Changed: Partially abstracted the windows version of OpenArena::Window CreateGLWindow and KillGLWindow are now part of the Window class ResizeGLScene and InitGL are now callbacks
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@@ -43,8 +43,8 @@ static float currentTime;
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void InitControls(); // Sets up player controls
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int InitGL(); // All setup for OpenGL goes here
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GLvoid ReSizeGLScene(GLsizei width, GLsizei height); // Resize and initialize the GL window
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GLvoid KillGLWindow(GLvoid); //Properly kill the window
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bool CreateGLWindow(string title, int width, int height, int bits, bool fullscreenflag);
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void ReSizeGLScene(GLsizei width, GLsizei height); // Resize and initialize the GL window
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#endif
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