player.h camera.h ctrls.h src/level.h src/player.cpp OpenArena::Player OpenArena #ifndef__PLAYER_H__ #define__PLAYER_H__ #include"camera.h" #include"ctrls.h" namespaceOpenArena { classPlayer { public: voidLoad(); voidSave(); voidCreateCharacter(); //voidFirePrimary(ENTITY&ent); //voidFireSecondary(); voidAddItem(unsignedintitem); voidRemoveItem(unsignedintitem); ControlSchemecontrols; Cameracamera; private: }; }; #endif