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MonsterCards/MonsterCards/Views/EditMonster.swift

187 lines
7.3 KiB
Swift

//
// EditMonster.swift
// MonsterCards
//
// Created by Tom Hicks on 1/16/21.
//
import CoreData
import SwiftUI
struct EditMonster: View {
// TODO: add challengeRating/challengeRatingEnum and customChallengeRating maybe in basicInfo
@Environment(\.presentationMode) var presentationMode: Binding<PresentationMode>
@Environment(\.managedObjectContext) private var viewContext
var monster: Monster
@StateObject private var monsterViewModel: MonsterViewModel = MonsterViewModel(nil)
@State private var hasInitializedViewModel = false
var body: some View {
List {
NavigationLink("Basic Info", destination: EditBasicInfo(monsterViewModel: monsterViewModel))
NavigationLink("Armor", destination: EditArmor(monsterViewModel: monsterViewModel))
NavigationLink("Speed", destination: EditSpeed(monsterViewModel: monsterViewModel))
NavigationLink("Ability Scores", destination: EditAbilityScores(monsterViewModel: monsterViewModel))
Section(header: Text("Saving Throws")) {
VStack {
MCAdvantagePicker(
label: "Strength Advantage",
value: $monsterViewModel.strengthSavingThrowAdvantage)
MCProficiencyPicker(
label: "Strength Proficiency",
value: $monsterViewModel.strengthSavingThrowProficiency)
}
VStack {
MCAdvantagePicker(
label: "Dexterity Advantage",
value: $monsterViewModel.dexteritySavingThrowAdvantage)
MCProficiencyPicker(
label: "Dexterity Proficiency",
value: $monsterViewModel.dexteritySavingThrowProficiency)
}
VStack {
MCAdvantagePicker(
label: "Constitution Advantage",
value: $monsterViewModel.constitutionSavingThrowAdvantage)
MCProficiencyPicker(
label: "Constitution Proficiency",
value: $monsterViewModel.constitutionSavingThrowProficiency)
}
VStack {
MCAdvantagePicker(
label: "Intelligence Advantage",
value: $monsterViewModel.intelligenceSavingThrowAdvantage)
MCProficiencyPicker(
label: "Intelligence Proficiency",
value: $monsterViewModel.intelligenceSavingThrowProficiency)
}
VStack {
MCAdvantagePicker(
label: "Wisdom Advantage",
value: $monsterViewModel.wisdomSavingThrowAdvantage)
MCProficiencyPicker(
label: "Wisdom Proficiency",
value: $monsterViewModel.wisdomSavingThrowProficiency)
}
VStack {
MCAdvantagePicker(
label: "Charisma Advantage",
value: $monsterViewModel.charismaSavingThrowAdvantage)
MCProficiencyPicker(
label: "Charisma Proficiency",
value: $monsterViewModel.charismaSavingThrowProficiency)
}
}
.textCase(nil)
}
.onAppear(perform: copyMonsterToLocal)
.toolbar(content: {
ToolbarItem(placement: .primaryAction) {
Button("Save", action: saveMonster)
}
})
.navigationTitle(monsterViewModel.name)
.navigationBarTitleDisplayMode(.inline)
}
private func addSkill() {
print("Add Skill pressed")
//
// let newSkill = Skill.init(context: viewContext)
// newSkill.name = "Acrobatics"
// newSkill.wrappedAbilityScore = .dexterity
// newSkill.wrappedProficiency = .proficient
// monster.addToSkills(newSkill);
// do {
// try viewContext.save()
// monsterSkills = monster.skillsArray
// } catch {
// print("error")
// }
}
private func dismissView() {
self.presentationMode.wrappedValue.dismiss()
}
private func saveMonster() {
copyLocalToMonster()
do {
// Save core data context
try viewContext.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nsError = error as NSError
fatalError("Unresolved error \(nsError), \(nsError.userInfo)")
}
dismissView()
}
private func copyMonsterToLocal() {
if (!hasInitializedViewModel) {
monsterViewModel.copyFromMonster(monster: monster)
hasInitializedViewModel = true
}
}
private func copyLocalToMonster() {
monsterViewModel.copyToMonster(monster: monster)
}
}
struct EditMonster_Previews: PreviewProvider {
static var previews: some View {
let context = PersistenceController.preview.container.viewContext
let monster = Monster.init(context: context)
monster.name = "Steve"
monster.size = "Medium"
monster.type = "humanoid"
monster.subtype = "human"
monster.alignment = "LG"
monster.hitDice = 6
monster.hasCustomHP = true
monster.customHP = "12 (1d10)+2"
monster.baseSpeed = 5
monster.burrowSpeed = 10
monster.climbSpeed = 15
monster.flySpeed = 20
monster.swimSpeed = 25
monster.canHover = true
monster.hasCustomSpeed = false
monster.customSpeed = "walk: 5 ft."
monster.strengthScore = 8
monster.dexterityScore = 10
monster.constitutionScore = 12
monster.intelligenceScore = 14
monster.wisdomScore = 16
monster.charismaScore = 18
monster.strengthSavingThrowAdvantage = AdvantageType.none.rawValue
monster.strengthSavingThrowProficiency = ProficiencyType.none.rawValue
monster.dexteritySavingThrowAdvantage = AdvantageType.advantage.rawValue
monster.dexteritySavingThrowProficiency = ProficiencyType.proficient.rawValue
monster.constitutionSavingThrowAdvantage = AdvantageType.disadvantage.rawValue
monster.constitutionSavingThrowProficiency = ProficiencyType.expertise.rawValue
monster.intelligenceSavingThrowAdvantage = AdvantageType.none.rawValue
monster.intelligenceSavingThrowProficiency = ProficiencyType.expertise.rawValue
monster.wisdomSavingThrowAdvantage = AdvantageType.advantage.rawValue
monster.wisdomSavingThrowProficiency = ProficiencyType.proficient.rawValue
monster.charismaSavingThrowAdvantage = AdvantageType.disadvantage.rawValue
monster.charismaSavingThrowProficiency = ProficiencyType.none.rawValue
return EditMonster(monster: monster).environment(\.managedObjectContext, context)
}
}