/*************************************************************************** * Copyright (C) 2001-2023 by Tom Hicks * * headhunter3@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef OpenArena__window_h__ #define OpenArena__window_h__ // clang-format off #include "config.h" #include "opengl.h" #include "screen.h" #include "vector.h" // clang-format on namespace OpenArena { class Window : public Screen { public: class Resizer { public: void Resize(uint32_t width, uint32_t height); }; class Initializer { public: int Initialize(); }; public: Window(); virtual ~Window(); virtual void Close(); virtual bool Open(); virtual bool Open(std::string title, int width, int height, int bits, bool fullscreenflag); // make that string a const char* after this works virtual void SetInitializer(Initializer* initializer); virtual void SetResizer(Resizer* resizer); virtual void SwapBuffers(); virtual void Resize(uint32_t width, uint32_t height); virtual Vec2i GetMousePosition(); virtual void SetMousePosition(Vec2i pos); private: #ifdef USE_WGL // TODO: move this to opengl/window HGLRC glContext; HWND window; HDC deviceContext; HINSTANCE instance; #endif Resizer* _resizer; Initializer* _initializer; }; }; // namespace OpenArena #if defined USE_GLX static int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None}; static int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None}; #elif defined USE_WGL // TODO: Move this to opengl/window. LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); #endif #endif // End !defined(OpenArena__window_h__)