Changed: Renamed a few classes
Changed: Moved most sensible objects into the OpenArena namespace ~g2k
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@@ -22,8 +22,11 @@ using namespace std;
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static HINSTANCE hInstance; // Application instance
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#endif
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extern OpenArena::Window g_Screen;
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int InitGL(GLvoid);
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bool LoadGLTexture(string , GLuint&, GLuint = GL_LINEAR, GLuint = GL_LINEAR);
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void FreeGLTexture(GLuint&);
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//This doesn't need to be here I think
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//int InitGL(GLvoid);
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namespace OpenArena
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{
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bool LoadGLTexture(string , GLuint&, GLuint = GL_LINEAR, GLuint = GL_LINEAR);
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void FreeGLTexture(GLuint&);
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};
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#endif
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