Changed Moved resources around
~G2k
This commit is contained in:
1221
include/bass.h
1221
include/bass.h
File diff suppressed because it is too large
Load Diff
@@ -1,12 +0,0 @@
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#ifndef __bmp_h__
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#define __bmp_h__
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#include "mygl.h"
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#include "datatypes.h"
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#include "texture.h"
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namespace OpenArena{
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TextureImage* LoadBMP(const char* Filename);
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};
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#endif
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18
src/NullVideoPlugin.cpp
Normal file
18
src/NullVideoPlugin.cpp
Normal file
@@ -0,0 +1,18 @@
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#include "NullVideoPlugin.h"
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namespace OpenArena
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{
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NullVideoPlugin::NullVideoPlugin(void)
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{
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}
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NullVideoPlugin::~NullVideoPlugin(void)
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{
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}
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OpenArena::Window* NullVideoPlugin::CreateNewWindow(uint32 width, uint32 height, uint32 bpp, bool fullscreen, const char* title)
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{
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return new OpenArena::Window();
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}
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};
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17
src/NullVideoPlugin.h
Normal file
17
src/NullVideoPlugin.h
Normal file
@@ -0,0 +1,17 @@
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#pragma once
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#include "VideoPlugin.h"
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namespace OpenArena
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{
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class NullVideoPlugin :
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public OpenArena::VideoPlugin
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{
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public:
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NullVideoPlugin(void);
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public:
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virtual ~NullVideoPlugin(void);
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virtual Window* CreateNewWindow(uint32 width, uint32 height, uint32 bpp = 32, bool fullscreen = false, const char* title = NULL);
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};
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};
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13
src/Plugin.h
Normal file
13
src/Plugin.h
Normal file
@@ -0,0 +1,13 @@
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#pragma once
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namespace OpenArena
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{
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class Plugin
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{
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public:
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virtual ~Plugin(void){}
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enum Type {VideoPlugin, AudioPlugin, InputPlugin};
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};
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};
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25
src/PluginManager.cpp
Normal file
25
src/PluginManager.cpp
Normal file
@@ -0,0 +1,25 @@
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#include "PluginManager.h"
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#include "NullVideoPlugin.h"
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namespace OpenArena
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{
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PluginManager::PluginManager(void)
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{
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}
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PluginManager::~PluginManager(void)
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{
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}
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list<Plugin*> PluginManager::GetPluginsOfType(Plugin::Type type)
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{
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return list<Plugin*>();
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}
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VideoPlugin* PluginManager::GetDefaultVideoPlugin(void)
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{
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return new NullVideoPlugin();
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}
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};
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26
src/PluginManager.h
Normal file
26
src/PluginManager.h
Normal file
@@ -0,0 +1,26 @@
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#pragma once
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#include "list.h"
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#include "Plugin.h"
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#include "VideoPlugin.h"
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namespace OpenArena
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{
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/**
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* Perhaps this class should be a singleton.
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*/
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class PluginManager
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{
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private:
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list<Plugin*> _plugins;
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public:
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/**
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* Creates a new PluginManager object
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*/
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PluginManager(void);
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~PluginManager(void);
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list<Plugin*> GetPluginsOfType(Plugin::Type type);
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VideoPlugin* GetDefaultVideoPlugin(void);
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};
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};
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19
src/VideoPlugin.h
Normal file
19
src/VideoPlugin.h
Normal file
@@ -0,0 +1,19 @@
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#pragma once
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#include "Plugin.h"
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#include "window.h"
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#include "datatypes.h"
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namespace OpenArena
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{
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class VideoPlugin :public Plugin
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{
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public:
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public:
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virtual ~VideoPlugin(){}
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virtual Window* CreateNewWindow(uint32 width,
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uint32 height,
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uint32 bpp = 32,
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bool fullscreen = false,
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const char* title = NULL) = 0;
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};
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};
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230
src/bmp.cpp
230
src/bmp.cpp
@@ -19,48 +19,208 @@
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////////////////////////////////////////////////////////////////////////////////
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#include <cstdio>
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#include "../include/bmp.h"
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#include "bmp.h"
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#ifdef WIN32
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#pragma warning(disable:4996)
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#endif
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namespace OpenArena{
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#pragma pack(push,1)
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struct BITMAP_HEADER
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Bitmap::Bitmap()
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{
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uint16 type;
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uint32 size;
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uint16 reserved1;
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uint16 reserved2;
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uint32 offset;
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};
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Bitmap(1, 1);
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}
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struct BITMAP_INFO
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Bitmap::Bitmap(uint32 width, uint32 height, uint32 bitsPerPixel, Image::Type type)
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{
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uint32 size;
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uint32 width;
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uint32 height;
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uint16 planes;
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uint16 bitCount;
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uint32 compression;
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uint32 sizeImage;
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uint32 xPelsPerMeter;
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uint32 yPelsPerMeter;
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uint32 clrUsed;
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uint32 clrImportant;
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};
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_width = width;
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_height = height;
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_bpp = bitsPerPixel;
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_type = type;
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_data = new uint8[_width * _height * (_bpp >> 3)];
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}
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struct BITMAP_QUAD
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Bitmap::~Bitmap()
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{
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uint8 blue;
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uint8 green;
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uint8 red;
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uint8 reserved;
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};
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#pragma pack(pop)
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delete [] _data;
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}
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#define BITMAP_MAGIC 19778
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uint8 * Bitmap::GetImageData() const
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{
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return _data;
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}
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uint32 Bitmap::GetBitsPerPixel() const
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{
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return _bpp;
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}
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uint32 Bitmap::GetBytesPerPixel() const
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{
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return _bpp >> 3;
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}
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uint32 Bitmap::GetWidth() const
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{
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return _width;
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}
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uint32 Bitmap::GetHeight() const
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{
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return _height;
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}
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Image::Type Bitmap::GetType() const
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{
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return _type;
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}
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Bitmap* Bitmap::CreateFromFile(const char* filename)
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{
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FILE* file = NULL; //A file from cstdlib?
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//If our filename is null return an empty 1x1 image
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if(filename == NULL)
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{
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return new Bitmap(1,1);
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}
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//Try to open the file
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file = fopen(filename, "rb");
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//If the open failed return an empry 1x1 image
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if(file == NULL)
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{
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return new Bitmap(1,1);
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}
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BITMAP_HEADER bmpHeader;
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BITMAP_INFO bmpInfo;
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BITMAP_QUAD* pallette = NULL;
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uint32 numPalletteEntries = 0;
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uint32 numPixels;
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//Read the header from the file
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fread(&bmpHeader, sizeof(bmpHeader), 1, file);
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fread(&bmpInfo, sizeof(bmpInfo), 1, file);
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//Check for an invalid header
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if(bmpInfo.width < 0) //See if the width is negative
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{
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//This needs to be abstracted somehow
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#ifdef WIN32
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MessageBox(NULL, "Image width is negative", "ERROR", MB_OK);
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#endif
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fclose(file);
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return NULL;
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}
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if(bmpInfo.width % 4 != 0) //If the width is not a multiple of 4
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{
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//This needs to be abstracted somehow
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#ifdef WIN32
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MessageBox(NULL, "Image width must be a multiple of 8", "ERROR", MB_OK);
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#endif
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fclose(file);
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return NULL;
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}
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if(bmpInfo.height < 0) //If the height is negative
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{
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//This needs to be abstracted somehow
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#ifdef WIN32
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MessageBox(NULL, "Image height is negative", "ERROR", MB_OK);
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#endif
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fclose(file);
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return NULL;
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}
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if(bmpInfo.height % 4 != 0) //If the height is not a multiple of 4
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{
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//This needs to be abstracted somehow
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#ifdef WIN32
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MessageBox(NULL, "Image height must be a multiple of 8", "ERROR", MB_OK);
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#endif
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fclose(file);
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return NULL;
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}
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if((bmpInfo.bitCount != 8 && bmpInfo.bitCount != 24) || bmpInfo.compression != 0) //Make sure the file is 8 or 24 bit and uncompressed
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{ //This needs to be abstracted somehow
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#ifdef WIN32
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MessageBox(NULL, "Only 8 and 24 bit uncompressed windows bmp files are currently supported", "ERROR", MB_OK);
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#endif
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fclose(file);
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return NULL;
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}
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Bitmap* image = new Bitmap(bmpInfo.width, bmpInfo.height, bmpInfo.bitCount, (Type)GL_RGB);
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numPixels = image->GetWidth() * image->GetHeight();
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//If 8-bit load the pallette
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if(image->GetBitsPerPixel() == 8)
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{
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//TODO finish this
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numPalletteEntries = image->GetBytesPerPixel();
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pallette = new BITMAP_QUAD[numPalletteEntries];
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// fread(pallette, sizeof(OpenArena::Bitmap::BITMAP_QUAD), pallette, file);
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}
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//Seek to the start of data
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fseek(file, bmpHeader.offset, SEEK_SET);
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//Read the image data
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fread(image->_data, numPixels * image->GetBytesPerPixel(), 1, file);
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//If 8-bit apply the pallette
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if(image->GetBitsPerPixel() == 8)
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{
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//TODO finish this
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uint32 i1, i2;
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for(i1=0; i1<numPixels; i1++)
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{
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i2 = (i1 << 1) + 1;
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if(image->_data[i1] < numPalletteEntries)
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{
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image->_data[i2] = pallette[image->_data[i1]].red;
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image->_data[i2+1] = pallette[image->_data[i1]].blue;
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image->_data[i2+2] = pallette[image->_data[i1]].green;
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}
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}
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//uint8* image = tex->data;
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//tex->bpp = 24;
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//bytes = pixels * tex->bpp;
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//tex->data = new uint8[bytes];
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//uint32 i;
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//uint32 i2;
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//for(i=0; i<pixels; i++)
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//{
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// i2 = (i << 1) + 1;
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// //Should make sure image[i] < palletteEntries
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// tex->data[i2] = bmpPallette[image[i]].red;
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// tex->data[i2 + 1] = bmpPallette[image[i]].blue;
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// tex->data[i2 + 2] = bmpPallette[image[i]].green;
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//}
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//delete [] image;
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//image = NULL;
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}
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else if(image->GetBitsPerPixel() == 24)
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{
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//Convert to rgb
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uint32 i;
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uint8 swap;
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for(i=0; i<numPixels * image->GetBytesPerPixel(); i+=3)
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{
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swap = image->_data[i];
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image->_data[i] = image->_data[i+2];
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image->_data[i+2] = swap;
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}
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}
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return image;
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}
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TextureImage* LoadBMP(const char* fn)
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{
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@@ -77,9 +237,9 @@ namespace OpenArena{
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f=fopen(fn, "rb");
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if(f)
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{
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BITMAP_HEADER bmpHeader;
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BITMAP_INFO bmpInfo;
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BITMAP_QUAD* bmpPallette = NULL;
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Bitmap::BITMAP_HEADER bmpHeader;
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Bitmap::BITMAP_INFO bmpInfo;
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Bitmap::BITMAP_QUAD* bmpPallette = NULL;
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uint32 palletteEntries = 0;
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fread(&bmpHeader, sizeof(bmpHeader), 1, f);
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@@ -152,8 +312,8 @@ namespace OpenArena{
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{
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//Load the pallette
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palletteEntries = bmpInfo.bitCount << 8;
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bmpPallette = new BITMAP_QUAD[palletteEntries];
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fread(bmpPallette, sizeof(BITMAP_QUAD), palletteEntries, f);
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bmpPallette = new Bitmap::BITMAP_QUAD[palletteEntries];
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fread(bmpPallette, sizeof(Bitmap::BITMAP_QUAD), palletteEntries, f);
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}
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fseek(f, bmpHeader.offset, SEEK_SET);
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69
src/bmp.h
Normal file
69
src/bmp.h
Normal file
@@ -0,0 +1,69 @@
|
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#ifndef __bmp_h__
|
||||
#define __bmp_h__
|
||||
|
||||
#include "Image.h"
|
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#include "mygl.h"
|
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#include "datatypes.h"
|
||||
#include "texture.h"
|
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|
||||
namespace OpenArena{
|
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TextureImage* LoadBMP(const char* Filename);
|
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class Bitmap :Image
|
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{
|
||||
public:
|
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virtual ~Bitmap();
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virtual uint8 * GetImageData() const;
|
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virtual uint32 GetBitsPerPixel() const;
|
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virtual uint32 GetBytesPerPixel() const;
|
||||
virtual uint32 GetWidth() const;
|
||||
virtual uint32 GetHeight() const;
|
||||
virtual Image::Type GetType() const;
|
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static Bitmap* CreateFromFile(const char* filename);
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private:
|
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Bitmap();
|
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Bitmap(uint32 width, uint32 height, uint32 = 24, Image::Type = Image::Type_RGB);
|
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uint8* _data;
|
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uint32 _width;
|
||||
uint32 _height;
|
||||
uint32 _bpp;
|
||||
Image::Type _type;
|
||||
public:
|
||||
#pragma pack(push,1)
|
||||
struct BITMAP_HEADER
|
||||
{
|
||||
uint16 type;
|
||||
uint32 size;
|
||||
uint16 reserved1;
|
||||
uint16 reserved2;
|
||||
uint32 offset;
|
||||
};
|
||||
|
||||
struct BITMAP_INFO
|
||||
{
|
||||
uint32 size;
|
||||
uint32 width;
|
||||
uint32 height;
|
||||
uint16 planes;
|
||||
uint16 bitCount;
|
||||
uint32 compression;
|
||||
uint32 sizeImage;
|
||||
uint32 xPelsPerMeter;
|
||||
uint32 yPelsPerMeter;
|
||||
uint32 clrUsed;
|
||||
uint32 clrImportant;
|
||||
};
|
||||
|
||||
struct BITMAP_QUAD
|
||||
{
|
||||
uint8 blue;
|
||||
uint8 green;
|
||||
uint8 red;
|
||||
uint8 reserved;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
#define BITMAP_MAGIC 19778
|
||||
};
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -44,7 +44,7 @@
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../include/camera.h"
|
||||
#include "camera.h"
|
||||
|
||||
namespace OpenArena
|
||||
{
|
||||
@@ -71,7 +71,7 @@ namespace OpenArena
|
||||
m_vUpVector = up;
|
||||
}
|
||||
|
||||
void Camera::SetViewByMouse(Window window)
|
||||
void Camera::SetViewByMouse(const Window* window)
|
||||
{
|
||||
//Remove the ifdef and use the linux section for both linux and windows
|
||||
#ifdef __linux
|
||||
@@ -112,8 +112,8 @@ namespace OpenArena
|
||||
POINT mpos;
|
||||
POINT middle;
|
||||
double angleZ;
|
||||
middle.x = window.GetWidth() / 2;
|
||||
middle.y = window.GetHeight() / 2;
|
||||
middle.x = window->GetWidth() / 2;
|
||||
middle.y = window->GetHeight() / 2;
|
||||
GetCursorPos(&mpos);
|
||||
SetCursorPos(middle.x, middle.y);
|
||||
if(mpos.x != middle.x || mpos.y != middle.y)
|
||||
|
||||
@@ -64,7 +64,7 @@ namespace OpenArena
|
||||
// Rotates the camera by angle degrees about the axis specified by the given components.
|
||||
// Works the same as glRotatef(angle, X, Y, Z).
|
||||
|
||||
void SetViewByMouse(Window window);
|
||||
void SetViewByMouse(const Window* window);
|
||||
//Purpose:
|
||||
// Updates the view Vector based on the change in mouse position since the last time it was called.
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../include/ctrls.h"
|
||||
#include "ctrls.h"
|
||||
|
||||
namespace OpenArena{
|
||||
void ControlScheme::LoadDefaultControlScheme()
|
||||
|
||||
21
src/image.h
Normal file
21
src/image.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
#include "datatypes.h"
|
||||
|
||||
namespace OpenArena
|
||||
{
|
||||
class Image
|
||||
{
|
||||
public:
|
||||
//RGB should equal GL_RGB;
|
||||
enum Type{Type_RGB};
|
||||
virtual uint8 * GetImageData() const = 0;
|
||||
virtual uint32 GetBitsPerPixel() const = 0;
|
||||
virtual uint32 GetBytesPerPixel() const = 0;
|
||||
virtual uint32 GetWidth() const = 0;
|
||||
virtual uint32 GetHeight() const = 0;
|
||||
virtual Image::Type GetType() const = 0;
|
||||
virtual ~Image(void){}
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../include/keys.h"
|
||||
#include "keys.h"
|
||||
|
||||
char OpenArena::KeyToASCII(Keys key, bool shift)
|
||||
{
|
||||
|
||||
@@ -24,8 +24,8 @@
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../include/level.h"
|
||||
#include "../include/version.h"
|
||||
#include "level.h"
|
||||
#include "version.h"
|
||||
|
||||
#pragma comment(lib, "bass.lib")
|
||||
#ifdef WIN32
|
||||
@@ -40,7 +40,6 @@ namespace OpenArena
|
||||
_window = NULL;
|
||||
textureNames = NULL;
|
||||
numTextures = 0;
|
||||
textures = NULL;
|
||||
|
||||
screen.SetName(OPENARENA_VERSION);
|
||||
|
||||
@@ -417,11 +416,14 @@ namespace OpenArena
|
||||
}
|
||||
|
||||
//Free all map textures
|
||||
textures.Clear();
|
||||
/*
|
||||
if(textures)
|
||||
{
|
||||
delete [] textures;
|
||||
textures = NULL;
|
||||
}
|
||||
*/
|
||||
|
||||
//Free the array of texture names
|
||||
if (textureNames)
|
||||
@@ -433,23 +435,22 @@ namespace OpenArena
|
||||
|
||||
void Level::LoadGLTextures()
|
||||
{
|
||||
printf("In LoadGLTextures: _window = %d\n", _window);
|
||||
if(_window != NULL)
|
||||
{
|
||||
/*
|
||||
GLfloat light[4] = {1.0f,1.0f,1.0f,0.5f};
|
||||
glLightfv(GL_LIGHT1, GL_AMBIENT, light);
|
||||
/*GLfloat light[4] = {1.0f,1.0f,1.0f,0.5f};
|
||||
glLightfv(GL_LIGHT1, GL_AMBIENT, light);
|
||||
glEnable(GL_LIGHT1);
|
||||
glEnable(GL_LIGHTING);
|
||||
*/
|
||||
glEnable(GL_LIGHTING);*/
|
||||
|
||||
if(textures != NULL)
|
||||
textures.Clear();
|
||||
/* if(textures != NULL)
|
||||
{
|
||||
delete [] textures;
|
||||
}
|
||||
|
||||
textures = new Texture[numTextures];
|
||||
|
||||
*/
|
||||
for(uint32 i=0; i<numTextures; i++)
|
||||
{
|
||||
if(!textures[i].Load(gamedir + "textures/" + textureNames[i]))
|
||||
@@ -457,7 +458,9 @@ namespace OpenArena
|
||||
}
|
||||
|
||||
if(!glFont.BuildFont((gamedir + "textures/menu/font.bmp").c_str()))
|
||||
{
|
||||
glFont.BuildFont("oa/textures/menu/font.bmp");
|
||||
}
|
||||
|
||||
//Load the console background image
|
||||
if(!menuTextures[GL_MY_TEXTURE_CONSOLEBACKGROUND].Load(gamedir + "textures/menu/con_back.tga"))
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
#include "tga.h"
|
||||
#include "list.h"
|
||||
#ifdef WIN32
|
||||
#include "bass.h" //for audio in windows only this should be replaced by oa_audio
|
||||
#include "../lib/bass.h" //for audio in windows only this should be replaced by oa_audio
|
||||
#endif
|
||||
#include "vector.h"
|
||||
#include "camera.h"
|
||||
@@ -104,8 +104,8 @@ namespace OpenArena
|
||||
uint32 numTriangles;
|
||||
list<Player> players;
|
||||
list<ENTITY> ents;
|
||||
//list<GL_MY_TEXTURE> textures;
|
||||
Texture* textures;
|
||||
list<Texture> textures;
|
||||
//Texture* textures;
|
||||
Texture menuTextures[NUM_MENU_TEXTURES];
|
||||
Window* _window;
|
||||
|
||||
11
src/mygl.cpp
11
src/mygl.cpp
@@ -1,12 +1,13 @@
|
||||
#include "../include/mygl.h"
|
||||
|
||||
#include "mygl.h"
|
||||
namespace OpenArena
|
||||
{
|
||||
void FreeGLTexture(GLuint texture)
|
||||
void FreeGLTexture(GLuint& texture)
|
||||
{
|
||||
glDeleteTextures(1, texture);
|
||||
glDeleteTextures(1, &texture);
|
||||
}
|
||||
|
||||
bool LoadGLTexture(string fn, GLuint texture, GLuint mag, GLuint min)
|
||||
bool LoadGLTexture(string fn, GLuint& texture, GLuint mag, GLuint min)
|
||||
{
|
||||
if(Right(tolower(fn), 4) == ".bmp")
|
||||
{
|
||||
@@ -63,4 +64,4 @@ namespace OpenArena
|
||||
}
|
||||
};
|
||||
|
||||
OpenArena::Window g_Screen;
|
||||
OpenArena::Window* g_Screen = NULL;
|
||||
|
||||
@@ -29,12 +29,12 @@ using namespace std;
|
||||
//These this is windows specific
|
||||
static HINSTANCE hInstance; // Application instance
|
||||
#endif
|
||||
extern OpenArena::Window g_Screen;
|
||||
extern OpenArena::Window* g_Screen;
|
||||
//This doesn't need to be here I think
|
||||
//int InitGL(GLvoid);
|
||||
namespace OpenArena
|
||||
{
|
||||
bool LoadGLTexture(string , GLuint, GLuint = GL_LINEAR, GLuint = GL_LINEAR);
|
||||
bool LoadGLTexture(string , GLuint&, GLuint = GL_LINEAR, GLuint = GL_LINEAR);
|
||||
void FreeGLTexture(GLuint);
|
||||
};
|
||||
#endif
|
||||
@@ -23,7 +23,7 @@
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../include/myglFont.h"
|
||||
#include "myglFont.h"
|
||||
|
||||
namespace OpenArena
|
||||
{
|
||||
@@ -45,7 +45,7 @@ namespace OpenArena
|
||||
{
|
||||
FreeFont();
|
||||
|
||||
if(LoadGLTexture(texName, texture, GL_NEAREST, GL_NEAREST))
|
||||
if(OpenArena::LoadGLTexture(texName, texture, GL_NEAREST, GL_NEAREST))
|
||||
{
|
||||
float x, y;
|
||||
base = glGenLists(256);
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace OpenArena
|
||||
short screenWidth;
|
||||
short screenHeight;
|
||||
unsigned int base;
|
||||
GLuint texture;
|
||||
unsigned int texture;
|
||||
bool status;
|
||||
|
||||
public:
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../include/myglTexture.h"
|
||||
#include "myglTexture.h"
|
||||
using namespace OpenArena;
|
||||
|
||||
namespace OpenArena
|
||||
@@ -43,7 +43,7 @@ namespace OpenArena
|
||||
}
|
||||
else
|
||||
{
|
||||
id = 0xFFFFFFFF;
|
||||
id=0xFFFFFFFF;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -83,31 +83,31 @@ namespace OpenArena
|
||||
|
||||
bool Texture::operator<(const Texture& rtOp)
|
||||
{
|
||||
return id < rtOp.id;
|
||||
return id<rtOp.id;
|
||||
}
|
||||
|
||||
bool Texture::operator<=(const Texture& rtOp)
|
||||
{
|
||||
return id<= rtOp.id;
|
||||
return id<=rtOp.id;
|
||||
}
|
||||
|
||||
bool Texture::operator==(const Texture& rtOp)
|
||||
{
|
||||
return id== rtOp.id;
|
||||
return id==rtOp.id;
|
||||
}
|
||||
|
||||
bool Texture::operator!=(const Texture& rtOp)
|
||||
{
|
||||
return id!= rtOp.id;
|
||||
return id!=rtOp.id;
|
||||
}
|
||||
|
||||
bool Texture::operator>=(const Texture& rtOp)
|
||||
{
|
||||
return id>= rtOp.id;
|
||||
return id>=rtOp.id;
|
||||
}
|
||||
|
||||
bool Texture::operator>(const Texture& rtOp)
|
||||
{
|
||||
return id> rtOp.id;
|
||||
return id>rtOp.id;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../include/physics.h"
|
||||
#include "physics.h"
|
||||
|
||||
WORLD_PHYSICS::WORLD_PHYSICS()
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../include/player.h"
|
||||
#include "player.h"
|
||||
|
||||
namespace OpenArena
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../include/screen.h"
|
||||
#include "screen.h"
|
||||
|
||||
namespace OpenArena
|
||||
{
|
||||
@@ -11,27 +11,27 @@ namespace OpenArena
|
||||
_name = "";
|
||||
}
|
||||
|
||||
int Screen::GetWidth()
|
||||
int Screen::GetWidth() const
|
||||
{
|
||||
return _width;
|
||||
}
|
||||
|
||||
int Screen::GetHeight()
|
||||
int Screen::GetHeight() const
|
||||
{
|
||||
return _height;
|
||||
}
|
||||
|
||||
int Screen::GetColorDepth()
|
||||
int Screen::GetColorDepth() const
|
||||
{
|
||||
return _colorDepth;
|
||||
}
|
||||
|
||||
bool Screen::GetFullscreen()
|
||||
bool Screen::GetFullscreen() const
|
||||
{
|
||||
return _fullscreen;
|
||||
}
|
||||
|
||||
const char* Screen::GetName()
|
||||
const char* Screen::GetName() const
|
||||
{
|
||||
return _name.c_str();
|
||||
}
|
||||
|
||||
@@ -9,11 +9,11 @@ namespace OpenArena
|
||||
{
|
||||
public:
|
||||
Screen();
|
||||
int GetWidth();
|
||||
int GetHeight();
|
||||
int GetColorDepth();
|
||||
bool GetFullscreen();
|
||||
const char* GetName();
|
||||
int GetWidth() const;
|
||||
int GetHeight() const;
|
||||
int GetColorDepth() const;
|
||||
bool GetFullscreen() const;
|
||||
const char* GetName() const;
|
||||
void SetWidth(int);
|
||||
void SetHeight(int);
|
||||
void Resize(int, int);
|
||||
@@ -1,5 +1,5 @@
|
||||
#include <cctype>
|
||||
#include "../include/strmanip.h"
|
||||
#include "strmanip.h"
|
||||
|
||||
bool Truth(std::string str)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
#include "../include/tga.h"
|
||||
#include "tga.h"
|
||||
#ifdef WIN32
|
||||
#pragma warning(disable:4996)
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../include/vector.h"
|
||||
#include "vector.h"
|
||||
|
||||
namespace OpenArena{
|
||||
Vec3d::Vec3d()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../include/window.h"
|
||||
#include "window.h"
|
||||
|
||||
#ifdef __linux
|
||||
void OpenArena::Window::SwapBuffers()
|
||||
@@ -143,6 +143,7 @@ bool OpenArena::Window::Open()
|
||||
|
||||
vi = glXChooseVisual(display, screen, attrListDbl);
|
||||
if(vi == NULL)
|
||||
{
|
||||
vi = glXChooseVisual(display, screen, attrListSgl);
|
||||
doubleBuffered = false;
|
||||
printf("Only Singlebuffered Visual!\n");
|
||||
@@ -433,7 +434,7 @@ bool OpenArena::Window::Open()
|
||||
ShowWindow(window,SW_SHOW);
|
||||
SetForegroundWindow(window);
|
||||
SetFocus(window);
|
||||
OnResize(_width, _height);
|
||||
_resizer->Resize(_width, _height);
|
||||
|
||||
if (!_initializer->Initialize())
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
#ifdef WIN32
|
||||
//include necessary header files
|
||||
#include "../include/main.h"
|
||||
#include "../include/version.h"
|
||||
#include "main.h"
|
||||
#include "version.h"
|
||||
|
||||
//link necessary libraries
|
||||
#pragma comment(lib, "opengl32.lib")
|
||||
@@ -250,9 +250,10 @@ int WINAPI WinMain( HINSTANCE hInstance,
|
||||
level.LoadMap();
|
||||
}
|
||||
|
||||
g_Screen.SetOnInit(InitGL);
|
||||
g_Screen.SetOnResize(ReSizeGLScene);
|
||||
if (!g_Screen.Open(string(OPENARENA_VERSION), level.screen.GetWidth(), level.screen.GetHeight(), level.screen.GetColorDepth(), level.screen.GetFullscreen()))
|
||||
g_Screen = g_PluginManager.GetDefaultVideoPlugin()->CreateNewWindow(level.screen.GetWidth(), level.screen.GetHeight());
|
||||
g_Screen->SetInitializer(new OpenArena::Window::Initializer());
|
||||
g_Screen->SetResizer(new OpenArena::Window::Resizer());
|
||||
if (!g_Screen->Open(string(OPENARENA_VERSION), level.screen.GetWidth(), level.screen.GetHeight(), level.screen.GetColorDepth(), level.screen.GetFullscreen()))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
@@ -292,7 +293,7 @@ int WINAPI WinMain( HINSTANCE hInstance,
|
||||
}
|
||||
else
|
||||
{
|
||||
SetCursorPos(g_Screen.GetWidth()/2, g_Screen.GetHeight()/2);
|
||||
SetCursorPos(g_Screen->GetWidth()/2, g_Screen->GetHeight()/2);
|
||||
}
|
||||
|
||||
//////////
|
||||
@@ -579,14 +580,14 @@ int WINAPI WinMain( HINSTANCE hInstance,
|
||||
}
|
||||
}
|
||||
|
||||
g_Screen.SwapBuffers();
|
||||
g_Screen->SwapBuffers();
|
||||
|
||||
if (keys[OpenArena::KEY_F1])
|
||||
{
|
||||
keys[OpenArena::KEY_F1]=false;
|
||||
g_Screen.Close();
|
||||
g_Screen.ToggleFullscreen();
|
||||
if (!g_Screen.Open("OpenArena",g_Screen.GetWidth(),g_Screen.GetHeight(),g_Screen.GetColorDepth(),g_Screen.GetFullscreen()))
|
||||
g_Screen->Close();
|
||||
g_Screen->ToggleFullscreen();
|
||||
if (!g_Screen->Open("OpenArena",g_Screen->GetWidth(),g_Screen->GetHeight(),g_Screen->GetColorDepth(),g_Screen->GetFullscreen()))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
@@ -594,7 +595,7 @@ int WINAPI WinMain( HINSTANCE hInstance,
|
||||
}
|
||||
|
||||
level.UnloadMap();
|
||||
g_Screen.Close();
|
||||
g_Screen->Close();
|
||||
return (msg.wParam);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
#ifndef __WorldDefs_h__
|
||||
#define __WorldDefs_h__
|
||||
|
||||
#include "PluginManager.h"
|
||||
#include "level.h"
|
||||
|
||||
static OpenArena::Level level;
|
||||
static OpenArena::PluginManager g_PluginManager;
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user