Files
OpenArena/linux.cpp

201 lines
6.8 KiB
C++
Executable File

/***************************************************************************
* Copyright (C) 2001-2023 by Tom Hicks *
* headhunter3@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifdef __linux
// include necessary header files
#include "main.h"
#include "version.h"
#include "x11.h"
using namespace std;
void InitControls();
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Function Definitions
int DrawGLScene(OpenArena::Level* level) {
level->Render();
g_Screen->SwapBuffers();
return true;
}
//
// void InitControls()
// Purpose:
// Initializes controls by loading the default control config file "my.cfg".
void InitControls(OpenArena::Level* level) {
if (!level->LoadConfig("my.cfg")) level->LoadConfig();
}
int main(int argc, char** argv) {
OpenArena::EventManager* em = new OpenArena::EventManager();
OpenArena::Level* level = new OpenArena::Level(em);
XEvent event;
bool done = false;
string commandLine = "";
int i;
for (i = 1; i < argc; i++) {
commandLine = commandLine + " " + argv[i];
}
level->ParseCmds(commandLine.c_str());
InitControls(level);
level->glFont.SetScreenDimensions(level->screen.GetWidth() * 2, level->screen.GetHeight() * 2);
// Hack for now
if (level->screen.GetColorDepth() == 32) {
level->screen.SetColorDepth(24);
}
// g_Screen.SetOnInit(InitGL);
// g_Screen.SetOnResize(ResizeGLScene);
if (!g_Screen->Open(OPENARENA_VERSION,
level->screen.GetWidth(),
level->screen.GetHeight(),
level->screen.GetColorDepth(),
level->screen.GetFullscreen())) {
return 1;
}
level->SetWindow(g_Screen);
if (level->nextLevel == "") {
level->LoadMap("intro.map");
} else {
level->LoadMap();
}
while (!done) {
while (XPending(g_Screen->GetDisplay()) > 0) {
// Equivalent of WNDPROC
XNextEvent(g_Screen->GetDisplay(), &event);
switch (event.type) {
case Expose:
if (event.xexpose.count != 0) {
break;
}
DrawGLScene(level);
break;
case ConfigureNotify:
if ((event.xconfigure.width != g_Screen->GetWidth()) || (event.xconfigure.height != g_Screen->GetHeight())) {
g_Screen->SetWidth(event.xconfigure.width);
g_Screen->SetHeight(event.xconfigure.height);
ResizeGLScene(event.xconfigure.width, event.xconfigure.height);
}
break;
case ButtonPress:
keys[TranslateButton(event.xbutton.button)] = true;
break;
case ButtonRelease:
keys[TranslateButton(event.xbutton.button)] = false;
keys2[TranslateButton(event.xbutton.button)] = false;
break;
case KeyPress:
if (level->showConsole) {
HandleConsoleKeyPress((OpenArena::Keys)TranslateKey(XLookupKeysym(&event.xkey, 0)), level);
} else {
keys[TranslateKey(XLookupKeysym(&event.xkey, 0))] = true;
}
break;
case KeyRelease:
keys[TranslateKey(XLookupKeysym(&event.xkey, 0))] = false;
keys2[TranslateKey(XLookupKeysym(&event.xkey, 0))] = false;
break;
case ClientMessage:
if (*XGetAtomName(g_Screen->GetDisplay(), event.xclient.message_type) == *"WM_PROTOCOLS") {
printf("Exiting sanely...\n");
done = true;
}
break;
default:
break;
}
} // End Equivalent of WNDPROC
if (active) {
if (keys[OpenArena::KEY_ESCAPE]) {
done = true;
} else if (keys[OpenArena::KEY_F1]) {
g_Screen->Close();
g_Screen->ToggleFullscreen();
g_Screen->Open();
} else {
level->defaultPlayer[0].camera.Update();
if (!level->showConsole) {
if (level->mlook) {
using OpenArena::Vec2i;
Vec2i middleOfScreen = Vec2i(g_Screen->GetWidth() / 2, g_Screen->GetHeight() / 2);
Vec2i mousePosition = g_Screen->GetMousePosition();
if (mousePosition != middleOfScreen) {
// Vec2i mouseDelta = mousePosition - middleOfScreen;
Vec2i mouseDelta = middleOfScreen - mousePosition;
g_Screen->SetMousePosition(middleOfScreen);
const float MOUSE_SENSITIVITY_HORIZONTAL = 0.005;
const float MOUSE_SENSITIVITY_VERTICAL = 0.005;
float horizontalAngle = mouseDelta.x * MOUSE_SENSITIVITY_HORIZONTAL;
float verticalAngle = mouseDelta.y * MOUSE_SENSITIVITY_VERTICAL;
level->defaultPlayer[0].camera.RotateHorizontal(horizontalAngle);
level->defaultPlayer[0].camera.RotateVertical(verticalAngle);
}
} else {
#ifdef WIN32
SetCursorPos(g_Screen->width / 2, g_Screen->height / 2); // Shit this may be windows specific
#endif
}
}
}
}
DrawGLScene(level);
if (keys[OpenArena::KEY_F1]) {
keys[OpenArena::KEY_F1] = false;
g_Screen->Close();
g_Screen->ToggleFullscreen();
if (!g_Screen->Open(OPENARENA_VERSION,
level->screen.GetWidth(),
level->screen.GetHeight(),
level->screen.GetColorDepth(),
level->screen.GetFullscreen())) {
return 1;
}
}
}
level->UnloadMap();
g_Screen->Close();
exit(0);
}
bool keys[256];
bool keys2[256];
bool active;
bool fullscreen;
// bool showConsole = false;
OpenArena::Vec2i g_mousePosition;
float lastTime;
float currentTime;
#endif