Changed: Updated to compile under linux
~g2k
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@@ -2,9 +2,11 @@
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#define __camera_h__
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#include <cmath>
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#include <windows.h>
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#ifdef WIN32
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#include <windows.h> //Currently used for mouse stuff this should be replaced by oa_input
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#endif
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#include "vector.h"
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#include "myGl.h"
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#include "mygl.h"
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#include "screen.h"
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@@ -85,4 +87,4 @@ private:
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Vec3f m_vStrafe;
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};
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#endif
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#endif
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