Changed Moved resources around

~G2k
This commit is contained in:
2006-07-01 20:38:56 -04:00
parent 7faadb55bd
commit fc736f6b93
56 changed files with 481 additions and 1339 deletions

83
src/vector.h Normal file
View File

@@ -0,0 +1,83 @@
#ifndef __vector_h__
#define __vector_h__
#include <cmath>
namespace OpenArena{
class Vec3d
{
public:
double x,y,z;
Vec3d(); //Default Constructor
Vec3d(const Vec3d&); //Copy Constructor
Vec3d(double, double); //From an angle
Vec3d(double, double, double); //From values
double lengthsquared() const;
double length() const;
void normalize();
Vec3d normalized() const;
Vec3d cross(const Vec3d&) const;
void operator=(const Vec3d&);
Vec3d operator*(const Vec3d&) const;
Vec3d operator+(const Vec3d&) const;
Vec3d operator-(const Vec3d&) const;
Vec3d operator*(double) const;
Vec3d operator/(double) const;
};
Vec3d Vector(double, double);
//Vec3d Angle2Vec3f()
class Vec2f
{
public:
float x,y;
Vec2f(); //Default Constructor
Vec2f(const Vec2f&); //Copy Constructor
Vec2f(double); // from an angle
Vec2f(double, double); //from values
double lengthsquared() const;
double length() const;
void normalize();
Vec2f normalized() const;
Vec2f cross(const Vec2f&) const;
Vec2f operator=(const Vec2f&);
Vec2f operator*(const Vec2f&) const;
Vec2f operator+(const Vec2f&) const;
Vec2f operator-(const Vec2f&) const;
//Vec2f operator/(const Vec2f&) const; //Is this right?
Vec2f operator*(double) const;
Vec2f operator/(double) const;
};
typedef Vec3d Vec3f;
class Vec2i
{
public:
int x,y;
Vec2i(); //Default Constructor
Vec2i(const Vec2i&); //Copy Constructor
Vec2i(int); // from an angle
Vec2i(int,int); //from values
int lengthsquared() const;
int length() const;
void normalize();
Vec2i normalized() const;
Vec2i cross(const Vec2i&) const;
Vec2i operator=(const Vec2i&);
Vec2i operator*(const Vec2i&) const;
Vec2i operator+(const Vec2i&) const;
Vec2i operator-(const Vec2i&) const;
//Vec2i operator/(const Vec2i&) const; //Is this right?
Vec2i operator*(int) const;
Vec2i operator/(int) const;
bool operator==(const Vec2i&) const;
bool operator!=(const Vec2i&) const;
};
};
#endif