Reorganizes project and sets up bazel.
This commit is contained in:
138
main.h
Executable file
138
main.h
Executable file
@@ -0,0 +1,138 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2001-2023 by Tom Hicks *
|
||||
* headhunter3@gmail.com *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef OpenArena__main_h__
|
||||
#define OpenArena__main_h__
|
||||
|
||||
#if defined HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#if defined USE_GLX
|
||||
#include <GL/gl.h> // Header file for OpenGL32 library
|
||||
#include <GL/glu.h> // Header file for Glu32 library
|
||||
#elif defined USE_AGL
|
||||
#include "mygl.h"
|
||||
#elif defined USE_CGL
|
||||
#error unimplemented method
|
||||
#elif defined USE_WGL
|
||||
#include <GL/gl.h> // Header file for OpenGL32 library
|
||||
#include <GL/glu.h> // Header file for Glu32 library
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include <cstdio> // Header file for standard input/output
|
||||
|
||||
#include "camera.h"
|
||||
#include "level.h"
|
||||
#include "mydefs.h"
|
||||
#include "mygl.h"
|
||||
#include "screen.h"
|
||||
#include "vector.h"
|
||||
#include "window.h"
|
||||
#include "worlddefs.h"
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wunknown-pragmas"
|
||||
#pragma warning(disable : 4786)
|
||||
#pragma clang diagnostic pop
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Variables
|
||||
|
||||
extern bool keys[256]; // Array for which keys are down now
|
||||
extern bool keys2[256]; // Array for which keys are were down already
|
||||
extern bool active; // Is window active flag
|
||||
extern bool fullscreen; // Is window fullscreen flag
|
||||
// extern bool showConsole = false;// Do we need to draw the console
|
||||
extern OpenArena::Vec2i g_mousePosition;
|
||||
|
||||
#ifdef WIN32
|
||||
extern POINT mpos;
|
||||
#endif
|
||||
extern float lastTime; // This will hold the time from the last frame
|
||||
extern float currentTime;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function Declarations
|
||||
|
||||
// This shouldn't need to be here
|
||||
// LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); // Declaration for WndProc
|
||||
|
||||
/*!
|
||||
* \brief
|
||||
* Write brief comment for InitControls here.
|
||||
*
|
||||
* \throws <exception class>
|
||||
* Description of criteria for throwing this exception.
|
||||
*
|
||||
* Write detailed description for InitControls here.
|
||||
*
|
||||
* \remarks
|
||||
* Write remarks for InitControls here.
|
||||
*
|
||||
* \see
|
||||
* Separate items with the '|' character.
|
||||
*/
|
||||
void InitControls(); // Sets up player controls
|
||||
/*!
|
||||
* \brief
|
||||
* Write brief comment for InitGL here.
|
||||
*
|
||||
* \returns
|
||||
* Write description of return value here.
|
||||
*
|
||||
* \throws <exception class>
|
||||
* Description of criteria for throwing this exception.
|
||||
*
|
||||
* Write detailed description for InitGL here.
|
||||
*
|
||||
* \remarks
|
||||
* Write remarks for InitGL here.
|
||||
*
|
||||
* \see
|
||||
* Separate items with the '|' character.
|
||||
*/
|
||||
int InitGL(); // All setup for OpenGL goes here
|
||||
/*!
|
||||
* \brief
|
||||
* Write brief comment for ReSizeGLScene here.
|
||||
*
|
||||
* \param width
|
||||
* Description of parameter width.
|
||||
*
|
||||
* \param height
|
||||
* Description of parameter height.
|
||||
*
|
||||
* \throws <exception class>
|
||||
* Description of criteria for throwing this exception.
|
||||
*
|
||||
* Write detailed description for ReSizeGLScene here.
|
||||
*
|
||||
* \remarks
|
||||
* Write remarks for ReSizeGLScene here.
|
||||
*
|
||||
* \see
|
||||
* Separate items with the '|' character.
|
||||
*/
|
||||
void ReSizeGLScene(GLsizei width, GLsizei height); // Resize and initialize the GL window
|
||||
int DrawGLScene(OpenArena::Level* level);
|
||||
|
||||
#endif // End !defined(OpenArena__main_h__)
|
||||
Reference in New Issue
Block a user