Added ModelConverter C# Project

~g2k
This commit is contained in:
2005-07-20 21:08:13 -04:00
parent b60f87fa45
commit 9f060db8da
16 changed files with 498 additions and 70 deletions

2
ModelConverter/.gitignore vendored Normal file
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bin
obj

BIN
ModelConverter/App.ico Normal file

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using System.Reflection;
using System.Runtime.CompilerServices;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]
//
// In order to sign your assembly you must specify a key to use. Refer to the
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing.
//
// Notes:
// (*) If no key is specified, the assembly is not signed.
// (*) KeyName refers to a key that has been installed in the Crypto Service
// Provider (CSP) on your machine. KeyFile refers to a file which contains
// a key.
// (*) If the KeyFile and the KeyName values are both specified, the
// following processing occurs:
// (1) If the KeyName can be found in the CSP, that key is used.
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// in the KeyFile is installed into the CSP and used.
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
// When specifying the KeyFile, the location of the KeyFile should be
// relative to the project output directory which is
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
// located in the project directory, you would specify the AssemblyKeyFile
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
// documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]

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using System;
namespace ModelConverter
{
/// <summary>
/// Summary description for MS3DLoader.
/// </summary>
public class MS3DLoader
{
public MS3DLoader()
{
//
// TODO: Add constructor logic here
//
}
}
}

17
ModelConverter/Model.cs Normal file
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using System;
namespace ModelConverter
{
/// <summary>
/// Summary description for Model.
/// </summary>
public class Model
{
public Model()
{
//
// TODO: Add constructor logic here
//
}
}
}

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<VisualStudioProject>
<CSHARP
ProjectType = "Local"
ProductVersion = "7.10.3077"
SchemaVersion = "2.0"
ProjectGuid = "{4327B7E9-B631-479B-8419-BCE37C986360}"
>
<Build>
<Settings
ApplicationIcon = "App.ico"
AssemblyKeyContainerName = ""
AssemblyName = "ModelConverter"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "Exe"
PreBuildEvent = ""
PostBuildEvent = ""
RootNamespace = "ModelConverter"
RunPostBuildEvent = "OnBuildSuccess"
StartupObject = ""
>
<Config
Name = "Debug"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "DEBUG;TRACE"
DocumentationFile = ""
DebugSymbols = "true"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "false"
OutputPath = "bin\Debug\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
<Config
Name = "Release"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "TRACE"
DocumentationFile = ""
DebugSymbols = "false"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "true"
OutputPath = "bin\Release\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
</Settings>
<References>
<Reference
Name = "System"
AssemblyName = "System"
HintPath = "..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
/>
<Reference
Name = "System.Data"
AssemblyName = "System.Data"
HintPath = "..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
/>
<Reference
Name = "System.XML"
AssemblyName = "System.XML"
HintPath = "..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
/>
</References>
</Build>
<Files>
<Include>
<File
RelPath = "App.ico"
BuildAction = "Content"
/>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "Model.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "ModelLoader.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "ModelWriter.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "MS3DLoader.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "OAMLoader.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "OAMWriter.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "Startup.cs"
SubType = "Code"
BuildAction = "Compile"
/>
</Include>
</Files>
</CSHARP>
</VisualStudioProject>

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<VisualStudioProject>
<CSHARP LastOpenVersion = "7.10.3077" >
<Build>
<Settings ReferencePath = "" >
<Config
Name = "Debug"
EnableASPDebugging = "false"
EnableASPXDebugging = "false"
EnableUnmanagedDebugging = "false"
EnableSQLServerDebugging = "false"
RemoteDebugEnabled = "false"
RemoteDebugMachine = ""
StartAction = "Project"
StartArguments = ""
StartPage = ""
StartProgram = ""
StartURL = ""
StartWorkingDirectory = ""
StartWithIE = "true"
/>
<Config
Name = "Release"
EnableASPDebugging = "false"
EnableASPXDebugging = "false"
EnableUnmanagedDebugging = "false"
EnableSQLServerDebugging = "false"
RemoteDebugEnabled = "false"
RemoteDebugMachine = ""
StartAction = "Project"
StartArguments = ""
StartPage = ""
StartProgram = ""
StartURL = ""
StartWorkingDirectory = ""
StartWithIE = "false"
/>
</Settings>
</Build>
<OtherProjectSettings
CopyProjectDestinationFolder = ""
CopyProjectUncPath = ""
CopyProjectOption = "0"
ProjectView = "ProjectFiles"
ProjectTrust = "0"
/>
</CSHARP>
</VisualStudioProject>

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using System;
namespace ModelConverter
{
/// <summary>
/// Summary description for ModelLoader.
/// </summary>
public class ModelLoader
{
public ModelLoader()
{
//
// TODO: Add constructor logic here
//
}
}
}

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using System;
namespace ModelConverter
{
/// <summary>
/// Summary description for ModelWriter.
/// </summary>
public class ModelWriter
{
public ModelWriter()
{
//
// TODO: Add constructor logic here
//
}
}
}

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using System;
namespace ModelConverter
{
/// <summary>
/// Summary description for OAMLoader.
/// </summary>
public class OAMLoader
{
public OAMLoader()
{
//
// TODO: Add constructor logic here
//
}
}
}

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using System;
namespace ModelConverter
{
/// <summary>
/// Summary description for OAMWriter.
/// </summary>
public class OAMWriter
{
public OAMWriter()
{
//
// TODO: Add constructor logic here
//
}
}
}

22
ModelConverter/Startup.cs Normal file
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using System;
namespace ModelConverter
{
/// <summary>
/// Summary description for Class1.
/// </summary>
class Startup
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
//
// TODO: Add code to start application here
//
System.Console.WriteLine("Poke!");
}
}
}