diff --git a/src/level.cpp b/src/level.cpp index 3ee44b9..8360c5c 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -289,7 +289,7 @@ void LEVEL::Render() // Move the camera to where the player is defaultPlayer->camera.Look(); -///* + for (uint32 i=0; i