Files
MonsterCards/MonsterCards/Views/MonsterViewController.h
Tom Hicks 9ced8e3407 Adds saving throws to monster card display.
Adds proficiencyBonus implementation to Monster. The proficiency bonus relies on CR and defaults to 0 until the CR fields are implemented
2020-10-04 00:19:04 -07:00

34 lines
1.1 KiB
Objective-C

//
// MonsterViewController.h
// MonsterCards
//
// Created by Tom Hicks on 9/4/20.
// Copyright © 2020 Tom Hicks. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "Monster.h"
NS_ASSUME_NONNULL_BEGIN
@interface MonsterViewController : UIViewController
@property (weak, nonatomic) IBOutlet UILabel *monsterName;
@property (weak, nonatomic) IBOutlet UILabel *monsterMeta;
@property (weak, nonatomic) IBOutlet UILabel *monsterArmorClass;
@property (weak, nonatomic) IBOutlet UILabel *monsterHitPoints;
@property (weak, nonatomic) IBOutlet UILabel *monsterSpeed;
@property (weak, nonatomic) IBOutlet UILabel *monsterStrength;
@property (weak, nonatomic) IBOutlet UILabel *monsterDexterity;
@property (weak, nonatomic) IBOutlet UILabel *monsterConstitution;
@property (weak, nonatomic) IBOutlet UILabel *monsterIntelligence;
@property (weak, nonatomic) IBOutlet UILabel *monsterWisdom;
@property (weak, nonatomic) IBOutlet UILabel *monsterCharisma;
@property (weak, nonatomic) IBOutlet UILabel *monsterSavingThrows;
@property Monster* monster;
@end
NS_ASSUME_NONNULL_END