{/if}}

GEAR

{{#each properties.gear}} {{/each}}
Item Rating / Qty
{{this.name}}{{#if this.notes}} ({{this.notes}}){{/if}} {{#if this.rating}}Rtg {{this.rating}}{{else if this.quantity}}x{{this.quantity}}{{else}}—{{/if}}

SPELLS / PREPARATIONS / RITUALS / COMPLEX FORMS

{{#each properties.spells}} {{/each}}
S/P/R/CF Type/Target Range Duration Drain
{{this.name}} ({{this.category}}) {{this.type_target}} {{this.range}} {{this.duration}} {{this.drain}}

ADEPT POWERS OR OTHER ABILITIES

{{#each properties.adept_powers}} {{/each}}
Name Level Notes
{{this.name}} {{this.level}} {{this.notes}}