Updates for bazel on windows.
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18
opengl/BUILD
Normal file
18
opengl/BUILD
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@@ -0,0 +1,18 @@
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load("@rules_cc//cc:defs.bzl", "cc_library")
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cc_library(
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name = "window",
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srcs = ["window.cpp"],
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hdrs = ["window.h"],
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visibility = ["//visibility:public"],
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deps = ["//:window"],
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)
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cc_test(
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name = "window_test",
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srcs = ["window_test.cpp"],
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deps = [
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":window",
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"@TinyTest//:tinytest",
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],
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)
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