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@@ -25,7 +25,7 @@
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#include "tga.h"
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#include "list.h"
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#ifdef WIN32
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#include "bass.h" //for audio in windows only this should be replaced by oa_audio
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#include "../lib/bass.h" //for audio in windows only this should be replaced by oa_audio
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#endif
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#include "vector.h"
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#include "camera.h"
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@@ -104,8 +104,7 @@ namespace OpenArena
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uint32 numTriangles;
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list<Player> players;
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list<ENTITY> ents;
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//list<GL_MY_TEXTURE> textures;
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Texture* textures;
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list<Texture*> textures;
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Texture menuTextures[NUM_MENU_TEXTURES];
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Window* _window;
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