#include "physics.h" #include "datatypes.h" #include "list.h" #include class ControlSchemeClass { public: void LoadDefaultControlScheme(); void ClearControlScheme(); list forward; list backward; list lookLeft; list lookRight; list lookUp; list lookDown; list moveLeft; list moveRight; list moveUp; list moveDown; list firePrimary; list fireSecondary; list weaponNext; list weaponPrev; list toggleLights; list toggleFPS; list toggleConsole; list toggleMouseLook; list quickMouseLook; list rollLeft; list rollRight; };