Added some console functions (map_load, map_save, config_load, config_save, exec)

Added Bind method to the ControlSchemeClass
This commit is contained in:
2003-10-20 15:22:05 -04:00
parent 1685e64676
commit b512f5dd90
24 changed files with 894 additions and 645 deletions

View File

@@ -3,12 +3,19 @@
#include "list.h"
#include <windows.h>
enum {CTRLS_FORWARD, CTRLS_BACKWARD, CTRLS_LOOKLEFT, CTRLS_LOOKRIGHT, CTRLS_LOOKUP,
CTRLS_LOOKDOWN, CTRLS_MOVELEFT, CTRLS_MOVERIGHT, CTRLS_MOVEUP, CTRLS_MOVEDOWN,
CTRLS_ROLLLEFT, CTRLS_ROLLRIGHT, CTRLS_FIREPRIMARY, CTRLS_FIRESECONDARY,
CTRLS_WEAPONNEXT, CTRLS_WEAPONPREV, CTRLS_TOGGLE_LIGHTS, CTRLS_TOGGLE_FPS,
CTRLS_TOGGLE_CONSOLE, CTRLS_TOGGLE_MOUSELOOK, CTRLS_QUICKMOUSELOOK};
class ControlSchemeClass
{
public:
void LoadDefaultControlScheme();
void ClearControlScheme();
void Unbind(uint8);
bool Bind(uint32, uint8);
list<uint8> forward;
list<uint8> backward;