#ifndef __oa_audio_h__ #define __oa_audio_h__ #include "vector.h" //NO REAL work is done by _init or _fini they should just call // Init and DeInit instead. void _init(); void _fini(); void Init(); void DeInit(); namespace OpenArena { namespace Audio { class Stream { Stream(); Stream(const char* filename); bool Load(const char* filename); void UnLoad(); bool Play(); bool Play3D(); SetPosition(Vec3d position); Vec3d GetPosition(); }; }; }; #endif