Files
MonsterCards/iOS/MonsterCards.xcodeproj/xcshareddata/xcschemes/MonsterCards.xcscheme
Tom Hicks 48f71d1a3a Add 'iOS/' from commit '938f0fb75860d3637b998bdd0c27dcffd9fc9451'
git-subtree-dir: iOS
git-subtree-mainline: c4bb775af4
git-subtree-split: 938f0fb758
2025-06-30 12:55:22 -07:00

99 lines
3.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1240"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E2570FB425B1AC520055B23B"
BuildableName = "MonsterCards.app"
BlueprintName = "MonsterCards"
ReferencedContainer = "container:MonsterCards.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E2570FCA25B1AC550055B23B"
BuildableName = "MonsterCardsTests.xctest"
BlueprintName = "MonsterCardsTests"
ReferencedContainer = "container:MonsterCards.xcodeproj">
</BuildableReference>
</TestableReference>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E2570FD525B1AC550055B23B"
BuildableName = "MonsterCardsUITests.xctest"
BlueprintName = "MonsterCardsUITests"
ReferencedContainer = "container:MonsterCards.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E2570FB425B1AC520055B23B"
BuildableName = "MonsterCards.app"
BlueprintName = "MonsterCards"
ReferencedContainer = "container:MonsterCards.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E2570FB425B1AC520055B23B"
BuildableName = "MonsterCards.app"
BlueprintName = "MonsterCards"
ReferencedContainer = "container:MonsterCards.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>