Changed: Added parens around i<<1 so it's more readable.
~g2k
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		| @@ -166,7 +166,7 @@ TextureImage* LoadBMP(const char* fn) | |||||||
| 			uint32 i2; | 			uint32 i2; | ||||||
| 			for(i=0; i<pixels; i++) | 			for(i=0; i<pixels; i++) | ||||||
| 			{ | 			{ | ||||||
| 				i2 = i << 1 + 1; | 				i2 = (i << 1) + 1; | ||||||
| 				//Should make sure image[i] < palletteEntries | 				//Should make sure image[i] < palletteEntries | ||||||
| 				tex->data[i2] = bmpPallette[image[i]].red; | 				tex->data[i2] = bmpPallette[image[i]].red; | ||||||
| 				tex->data[i2 + 1] = bmpPallette[image[i]].blue; | 				tex->data[i2 + 1] = bmpPallette[image[i]].blue; | ||||||
|   | |||||||
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