Globalized declaration of DrawGLScene to allow the DrawEventHandler to access it.
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@@ -130,5 +130,6 @@ int InitGL(); // All setup for OpenGL goes here
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* Separate items with the '|' character.
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* Separate items with the '|' character.
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*/
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*/
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void ReSizeGLScene(GLsizei width, GLsizei height); // Resize and initialize the GL window
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void ReSizeGLScene(GLsizei width, GLsizei height); // Resize and initialize the GL window
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int DrawGLScene();
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#endif
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#endif
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