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@@ -64,7 +64,7 @@ namespace OpenArena
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// Rotates the camera by angle degrees about the axis specified by the given components.
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// Works the same as glRotatef(angle, X, Y, Z).
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void SetViewByMouse(const Window* window);
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void SetViewByMouse(Window window);
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//Purpose:
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// Updates the view Vector based on the change in mouse position since the last time it was called.
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