Changed Moved resources around
~G2k
This commit is contained in:
83
src/vector.h
Normal file
83
src/vector.h
Normal file
@@ -0,0 +1,83 @@
|
||||
#ifndef __vector_h__
|
||||
#define __vector_h__
|
||||
|
||||
#include <cmath>
|
||||
namespace OpenArena{
|
||||
class Vec3d
|
||||
{
|
||||
public:
|
||||
double x,y,z;
|
||||
Vec3d(); //Default Constructor
|
||||
Vec3d(const Vec3d&); //Copy Constructor
|
||||
Vec3d(double, double); //From an angle
|
||||
Vec3d(double, double, double); //From values
|
||||
double lengthsquared() const;
|
||||
double length() const;
|
||||
void normalize();
|
||||
Vec3d normalized() const;
|
||||
|
||||
Vec3d cross(const Vec3d&) const;
|
||||
void operator=(const Vec3d&);
|
||||
Vec3d operator*(const Vec3d&) const;
|
||||
Vec3d operator+(const Vec3d&) const;
|
||||
Vec3d operator-(const Vec3d&) const;
|
||||
Vec3d operator*(double) const;
|
||||
Vec3d operator/(double) const;
|
||||
|
||||
};
|
||||
|
||||
Vec3d Vector(double, double);
|
||||
//Vec3d Angle2Vec3f()
|
||||
class Vec2f
|
||||
{
|
||||
public:
|
||||
float x,y;
|
||||
Vec2f(); //Default Constructor
|
||||
Vec2f(const Vec2f&); //Copy Constructor
|
||||
Vec2f(double); // from an angle
|
||||
Vec2f(double, double); //from values
|
||||
|
||||
double lengthsquared() const;
|
||||
double length() const;
|
||||
void normalize();
|
||||
Vec2f normalized() const;
|
||||
|
||||
Vec2f cross(const Vec2f&) const;
|
||||
Vec2f operator=(const Vec2f&);
|
||||
Vec2f operator*(const Vec2f&) const;
|
||||
Vec2f operator+(const Vec2f&) const;
|
||||
Vec2f operator-(const Vec2f&) const;
|
||||
//Vec2f operator/(const Vec2f&) const; //Is this right?
|
||||
Vec2f operator*(double) const;
|
||||
Vec2f operator/(double) const;
|
||||
};
|
||||
|
||||
typedef Vec3d Vec3f;
|
||||
|
||||
class Vec2i
|
||||
{
|
||||
public:
|
||||
int x,y;
|
||||
Vec2i(); //Default Constructor
|
||||
Vec2i(const Vec2i&); //Copy Constructor
|
||||
Vec2i(int); // from an angle
|
||||
Vec2i(int,int); //from values
|
||||
|
||||
int lengthsquared() const;
|
||||
int length() const;
|
||||
void normalize();
|
||||
Vec2i normalized() const;
|
||||
|
||||
Vec2i cross(const Vec2i&) const;
|
||||
Vec2i operator=(const Vec2i&);
|
||||
Vec2i operator*(const Vec2i&) const;
|
||||
Vec2i operator+(const Vec2i&) const;
|
||||
Vec2i operator-(const Vec2i&) const;
|
||||
//Vec2i operator/(const Vec2i&) const; //Is this right?
|
||||
Vec2i operator*(int) const;
|
||||
Vec2i operator/(int) const;
|
||||
bool operator==(const Vec2i&) const;
|
||||
bool operator!=(const Vec2i&) const;
|
||||
};
|
||||
};
|
||||
#endif
|
||||
Reference in New Issue
Block a user