Changed Renamed class ControlSchemeClass to ControlScheme

Changed Renamed CTRLS_* to ACTION_*
Changed Moved anonymous enum containing ACTION_* into class ControlScheme
~g2k
This commit is contained in:
2006-06-18 15:23:36 -04:00
parent 7e4b388fee
commit ec70392a02
4 changed files with 74 additions and 76 deletions

View File

@@ -4,16 +4,14 @@
#include "list.h"
namespace OpenArena{
enum {CTRLS_FORWARD, CTRLS_BACKWARD, CTRLS_LOOKLEFT, CTRLS_LOOKRIGHT, CTRLS_LOOKUP,
CTRLS_LOOKDOWN, CTRLS_MOVELEFT, CTRLS_MOVERIGHT, CTRLS_MOVEUP, CTRLS_MOVEDOWN,
CTRLS_ROLLLEFT, CTRLS_ROLLRIGHT, CTRLS_FIREPRIMARY, CTRLS_FIRESECONDARY,
CTRLS_WEAPONNEXT, CTRLS_WEAPONPREV, CTRLS_TOGGLE_LIGHTS, CTRLS_TOGGLE_FPS,
CTRLS_TOGGLE_CONSOLE, CTRLS_TOGGLE_MOUSELOOK, CTRLS_QUICKMOUSELOOK};
class ControlSchemeClass
class ControlScheme
{
public:
enum Action{ACTION_FORWARD, ACTION_BACKWARD, ACTION_LOOKLEFT, ACTION_LOOKRIGHT, ACTION_LOOKUP,
ACTION_LOOKDOWN, ACTION_MOVELEFT, ACTION_MOVERIGHT, ACTION_MOVEUP, ACTION_MOVEDOWN,
ACTION_ROLLLEFT, ACTION_ROLLRIGHT, ACTION_FIREPRIMARY, ACTION_FIRESECONDARY,
ACTION_WEAPONNEXT, ACTION_WEAPONPREV, ACTION_TOGGLE_LIGHTS, ACTION_TOGGLE_FPS,
ACTION_TOGGLE_CONSOLE, ACTION_TOGGLE_MOUSELOOK, ACTION_QUICKMOUSELOOK};
void LoadDefaultControlScheme();
void ClearControlScheme();
void Unbind(uint8);

View File

@@ -17,7 +17,7 @@ namespace OpenArena
void AddItem(unsigned int item);
void RemoveItem(unsigned int item);
ControlSchemeClass controls;
ControlScheme controls;
Camera camera;

View File

@@ -10,7 +10,7 @@
// To implement a system for managing a bindable control scheme.
//
// Summary of Methods:
// ControlSchemeClass
// ControlScheme
// void LoadDefaultControlScheme();
// -Loads the default control scheme
// void ClearControlScheme();
@@ -19,7 +19,7 @@
// -Removes key from all control lists.
//
// Summary of Properties:
// ControlSchemeClass
// ControlScheme
// -list<uint8> forward;
// A list of the VKeys associated with forward.
// -list<uint8> backward;
@@ -68,7 +68,7 @@
#include "../include/ctrls.h"
namespace OpenArena{
void ControlSchemeClass::LoadDefaultControlScheme()
void ControlScheme::LoadDefaultControlScheme()
{
forward.Insert(OpenArena::KEY_LBUTTON);
backward.Insert(OpenArena::KEY_RBUTTON);
@@ -92,7 +92,7 @@ namespace OpenArena{
rollLeft.Insert(OpenArena::KEY_W);
rollRight.Insert(OpenArena::KEY_E);
}
void ControlSchemeClass::ClearControlScheme()
void ControlScheme::ClearControlScheme()
{
backward.Clear();
firePrimary.Clear();
@@ -115,7 +115,7 @@ namespace OpenArena{
weaponPrev.Clear();
}
void ControlSchemeClass::Unbind(uint8 key)
void ControlScheme::Unbind(uint8 key)
{
backward.Remove(key);
firePrimary.Remove(key);
@@ -137,131 +137,131 @@ namespace OpenArena{
weaponPrev.Remove(key);
}
bool ControlSchemeClass::Bind(uint32 action, uint8 key)
bool ControlScheme::Bind(uint32 action, uint8 key)
{
switch(action)
{
case CTRLS_FORWARD:
case ACTION_FORWARD:
{
Unbind(key);
forward.Insert(key);
return true;
}
case CTRLS_BACKWARD:
case ACTION_BACKWARD:
{
Unbind(key);
backward.Insert(key);
return true;
}
case CTRLS_LOOKLEFT:
case ACTION_LOOKLEFT:
{
Unbind(key);
lookLeft.Insert(key);
return true;
}
case CTRLS_LOOKRIGHT:
case ACTION_LOOKRIGHT:
{
Unbind(key);
lookRight.Insert(key);
return true;
}
case CTRLS_LOOKUP:
case ACTION_LOOKUP:
{
Unbind(key);
lookUp.Insert(key);
return true;
}
case CTRLS_LOOKDOWN:
case ACTION_LOOKDOWN:
{
Unbind(key);
lookDown.Insert(key);
return true;
}
case CTRLS_MOVELEFT:
case ACTION_MOVELEFT:
{
Unbind(key);
moveLeft.Insert(key);
return true;
}
case CTRLS_MOVERIGHT:
case ACTION_MOVERIGHT:
{
Unbind(key);
moveRight.Insert(key);
return true;
}
case CTRLS_MOVEUP:
case ACTION_MOVEUP:
{
Unbind(key);
moveUp.Insert(key);
return true;
}
case CTRLS_MOVEDOWN:
case ACTION_MOVEDOWN:
{
Unbind(key);
moveDown.Insert(key);
return true;
}
case CTRLS_ROLLLEFT:
case ACTION_ROLLLEFT:
{
Unbind(key);
rollLeft.Insert(key);
return true;
}
case CTRLS_ROLLRIGHT:
case ACTION_ROLLRIGHT:
{
Unbind(key);
rollRight.Insert(key);
return true;
}
case CTRLS_FIREPRIMARY:
case ACTION_FIREPRIMARY:
{
Unbind(key);
firePrimary.Insert(key);
return true;
}
case CTRLS_FIRESECONDARY:
case ACTION_FIRESECONDARY:
{
Unbind(key);
fireSecondary.Insert(key);
return true;
}
case CTRLS_WEAPONNEXT:
case ACTION_WEAPONNEXT:
{
Unbind(key);
weaponNext.Insert(key);
return true;
}
case CTRLS_WEAPONPREV:
case ACTION_WEAPONPREV:
{
Unbind(key);
weaponPrev.Insert(key);
return true;
}
case CTRLS_TOGGLE_LIGHTS:
case ACTION_TOGGLE_LIGHTS:
{
Unbind(key);
toggleLights.Insert(key);
return true;
}
case CTRLS_TOGGLE_FPS:
case ACTION_TOGGLE_FPS:
{
Unbind(key);
toggleFPS.Insert(key);
return true;
}
case CTRLS_TOGGLE_CONSOLE:
case ACTION_TOGGLE_CONSOLE:
{
Unbind(key);
toggleConsole.Insert(key);
return true;
}
case CTRLS_TOGGLE_MOUSELOOK:
case ACTION_TOGGLE_MOUSELOOK:
{
Unbind(key);
toggleMouseLook.Insert(key);
return true;
}
case CTRLS_QUICKMOUSELOOK:
case ACTION_QUICKMOUSELOOK:
{
Unbind(key);
quickMouseLook.Insert(key);

View File

@@ -551,147 +551,147 @@ namespace OpenArena
if(command == "forward")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_FORWARD, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_FORWARD, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action forward");
}
}
else if(command == "backward")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_BACKWARD, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_BACKWARD, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action backward");
}
}
else if(command == "lookleft")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_LOOKLEFT, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_LOOKLEFT, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action lookleft");
}
}
else if(command == "lookright")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_LOOKRIGHT, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_LOOKRIGHT, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action lookright");
}
}
else if(command == "lookup")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_LOOKUP, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_LOOKUP, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action lookup");
}
}
else if(command == "lookdown")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_LOOKDOWN, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_LOOKDOWN, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action lookdown");
}
}
else if(command == "moveup")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_MOVEUP, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_MOVEUP, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action moveup");
}
}
else if(command == "movedown")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_MOVEDOWN, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_MOVEDOWN, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action movedown");
}
}
else if(command == "moveleft")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_MOVELEFT, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_MOVELEFT, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action moveleft");
}
}
else if(command == "moveright")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_MOVERIGHT, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_MOVERIGHT, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action moveright");
}
}
else if(command == "fireprimary")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_FIREPRIMARY, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_FIREPRIMARY, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action fireprimary");
}
}
else if(command == "firesecondary")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_FIRESECONDARY, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_FIRESECONDARY, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action firesecondary");
}
}
else if(command == "weapnext")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_WEAPONNEXT, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_WEAPONNEXT, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action weapnext");
}
}
else if(command == "weapprev")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_WEAPONPREV, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_WEAPONPREV, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action weapprev");
}
}
else if(command == "togglelights" || command == "togglelighting")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_TOGGLE_LIGHTS, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_TOGGLE_LIGHTS, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action togglelights");
}
}
else if(command == "togglefps")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_TOGGLE_FPS, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_TOGGLE_FPS, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action togglefps");
}
}
else if(command == "toggleconsole")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_TOGGLE_CONSOLE, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_TOGGLE_CONSOLE, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action toggleconsole");
}
}
else if(command == "togglemouselook")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_TOGGLE_MOUSELOOK, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_TOGGLE_MOUSELOOK, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action togglemouselook");
}
}
else if(command == "quickmouselook")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_QUICKMOUSELOOK, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_QUICKMOUSELOOK, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action quickmouselook");
}
}
else if(command == "rollleft")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_ROLLLEFT, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_ROLLLEFT, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action rollleft");
}
}
else if(command == "rollright")
{
if(!defaultPlayer[0].controls.Bind(CTRLS_ROLLRIGHT, KeyName(word(cmd, ++i))))
if(!defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_ROLLRIGHT, KeyName(word(cmd, ++i))))
{
ConsolePrint("Couldn't bind " + word(cmd, i) + " to action rollright");
}
@@ -828,79 +828,79 @@ namespace OpenArena
if(command == "forward")
{
defaultPlayer[0].controls.Bind(CTRLS_FORWARD, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_FORWARD, KeyName(word(cmd, ++i)));
}
else if(command == "backward")
{
defaultPlayer[0].controls.Bind(CTRLS_BACKWARD, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_BACKWARD, KeyName(word(cmd, ++i)));
}
else if(command == "lookleft")
{
defaultPlayer[0].controls.Bind(CTRLS_LOOKLEFT, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_LOOKLEFT, KeyName(word(cmd, ++i)));
}
else if(command == "lookright")
{
defaultPlayer[0].controls.Bind(CTRLS_LOOKRIGHT, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_LOOKRIGHT, KeyName(word(cmd, ++i)));
}
else if(command == "lookup")
{
defaultPlayer[0].controls.Bind(CTRLS_LOOKUP, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_LOOKUP, KeyName(word(cmd, ++i)));
}
else if(command == "lookdown")
{
defaultPlayer[0].controls.Bind(CTRLS_LOOKDOWN, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_LOOKDOWN, KeyName(word(cmd, ++i)));
}
else if(command == "moveup")
{
defaultPlayer[0].controls.Bind(CTRLS_MOVEUP, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_MOVEUP, KeyName(word(cmd, ++i)));
}
else if(command == "movedown")
{
defaultPlayer[0].controls.Bind(CTRLS_MOVEDOWN, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_MOVEDOWN, KeyName(word(cmd, ++i)));
}
else if(command == "moveleft")
{
defaultPlayer[0].controls.Bind(CTRLS_MOVELEFT, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_MOVELEFT, KeyName(word(cmd, ++i)));
}
else if(command == "moveright")
{
defaultPlayer[0].controls.Bind(CTRLS_MOVERIGHT, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_MOVERIGHT, KeyName(word(cmd, ++i)));
}
else if(command == "fireprimary")
{
defaultPlayer[0].controls.Bind(CTRLS_FIREPRIMARY, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_FIREPRIMARY, KeyName(word(cmd, ++i)));
}
else if(command == "firesecondary")
{
defaultPlayer[0].controls.Bind(CTRLS_FIRESECONDARY, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_FIRESECONDARY, KeyName(word(cmd, ++i)));
}
else if(command == "weapnext")
{
defaultPlayer[0].controls.Bind(CTRLS_WEAPONNEXT, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_WEAPONNEXT, KeyName(word(cmd, ++i)));
}
else if(command == "weapprev")
{
defaultPlayer[0].controls.Bind(CTRLS_WEAPONPREV, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_WEAPONPREV, KeyName(word(cmd, ++i)));
}
else if(command == "togglelights" || command == "togglelighting")
{
defaultPlayer[0].controls.Bind(CTRLS_TOGGLE_LIGHTS, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_TOGGLE_LIGHTS, KeyName(word(cmd, ++i)));
}
else if(command == "togglefps")
{
defaultPlayer[0].controls.Bind(CTRLS_TOGGLE_FPS, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_TOGGLE_FPS, KeyName(word(cmd, ++i)));
}
else if(command == "toggleconsole")
{
defaultPlayer[0].controls.Bind(CTRLS_TOGGLE_CONSOLE, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_TOGGLE_CONSOLE, KeyName(word(cmd, ++i)));
}
else if(command == "togglemouselook")
{
defaultPlayer[0].controls.Bind(CTRLS_TOGGLE_MOUSELOOK, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_TOGGLE_MOUSELOOK, KeyName(word(cmd, ++i)));
}
else if(command == "quickmouselook")
{
defaultPlayer[0].controls.Bind(CTRLS_QUICKMOUSELOOK, KeyName(word(cmd, ++i)));
defaultPlayer[0].controls.Bind(OpenArena::ControlScheme::ACTION_QUICKMOUSELOOK, KeyName(word(cmd, ++i)));
}
}
else if(command == "+map" || command == "+map_load")