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11
include/bmp.h
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11
include/bmp.h
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#ifndef __bmp_h__
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#define __bmp_h__
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#include <gl/glaux.h>
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#include <stdio.h>
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#include "texture.h"
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//AUX_RGBImageRec *LoadBMP(const char *Filename);
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TextureImage* LoadBMP(const char* Filename);
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#endif
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