Files
OpenArena/macosx.cpp

276 lines
9.4 KiB
C++
Executable File

/***************************************************************************
* Copyright (C) 2001-2023 by Tom Hicks *
* headhunter3@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifdef __APPLE__
#include "DrawEvent.h"
#include "EventManager.h"
#include "KeyPressEvent.h"
#include "KeyReleaseEvent.h"
#include "main.h"
#include "version.h"
#include "x11.h"
// include necessary header files
using namespace std;
bool g_done = false;
class KeyPressEventHandler : public OpenArena::KeyPressEvent::KeyPressEventHandler {
private:
public:
KeyPressEventHandler() {}
virtual void HandleEvent(OpenArena::Event* event) {
OpenArena::KeyPressEvent* ev = (OpenArena::KeyPressEvent*)event;
switch (ev->GetKey()) {
case OpenArena::KEY_ESCAPE:
g_done = true;
break;
default:
break;
};
}
};
int DrawGLScene(OpenArena::Level* level) {
// The context is somehow different if this call is inside the RT function
level->Render();
g_Screen->SwapBuffers();
return true;
}
#if defined USE_GLX
// void InitControls();
void HandleConsoleKeyPress(OpenArena::Keys key);
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Function Definitions
void ProcessCommandLineArgs(int argc, char** argv, OpenArena::Level* level) {
string commandLine = "";
int i;
for (i = 1; i < argc; i++) {
commandLine = commandLine + " " + argv[i];
}
level->ParseCmds(commandLine.c_str());
}
int main(int argc, char** argv) {
g_Screen = new OpenArena::Window();
OpenArena::EventManager* em = new OpenArena::EventManager();
OpenArena::Level* level = new OpenArena::Level(em);
OpenArena::DrawEvent::DrawEventHandler* _drawEventHandler = new OpenArena::DrawEvent::DrawEventHandler(level);
KeyPressEventHandler* _keyPressEventHandler = new KeyPressEventHandler();
OpenArena::KeyReleaseEvent::KeyReleaseEventHandler* _keyReleaseEventHandler =
new OpenArena::KeyReleaseEvent::KeyReleaseEventHandler();
em->RegisterEventHandler(_drawEventHandler);
em->RegisterEventHandler(_keyPressEventHandler);
em->RegisterEventHandler(_keyReleaseEventHandler);
XEvent event;
OpenArena::Event* ev;
ProcessCommandLineArgs(argc, argv, level);
if (!level->LoadConfig("my.cfg")) level->LoadConfig();
level->glFont.SetScreenDimensions(level->screen.GetWidth() * 2, level->screen.GetHeight() * 2);
if (level->nextLevel == "") {
level->LoadMap("intro.map");
} else {
level->LoadMap();
}
// Hack for now X11 no like 32 bit depth
if (level->screen.GetColorDepth() == 32) {
level->screen.SetColorDepth(24);
}
if (!g_Screen->Open(OPENARENA_VERSION,
level->screen.GetWidth(),
level->screen.GetHeight(),
level->screen.GetColorDepth(),
level->screen.GetFullscreen())) {
return 1;
}
level->SetWindow(g_Screen);
level->LoadGLTextures();
while (!g_done) {
while (XPending(g_Screen->GetDisplay()) > 0) {
OpenArena::Event* ev = 0x0;
// Equivalent of WNDPROC
XNextEvent(g_Screen->GetDisplay(), &event);
switch (event.type) {
case Expose:
if (event.xexpose.count != 0) {
break;
}
em->SendEvent(new OpenArena::DrawEvent());
break;
case ConfigureNotify:
if ((event.xconfigure.width != g_Screen->GetWidth()) || (event.xconfigure.height != g_Screen->GetHeight())) {
g_Screen->SetWidth(event.xconfigure.width);
g_Screen->SetHeight(event.xconfigure.height);
ResizeGLScene(event.xconfigure.width, event.xconfigure.height);
// em->SendEvent(new ResizeWindowEvent(event.xconfigure.width, event.xconfigure.width);
}
break;
case ButtonPress:
em->SendEvent(new OpenArena::KeyPressEvent(TranslateButton(event.xbutton.button)));
break;
case ButtonRelease:
em->SendEvent(new OpenArena::KeyReleaseEvent(TranslateButton(event.xbutton.button)));
break;
case KeyPress:
em->SendEvent(new OpenArena::KeyPressEvent((OpenArena::Keys)TranslateKey(XLookupKeysym(&event.xkey, 0))));
/*
if(level->showConsole)
{
HandleConsoleKeyPress((OpenArena::Keys)TranslateKey(XLookupKeysym(&event.xkey,
0)));
}
else
{
keys[TranslateKey(XLookupKeysym(&event.xkey, 0))] = true;
}
*/
break;
case KeyRelease:
em->SendEvent(new OpenArena::KeyReleaseEvent((OpenArena::Keys)TranslateKey(XLookupKeysym(&event.xkey, 0))));
// keys[TranslateKey(XLookupKeysym(&event.xkey, 0))] = false;
// keys2[TranslateKey(XLookupKeysym(&event.xkey, 0))] = false;
break;
case ClientMessage:
if (*XGetAtomName(g_Screen->GetDisplay(), event.xclient.message_type) == *"WM_PROTOCOLS") {
printf("Exiting sanely...\n");
g_done = true;
}
break;
default:
break;
}
} // End Equivalent of WNDPROC
/*
if(active)
{
if(keys[OpenArena::KEY_ESCAPE])
{
g_done = true;
}
else if(keys[OpenArena::KEY_F1])
{
g_Screen->Close();
g_Screen->ToggleFullscreen();
g_Screen->Open();
}
else
{
level->defaultPlayer[0].camera.Update();
}
}
*/
em->SendEvent(new OpenArena::DrawEvent());
if (keys[OpenArena::KEY_F1]) {
keys[OpenArena::KEY_F1] = false;
g_Screen->Close();
g_Screen->ToggleFullscreen();
if (!g_Screen->Open(OPENARENA_VERSION,
level->screen.GetWidth(),
level->screen.GetHeight(),
level->screen.GetColorDepth(),
level->screen.GetFullscreen())) {
return 1;
}
}
}
level->UnloadMap();
g_Screen->Close();
exit(0);
}
#elif defined USE_AGL
int main(int argc, char** argv) {
g_Screen = new OpenArena::Window();
OpenArena::DrawEvent::DrawEventHandler* _drawEventHandler = new OpenArena::DrawEvent::DrawEventHandler();
OpenArena::KeyPressEvent::KeyPressEventHandler* _keyPressEventHandler =
new OpenArena::KeyPressEvent::KeyPressEventHandler();
OpenArena::KeyReleaseEvent::KeyReleaseEventHandler* _keyReleaseEventHandler =
new OpenArena::KeyReleaseEvent::KeyReleaseEventHandler();
OpenArena::EventManager* em = new OpenArena::EventManager();
em->RegisterEventHandler(_drawEventHandler);
em->RegisterEventHandler(_keyPressEventHandler);
em->RegisterEventHandler(_keyReleaseEventHandler);
// ProcessCommandLineArgs(argc, argv);
// InitControls();
level->glFont.SetScreenDimensions(level->screen.GetWidth() * 2, level->screen.GetHeight() * 2);
if (level->nextLevel == "") {
level->LoadMap("intro.map");
} else {
level->LoadMap();
}
// Hack for now X11 no like 32 bit depth
if (level->screen.GetColorDepth() == 32) {
level->screen.SetColorDepth(24);
}
if (!g_Screen->Open(OPENARENA_VERSION,
level->screen.GetWidth(),
level->screen.GetHeight(),
level->screen.GetColorDepth(),
level->screen.GetFullscreen())) {
return 1;
}
level->SetWindow(g_Screen);
level->LoadGLTextures();
RunApplicationEventLoop();
}
#elif defined USE_CGL
#error
#endif
bool keys[256] = {0}; // Array for which keys are down now
bool keys2[256] = {0}; // Array for which keys are were down already
bool active = true; // Is window active flag
bool fullscreen = false; // Is window fullscreen flag
// bool showConsole = false;// Do we need to draw the console
OpenArena::Vec2i g_mousePosition;
float lastTime = 0.0f; // This will hold the time from the last frame
float currentTime;
#endif