Changed: Renamed a few classes
Changed: Moved most sensible objects into the OpenArena namespace ~g2k
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@@ -4,23 +4,25 @@
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#include "camera.h"
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#include "ctrls.h"
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class PLAYER
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namespace OpenArena
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{
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public:
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void Load();
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void Save();
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void CreateCharacter();
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//void FirePrimary(ENTITY& ent);
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//void FireSecondary();
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void AddItem(unsigned int item);
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void RemoveItem(unsigned int item);
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ControlSchemeClass controls;
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CameraClass camera;
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private:
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class Player
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{
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public:
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void Load();
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void Save();
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void CreateCharacter();
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//void FirePrimary(ENTITY& ent);
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//void FireSecondary();
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void AddItem(unsigned int item);
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void RemoveItem(unsigned int item);
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ControlSchemeClass controls;
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Camera camera;
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private:
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};
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};
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#endif
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