From 1882f4e3d86798693813fa739d9c6f28314a6933 Mon Sep 17 00:00:00 2001 From: Tom Hicks Date: Sat, 25 Jun 2005 15:52:57 -0400 Subject: [PATCH] Changed: Made g++ friendly Changed: #ifdef'd something that needs to be abstracted into oa_audio library ~g2k --- include/level.h | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/include/level.h b/include/level.h index e02f094..5a06f1c 100644 --- a/include/level.h +++ b/include/level.h @@ -27,6 +27,7 @@ #include "myglTexture.h" #include "player.h" #include "strmanip.h" +#include "keys.h" using namespace std; @@ -56,7 +57,7 @@ public: void UnloadMap(); void UpdateConsole(char); uint32 FPS(); - void ParseCmds(LPSTR); + void ParseCmds(const char*); void Print(int x, int y, const char* string, unsigned int set); /*Not Yet Implemented @@ -71,7 +72,9 @@ public: string* textureNames; string bgm; + #ifdef WIN32 HSTREAM bgmStream; + #endif unsigned char bgmCDA; string gamedir; float gravity; @@ -100,4 +103,5 @@ private: string consoleOutput[MAX_CONSOLE_OUTPUT_LINES]; string outputText[MAX_OUTPUT_TEXT_LINES]; }; -#endif \ No newline at end of file + +#endif