Changed Refactored all references to defunct class Vec3f to Vec3d
~g2k
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@@ -1,4 +1,6 @@
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//Yank/rename these maybe MapEntities
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using namespace std;
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using OpenArena::Vec3d;
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struct LIGHT
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{
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@@ -8,18 +10,18 @@ struct LIGHT
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struct PLAYER_START
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{
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Vec3f coords;
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Vec3f heading;
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Vec3d coords;
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Vec3d heading;
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};
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struct PLAYER_DEATHMATCH_START
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{
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Vec3f coords;
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Vec3f heading;
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Vec3d coords;
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Vec3d heading;
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};
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struct BOT_START
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{
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Vec3f coords;
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Vec3f heading;
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Vec3d coords;
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Vec3d heading;
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string name;
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};
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struct GEOMETRY
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@@ -28,9 +30,9 @@ struct GEOMETRY
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};
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struct PROJECTILE
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{
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Vec3f heading;
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Vec3f start;
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Vec3f end;
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Vec3d heading;
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Vec3d start;
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Vec3d end;
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int dammage;
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float creation;
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