Added: g_mousePosition which may prolly won't stay long

Removed: old comment
~g2k
This commit is contained in:
2005-07-02 01:46:28 -04:00
parent 08ef90e302
commit de0c0682d2

View File

@@ -16,6 +16,7 @@
#include "mydefs.h" #include "mydefs.h"
#include "screen.h" #include "screen.h"
#include "window.h" #include "window.h"
#include "vector.h"
#pragma warning(disable: 4786) #pragma warning(disable: 4786)
////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Variables // Variables
@@ -25,10 +26,10 @@ static bool keys2[256]; // Array for which keys are were down already
static bool active=true; // Is window active flag static bool active=true; // Is window active flag
static bool fullscreen=true; // Is window fullscreen flag static bool fullscreen=true; // Is window fullscreen flag
//static bool showConsole = false;// Do we need to draw the console //static bool showConsole = false;// Do we need to draw the console
static Vec2i g_mousePosition;
//static SCREEN g_Screen = {800,600,16,1,"OpenArena"};
#ifdef WIN32 #ifdef WIN32
static POINT mpos; static POINT mpos;
#endif #endif