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MonsterCards/rulesets/sr6/entities/weapon.json

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{
"$schema": "../../../schema/entity-definition.json",
"id": "weapon",
"name": "Weapon",
"description": "SR6 Ranged and Melee weapons with DV, firing modes, attack ratings across range bands, and ammo.",
"ruleset_id": "sr6",
"version": "1.0.0",
"schema": {
"type": "object",
"required": ["name", "category", "dv"],
"properties": {
"name": { "type": "string" },
"category": {
"type": "string",
"enum": ["Hold-out", "Light Pistol", "Heavy Pistol", "Machine Pistol", "SMG", "Shotgun", "Rifle", "Sniper Rifle", "Assault Cannon", "Blade", "Club", "Unarmed", "Exotic"]
},
"type": { "type": "string", "enum": ["ranged", "melee"], "default": "ranged" },
"dv": { "type": "string", "description": "Damage Value (e.g. '4P', '3S')." },
"mode": { "type": "string", "description": "Firing mode (SS, SA, BF, FA)." },
"attack_rating": {
"type": "object",
"properties": {
"close": { "type": ["integer", "string"] },
"near": { "type": ["integer", "string"] },
"far": { "type": ["integer", "string"] },
"extreme": { "type": ["integer", "string"] }
}
},
"ammo": { "type": "string", "description": "Capacity and reload type (e.g. '15(c)')." },
"accessories": { "type": "array", "items": { "type": "string" } },
"notes": { "type": "string" }
}
}
}